Player Matchup

Kukulkan
Kukulkan
EAchels
Kukulkan
Level 160
God Stats
1W - 4L
1,209 SR
Queue Stats
71W - 87L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
Ikaro_4kYT
Gilgamesh
Level 64
God Stats
16W - 4L
1,859 SR
Queue Stats
93W - 100L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
Pink CATctus
Cthulhu
Level 87
God Stats
77W - 72L
1,540 SR
Queue Stats
319W - 337L
1,467 Elo+
Solo
Ah Puch
Ah Puch
belpeh
Ah Puch
Level 69
God Stats
13W - 12L
1,817 SR
Queue Stats
202W - 200L
1,481 Elo+
Solo
Neith
Neith
rubeenpaeez
Neith
Level 64
God Stats
3W - 4L
1,483 SR
Queue Stats
84W - 93L
1,486 Elo+
Party 1
Team Averages
Level 89
1,582 SR
1,482 Elo+

VS

Team Averages
Level 104
1,510 SR
1,447 Elo+
Yu Huang
Yu Huang
APX_Mental
Yu Huang
Level 119
God Stats
7W - 7L
1,762 SR
Queue Stats
92W - 99L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
Fidell-Castro-
Sun Wukong
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 96L
1,425 Elo+
Party 2
Nemesis
Nemesis
JAMESBUTCHER
Nemesis
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 90L
1,522 Elo+
Solo
Hel
Hel
L_T99
Hel
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,399 Elo+
Party 2
Izanami
Izanami
beachcave
Izanami
Level 97
God Stats
3W - 4L
1,287 SR
Queue Stats
102W - 103L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EAchels
Kukulkan
12
2 / 0 / 2
6,803
486
4,138
3,132
1,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Ikaro_4kYT
Gilgamesh
13
1 / 2 / 0
7,164
512
1,485
8,195
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Pink CATctus
Cthulhu
13
1 / 1 / 0
7,818
558
9,130
7,835
7,159
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
belpeh
Ah Puch
13
1 / 1 / 0
7,065
505
4,337
4,576
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
4 / 1 / 2
7,681
549
9,927
8,068
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
APX_Mental
Yu Huang
14
1 / 0 / 1
8,037
574
2,289
4,151
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Fidell-Castro-
Sun Wukong
12
0 / 2 / 1
7,126
509
4,976
12,600
7,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
JAMESBUTCHER
Nemesis
13
4 / 1 / 0
7,827
559
4,981
8,703
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
L_T99
Hel
10
0 / 1 / 1
6,412
458
4,355
8,242
4,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
beachcave
Izanami
12
0 / 5 / 1
6,871
491
2,254
9,834
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
9
Kills
5
5
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
APX_Mental
Yu Huang
1
0
1
1.5
W
Kukulkan
EAchels
Kukulkan
2
0
2
3
L
Sun Wukong
Fidell-Castro-
Sun Wukong
0
2
1
0.25
W
Gilgamesh
Ikaro_4kYT
Gilgamesh
1
2
0
0.5
L
Nemesis
JAMESBUTCHER
Nemesis
4
1
0
4
L
Hel
L_T99
Hel
0
1
1
0.5
W
Cthulhu
Pink CATctus
Cthulhu
1
1
0
1
L
Izanami
beachcave
Izanami
0
5
1
0.1
W
Ah Puch
belpeh
Ah Puch
1
1
0
1
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,017
Damage
18,855
31,806
Taken
43,530
15,649
Mitigated
19,648
9,604
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
APX_Mental
Yu Huang
2,289
105
0
319
4,151
1,341
0
2,609
1,542
53,579
0
W
Kukulkan
EAchels
Kukulkan
4,138
480
308
1,481
3,132
1,396
873
1,481
1,651
32,578
1,844
L
Sun Wukong
Fidell-Castro-
Sun Wukong
4,976
533
0
4,902
12,600
7,569
0
8,235
4,365
0
39,755
W
Gilgamesh
Ikaro_4kYT
Gilgamesh
1,485
304
0
366
8,195
2,791
0
604
7,591
0
49,959
L
Nemesis
JAMESBUTCHER
Nemesis
4,981
1,210
0
2,744
8,703
3,882
991
2,476
6,227
0
47,252
L
Hel
L_T99
Hel
4,355
583
1,284
5,328
8,242
4,098
328
2,778
5,464
21,059
0
W
Cthulhu
Pink CATctus
Cthulhu
9,130
703
0
2,070
7,835
7,159
188
0
7,835
53,610
0
L
Izanami
beachcave
Izanami
2,254
1,416
156
1,391
9,834
2,758
83
1,335
8,499
0
50,688
W
Ah Puch
belpeh
Ah Puch
4,337
42
0
1,561
4,576
1,454
0
1,685
2,891
42,256
0
W
9,927
3,694
0
3,818
8,068
2,849
245
2,874
5,194
0
56,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,531
Gold Earned
36,273
460
Minions Killed
488
0
Camps Cleared
0
1,420,239
Distance Traveled
1,372,233
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,037
574
137
10
0
293,055
4
W
Kukulkan
6,803
486
63
5
0
255,528
7
L
Sun Wukong
7,126
509
103
7
0
249,606
5
W
Gilgamesh
7,164
512
85
6
0
320,272
0
L
Nemesis
7,827
559
90
6
0
294,179
1
L
Hel
6,412
458
38
3
0
278,214
7
W
Cthulhu
7,818
558
112
8
0
307,510
3
L
Izanami
6,871
491
120
9
0
257,179
3
W
Ah Puch
7,065
505
96
7
0
278,768
3
W
Neith
7,681
549
104
7
0
258,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role