Player Matchup

Artemis
Artemis
Bairam888
Artemis
Level 95
God Stats
28W - 46L
1,344 SR
Queue Stats
199W - 185L
1,405 Elo+
Solo
Bakasura
Bakasura
EJWolfpack
Bakasura
Level 62
God Stats
7W - 6L
1,339 SR
Queue Stats
234W - 220L
1,369 Elo+
Solo
Izanami
Izanami
El_Pepito_23_
Izanami
Level 45
God Stats
23W - 25L
1,346 SR
Queue Stats
730W - 744L
1,309 Elo+
Solo
Ah Puch
Ah Puch
hugondorf
Ah Puch
Level 88
God Stats
7W - 1L
1,594 SR
Queue Stats
267W - 312L
1,293 Elo+
Solo
Horus
Horus
tsaeri
Horus
Level 79
God Stats
87W - 61L
1,445 SR
Queue Stats
383W - 400L
1,325 Elo+
Solo
Team Averages
Level 74
1,414 SR
1,340 Elo+

VS

Team Averages
Level 81
1,471 SR
1,425 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
IwantCoupchi
Scylla
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 50L
1,371 Elo+
Solo
Serqet
Serqet
OneArmyj 108
Serqet
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,566 Elo+
Solo
Tyr
Tyr
W3ND1G00
Tyr
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 69L
1,305 Elo+
Party 1
Anhur
Anhur
f1icker
Anhur
Level 108
God Stats
4W - 7L
1,354 SR
Queue Stats
44W - 40L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bairam888
Artemis
20
2 / 5 / 4
13,576
543
14,262
18,776
8,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
EJWolfpack
Bakasura
20
16 / 5 / 12
16,070
643
22,620
22,693
12,167
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
18
5 / 4 / 9
12,919
517
9,213
18,313
6,850
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
hugondorf
Ah Puch
20
12 / 2 / 9
14,547
582
23,204
18,311
7,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
tsaeri
Horus
17
1 / 2 / 17
13,006
520
9,295
27,762
24,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
6 / 6 / 7
12,482
499
23,100
31,911
26,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
10
2 / 4 / 2
8,673
347
3,296
6,572
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
15
2 / 12 / 4
10,142
406
7,128
20,377
6,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 8 / 0
9,267
371
4,464
19,279
17,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
f1icker
Anhur
20
6 / 6 / 4
13,652
546
13,160
22,577
6,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
36
Kills
17
18
Deaths
36
51
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
6
7
1.58
W
Artemis
Bairam888
Artemis
2
5
4
0.8
W
Bakasura
EJWolfpack
Bakasura
16
5
12
4.4
W
Izanami
5
4
9
2.38
L
Scylla
2
4
2
0.75
L
Serqet
2
12
4
0.33
L
1
8
0
0.13
L
Anhur
f1icker
Anhur
6
6
4
1.33
W
Ah Puch
hugondorf
Ah Puch
12
2
9
8.25
W
Horus
tsaeri
Horus
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,594
Damage
51,148
105,855
Taken
100,716
59,236
Mitigated
59,825
38,796
Healing
22,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
23,100
4,120
0
8,379
31,911
26,836
136
6,519
24,457
0
83,514
W
Artemis
Bairam888
Artemis
14,262
7,600
82
8,795
18,776
8,162
2,667
0
18,608
0
113,169
W
Bakasura
EJWolfpack
Bakasura
22,620
17,201
0
6,205
22,693
12,167
4,854
2,049
20,367
0
100,455
W
Izanami
9,213
7,334
76
4,543
18,313
6,850
2,468
1,125
16,942
0
97,985
L
Scylla
3,296
206
0
952
6,572
1,675
0
2,368
3,734
24,971
0
L
Serqet
7,128
979
0
2,681
20,377
6,850
0
5,418
14,285
0
37,199
L
4,464
1,475
485
3,023
19,279
17,738
26
3,037
15,323
0
35,648
L
Anhur
f1icker
Anhur
13,160
5,735
0
6,521
22,577
6,726
2,302
4,562
16,928
0
83,532
W
Ah Puch
hugondorf
Ah Puch
23,204
1,929
0
5,325
18,311
7,218
2,638
3,757
13,738
96,145
0
W
Horus
tsaeri
Horus
9,295
4,023
3,344
10,426
27,762
24,839
1,472
1,058
26,704
0
37,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,118
Gold Earned
54,216
609
Minions Killed
430
0
Camps Cleared
0
2,211,743
Distance Traveled
1,779,552
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,482
499
113
5
0
452,701
1
W
Artemis
13,576
543
151
6
0
380,301
0
W
Bakasura
16,070
643
151
6
0
557,365
0
W
Izanami
12,919
517
131
5
0
411,027
2
L
Scylla
8,673
347
47
2
0
172,606
2
L
Serqet
10,142
406
61
2
0
382,296
1
L
Tyr
9,267
371
66
3
0
377,155
2
L
Anhur
13,652
546
143
6
0
394,794
3
W
Ah Puch
14,547
582
129
5
0
402,001
4
W
Horus
13,006
520
47
2
0
461,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role