Player Matchup

Yemoja
Yemoja
JamaicanJay
Yemoja
Level 26
God Stats
2W - 4L
1,334 SR
Queue Stats
63W - 77L
1,392 Elo+
Party 1
Shiva
Shiva
KCRDraftDeath
Shiva
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,398 Elo+
Solo
Thanatos
Thanatos
MPCAPI9LB
Thanatos
Level 84
God Stats
7W - 15L
1,219 SR
Queue Stats
89W - 103L
1,388 Elo+
Solo
Discordia
Discordia
SSeidzi
Discordia
Level 122
God Stats
3W - 2L
1,454 SR
Queue Stats
105W - 108L
1,434 Elo+
Solo
Medusa
Medusa
Veptor
Medusa
Level 82
God Stats
1W - 2L
1,225 SR
Queue Stats
208W - 204L
1,411 Elo+
Party 1
Team Averages
Level 70
1,346 SR
1,405 Elo+

VS

Team Averages
Level 74
1,467 SR
1,336 Elo+
Bellona
Bellona
JxpB241
Bellona
Level 104
God Stats
7W - 9L
1,423 SR
Queue Stats
231W - 259L
1,378 Elo+
Solo
Cthulhu
Cthulhu
L0neW0lf98
Cthulhu
Level 100
God Stats
6W - 10L
1,371 SR
Queue Stats
79W - 88L
1,453 Elo+
Solo
Kukulkan
Kukulkan
RilesRat
Kukulkan
Level 39
God Stats
1W - 1L
1,636 SR
Queue Stats
1W - 7L
1,085 Elo+
Solo
Serqet
Serqet
SonoftheBeavers
Serqet
Level 40
God Stats
29W - 24L
1,457 SR
Queue Stats
325W - 341L
1,319 Elo+
Solo
Charybdis
Charybdis
herbicidejones
Charybdis
Level 89
God Stats
25W - 35L
1,449 SR
Queue Stats
362W - 398L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 0 / 4
6,437
495
2,708
4,081
2,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 1
6,259
481
3,965
8,163
5,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
MPCAPI9LB
Thanatos
12
5 / 4 / 1
7,344
565
5,128
9,581
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
SSeidzi
Discordia
14
5 / 1 / 4
8,011
616
6,204
5,564
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Veptor
Medusa
12
5 / 0 / 0
7,421
571
7,887
4,816
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JxpB241
Bellona
13
3 / 1 / 2
7,613
586
4,186
7,132
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
L0neW0lf98
Cthulhu
10
1 / 2 / 0
6,256
481
3,269
8,292
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
RilesRat
Kukulkan
10
1 / 6 / 0
6,418
494
1,558
7,331
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 1
6,792
522
4,449
8,323
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
herbicidejones
Charybdis
9
0 / 3 / 0
5,521
425
2,076
7,509
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
8
8
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
4
2
L
Bellona
JxpB241
Bellona
3
1
2
4
W
0
3
1
0.17
L
Cthulhu
L0neW0lf98
Cthulhu
1
2
0
0.5
W
Thanatos
MPCAPI9LB
Thanatos
5
4
1
1.38
L
Kukulkan
RilesRat
Kukulkan
1
6
0
0.17
W
Discordia
SSeidzi
Discordia
5
1
4
7
L
3
3
1
1.17
W
Medusa
Veptor
Medusa
5
0
0
5
L
Charybdis
herbicidejones
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,892
Damage
15,538
32,205
Taken
38,587
14,304
Mitigated
15,385
14,794
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,708
256
2,143
1,409
4,081
2,150
25
1,312
2,769
11,059
0
L
Bellona
JxpB241
Bellona
4,186
683
0
2,602
7,132
5,759
0
0
7,132
0
42,418
W
3,965
903
179
1,437
8,163
5,763
0
0
8,003
0
29,114
L
Cthulhu
L0neW0lf98
Cthulhu
3,269
183
0
1,234
8,292
3,578
0
2,001
6,291
22,105
0
W
Thanatos
MPCAPI9LB
Thanatos
5,128
1,840
0
6,256
9,581
3,042
260
819
8,376
0
44,287
L
Kukulkan
RilesRat
Kukulkan
1,558
234
0
555
7,331
1,909
48
4,762
2,569
29,847
0
W
Discordia
SSeidzi
Discordia
6,204
359
0
837
5,564
1,681
72
1,406
3,930
49,842
4,544
L
4,449
1,047
0
1,103
8,323
2,348
0
675
7,648
0
38,934
W
Medusa
Veptor
Medusa
7,887
4,338
2
2,531
4,816
1,668
581
1,290
3,526
0
52,690
L
Charybdis
herbicidejones
Charybdis
2,076
1,008
0
2,867
7,509
1,791
0
1,373
6,136
0
29,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,472
Gold Earned
32,600
371
Minions Killed
351
0
Camps Cleared
0
1,270,009
Distance Traveled
1,205,175
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,437
495
20
2
0
248,938
1
L
Bellona
7,613
586
99
8
0
268,230
4
W
Shiva
6,259
481
65
5
0
245,914
3
L
Cthulhu
6,256
481
38
3
0
248,663
3
W
Thanatos
7,344
565
82
6
0
254,212
3
L
Kukulkan
6,418
494
79
6
0
214,123
1
W
Discordia
8,011
616
99
8
0
250,188
4
L
Serqet
6,792
522
69
5
0
252,396
1
W
Medusa
7,421
571
105
8
0
270,757
4
L
Charybdis
5,521
425
66
5
0
221,763
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role