Player Matchup

Nemesis
Nemesis
Diamond II
No Fricks
Nemesis
Diamond II
Level 144
God Stats
3W - 1L
1,758 SR
Queue Stats
39W - 29L
2,616 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,758 SR
2,616 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,689 SR
1,596 MMR
Zhong Kui
Zhong Kui
Bronze III
Wilyem
Zhong Kui
Bronze III
Level 126
God Stats
1W - 1L
1,689 SR
Queue Stats
5W - 6L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
No Fricks
Nemesis
17
5 / 1 / 0
10,586
962
10,518
9,426
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
He BoSolChronosOlorunAh Muzen Cab

VS

Bans
BastetUllrKaliSkadiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Wilyem
Zhong Kui
14
1 / 5 / 0
8,686
790
4,547
12,472
8,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
No Fricks
Nemesis
5
1
0
5
L
Zhong Kui
Wilyem
Zhong Kui
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,518
Damage
4,547
9,426
Taken
12,472
5,050
Mitigated
8,771
2,852
Healing
3,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
No Fricks
Nemesis
10,518
4,659
0
2,852
9,426
5,050
2,195
4,606
4,527
0
60,803
L
Zhong Kui
Wilyem
Zhong Kui
4,547
912
0
3,106
12,472
8,771
0
301
11,902
36,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,586
Gold Earned
8,686
116
Minions Killed
88
7
Camps Cleared
3
229,707
Distance Traveled
204,805
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,586
962
116
11
7
229,707
2
L
Zhong Kui
8,686
790
88
8
3
204,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role