Player Matchup

Pele
Pele
Audiomental
Pele
Level 106
God Stats
102W - 94L
1,394 SR
Queue Stats
548W - 574L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
CerealKillerlol
Baron Samedi
Level 80
God Stats
16W - 8L
1,732 SR
Queue Stats
180W - 203L
1,437 Elo+
Solo
Medusa
Medusa
Murghdaught
Medusa
Level 119
God Stats
9W - 6L
1,468 SR
Queue Stats
74W - 86L
1,371 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sean13
Ah Muzen Cab
Level 92
God Stats
6W - 4L
1,314 SR
Queue Stats
71W - 89L
1,377 Elo+
Solo
Kumbhakarna
Kumbhakarna
Skullkor
Kumbhakarna
Level 61
God Stats
3W - 0L
1,731 SR
Queue Stats
17W - 26L
1,237 Elo+
Solo
Team Averages
Level 92
1,528 SR
1,371 Elo+

VS

Team Averages
Level 72
1,475 SR
1,461 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Chee12
Ullr
Level 89
God Stats
0W - 1L
1,310 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Ra
Ra
TepinRa
Ra
Level 66
God Stats
154W - 158L
1,525 SR
Queue Stats
242W - 253L
1,448 Elo+
Solo
Ymir
Ymir
Tin10Men
Ymir
Level 69
God Stats
166W - 170L
1,498 SR
Queue Stats
572W - 622L
1,405 Elo+
Solo
Ne Zha
Ne Zha
glitching chase
Ne Zha
Level 96
God Stats
4W - 4L
1,544 SR
Queue Stats
47W - 44L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
6,879
491
3,323
5,888
3,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
CerealKillerlol
Baron Samedi
13
3 / 2 / 8
7,528
538
9,202
7,671
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
13
9 / 2 / 1
8,187
585
6,151
6,806
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Sean13
Ah Muzen Cab
12
3 / 0 / 4
7,012
501
6,979
4,595
1,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
Skullkor
Kumbhakarna
12
0 / 0 / 8
7,130
509
3,192
7,427
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 0 / 0
6,517
466
2,929
5,538
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Chee12
Ullr
10
0 / 2 / 0
5,953
425
2,545
6,807
1,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 5 / 0
6,120
437
3,552
7,745
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
12
3 / 1 / 1
7,247
518
2,483
9,439
5,019
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 7 / 1
6,476
463
5,413
13,113
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
6
6
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
0
0
1
W
0
2
4
1
W
Baron Samedi
CerealKillerlol
Baron Samedi
3
2
8
3.5
L
Ullr
Chee12
Ullr
0
2
0
0
W
Medusa
9
2
1
4.75
W
Ah Muzen Cab
Sean13
Ah Muzen Cab
3
0
4
5
W
Kumbhakarna
Skullkor
Kumbhakarna
0
0
8
4
L
0
5
0
0
L
Ymir
3
1
1
3.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,847
Damage
16,922
32,387
Taken
42,642
14,305
Mitigated
18,982
11,799
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,929
225
633
2,439
5,538
4,244
0
1,354
4,184
23,833
0
W
3,323
1,016
0
714
5,888
3,385
487
2,191
3,697
0
31,862
W
Baron Samedi
CerealKillerlol
Baron Samedi
9,202
978
1,004
3,758
7,671
2,817
158
4,014
3,657
41,909
0
L
Ullr
Chee12
Ullr
2,545
1,335
0
1,445
6,807
1,714
0
1,480
5,327
0
30,982
W
Medusa
6,151
3,067
0
2,518
6,806
2,298
515
1,304
5,502
0
39,654
W
Ah Muzen Cab
Sean13
Ah Muzen Cab
6,979
1,873
0
1,327
4,595
1,338
472
295
4,300
0
46,818
W
Kumbhakarna
Skullkor
Kumbhakarna
3,192
471
252
2,226
7,427
4,467
0
1,160
6,267
13,718
0
L
3,552
479
267
2,003
7,745
4,086
0
4,861
2,884
37,992
0
L
Ymir
2,483
897
0
0
9,439
5,019
0
1,632
7,807
31,618
0
L
5,413
1,547
0
4,406
13,113
3,919
0
3,067
10,046
0
31,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,736
Gold Earned
32,313
336
Minions Killed
334
0
Camps Cleared
0
1,377,705
Distance Traveled
1,302,098
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,517
466
57
4
0
281,743
5
W
Pele
6,879
491
79
6
0
269,120
5
W
Baron Samedi
7,528
538
67
5
0
259,842
3
L
Ullr
5,953
425
80
6
0
257,324
2
W
Medusa
8,187
585
75
5
0
263,456
2
W
Ah Muzen Cab
7,012
501
90
6
0
279,073
1
W
Kumbhakarna
7,130
509
25
2
0
306,214
4
L
Ra
6,120
437
64
5
0
256,690
3
L
Ymir
7,247
518
77
6
0
241,503
1
L
Ne Zha
6,476
463
56
4
0
264,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role