Player Matchup

Ymir
Ymir
BanishedTurd
Ymir
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,517 Elo+
Solo
Tiamat
Tiamat
CommunistMacDad
Tiamat
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,756 Elo+
Solo
Hun Batz
Hun Batz
ExE Always Cold
Hun Batz
Level 155
God Stats
1W - 0L
1,282 SR
Queue Stats
67W - 51L
1,562 Elo+
Solo
Yu Huang
Yu Huang
J Nice420
Yu Huang
Level 127
God Stats
2W - 1L
1,756 SR
Queue Stats
175W - 169L
1,550 Elo+
Party 2
Sol
Sol
Zillieous
Sol
Level 160
God Stats
4W - 11L
1,408 SR
Queue Stats
516W - 555L
1,539 Elo+
Party 2
Team Averages
Level 117
1,489 SR
1,585 Elo+

VS

Team Averages
Level 98
1,487 SR
1,520 Elo+
Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Boynpain
Achilles
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
304W - 324L
1,520 Elo+
Solo
Kukulkan
Kukulkan
WamuuThePillar
Kukulkan
Level 91
God Stats
0W - 3L
1,299 SR
Queue Stats
234W - 218L
1,527 Elo+
Solo
Heimdallr
Heimdallr
caliss-bob18
Heimdallr
Level 78
God Stats
6W - 6L
1,554 SR
Queue Stats
337W - 349L
1,490 Elo+
Solo
Kumbhakarna
Kumbhakarna
l3oomstick
Kumbhakarna
Level 52
God Stats
3W - 3L
1,580 SR
Queue Stats
81W - 64L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 13
11,636
895
11,615
21,230
27,330
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 4 / 13
9,879
760
9,210
14,137
9,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
16
4 / 8 / 8
10,199
785
10,575
17,365
16,996
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
J Nice420
Yu Huang
16
5 / 6 / 10
10,641
819
9,559
8,814
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 1 / 12
10,826
833
14,502
9,000
4,518
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
6 / 4 / 12
10,439
803
11,980
15,864
19,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Boynpain
Achilles
15
5 / 4 / 8
10,012
770
11,129
13,163
13,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
18
3 / 1 / 15
10,347
796
16,256
8,020
3,847
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
caliss-bob18
Heimdallr
16
3 / 8 / 11
10,021
771
12,898
15,576
7,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
l3oomstick
Kumbhakarna
18
6 / 3 / 14
11,357
874
6,525
19,098
25,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
83
20
Kills
23
23
Deaths
20
56
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
6
4
12
3
W
4
4
13
2.63
L
Achilles
Boynpain
Achilles
5
4
8
2.25
W
3
4
13
2.38
W
Hun Batz
4
8
8
1
W
Yu Huang
J Nice420
Yu Huang
5
6
10
1.67
L
Kukulkan
3
1
15
10.5
W
4
1
12
10
L
Heimdallr
caliss-bob18
Heimdallr
3
8
11
1.06
L
Kumbhakarna
l3oomstick
Kumbhakarna
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,461
Damage
58,788
70,546
Taken
71,721
62,109
Mitigated
69,815
18,574
Healing
31,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,980
752
1,791
2,208
15,864
19,917
276
7,808
7,778
16,774
0
W
11,615
1,845
1,421
4,143
21,230
27,330
234
8,538
12,692
23,243
0
L
Achilles
Boynpain
Achilles
11,129
854
2,024
3,458
13,163
13,543
23
9,949
3,015
503
16,817
W
9,210
1,181
987
3,010
14,137
9,055
651
8,998
5,139
17,769
0
W
Hun Batz
10,575
1,156
1,567
1,266
17,365
16,996
1,195
8,597
8,762
1,268
21,373
W
Yu Huang
J Nice420
Yu Huang
9,559
847
634
123
8,814
4,210
1,266
4,054
4,760
27,333
0
L
Kukulkan
16,256
1,980
4,452
2,828
8,020
3,847
975
5,848
2,098
32,762
0
W
14,502
4,962
1,483
3,940
9,000
4,518
2,468
4,750
4,250
36,631
0
L
Heimdallr
caliss-bob18
Heimdallr
12,898
5,525
1,665
1,749
15,576
7,390
642
11,344
3,985
0
27,549
L
Kumbhakarna
l3oomstick
Kumbhakarna
6,525
743
4,550
6,442
19,098
25,118
755
9,038
9,611
18,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,181
Gold Earned
52,176
142
Minions Killed
112
0
Camps Cleared
0
1,244,529
Distance Traveled
1,203,811
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,439
803
8
1
0
258,180
0
W
Ymir
11,636
895
15
1
0
261,694
3
L
Achilles
10,012
770
7
1
0
233,214
4
W
Tiamat
9,879
760
19
1
0
226,845
0
W
Hun Batz
10,199
785
22
2
0
264,005
0
W
Yu Huang
10,641
819
29
2
0
242,404
1
L
Kukulkan
10,347
796
45
3
0
250,739
1
W
Sol
10,826
833
57
4
0
249,581
3
L
Heimdallr
10,021
771
41
3
0
209,642
2
L
Kumbhakarna
11,357
874
11
1
0
252,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role