Player Matchup

Chiron
Chiron
 
Chiron
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FatalXIIX
Guan Yu
Level 127
God Stats
1W - 0L
1,646 SR
Queue Stats
34W - 47L
1,488 Elo+
Party 1
Zeus
Zeus
JesseH33
Zeus
Level 109
God Stats
21W - 5L
1,628 SR
Queue Stats
163W - 142L
1,658 Elo+
Solo
Bellona
Bellona
ScoobyXIIXI
Bellona
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 80L
1,516 Elo+
Party 1
Atlas
Atlas
Twotonetommy
Atlas
Level 142
God Stats
14W - 1L
1,785 SR
Queue Stats
120W - 97L
1,510 Elo+
Solo
Team Averages
Level 127
1,612 SR
1,534 Elo+

VS

Team Averages
Level 113
1,562 SR
1,564 Elo+
Janus
Janus
BobertTheGreat
Janus
Level 94
God Stats
9W - 7L
1,309 SR
Queue Stats
353W - 271L
1,593 Elo+
Party 3
Cernunnos
Cernunnos
MxS Frogki
Cernunnos
Level 122
God Stats
8W - 9L
1,586 SR
Queue Stats
176W - 190L
1,540 Elo+
Party 2
Horus
Horus
MxS Tizock
Horus
Level 125
God Stats
2W - 3L
1,670 SR
Queue Stats
194W - 244L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
byBraTher
Cthulhu
Level 102
God Stats
2W - 1L
1,747 SR
Queue Stats
213W - 186L
1,626 Elo+
Solo
Ravana
Ravana
xSejix
Ravana
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 181L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 2 / 1
6,532
594
8,394
7,073
1,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
FatalXIIX
Guan Yu
11
5 / 3 / 5
6,916
629
3,828
8,912
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
12
2 / 0 / 6
7,095
645
6,683
3,957
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ScoobyXIIXI
Bellona
12
7 / 0 / 2
7,506
682
7,141
8,160
5,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
4 / 0 / 1
6,327
575
4,420
5,896
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
4,964
451
2,659
6,630
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
MxS Frogki
Cernunnos
12
1 / 2 / 1
6,261
569
2,205
7,335
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
9
2 / 1 / 1
5,920
538
4,298
12,407
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
byBraTher
Cthulhu
10
1 / 3 / 1
5,645
513
5,560
8,099
5,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
xSejix
Ravana
8
1 / 7 / 0
5,181
471
4,631
9,179
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
19
Kills
5
5
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
2
1
0.75
L
0
6
1
0.08
W
Guan Yu
FatalXIIX
Guan Yu
5
3
5
2.5
W
Zeus
2
0
6
5
L
Cernunnos
MxS Frogki
Cernunnos
1
2
1
0.75
L
Horus
2
1
1
2.5
W
Bellona
ScoobyXIIXI
Bellona
7
0
2
8
W
4
0
1
4.5
L
Cthulhu
byBraTher
Cthulhu
1
3
1
0.5
L
Ravana
xSejix
Ravana
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,466
Damage
19,353
33,998
Taken
43,650
15,994
Mitigated
20,692
13,056
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,394
4,127
161
2,942
7,073
1,880
0
0
7,073
0
46,826
L
2,659
229
0
720
6,630
1,719
0
4,385
2,245
22,962
0
W
Guan Yu
FatalXIIX
Guan Yu
3,828
621
451
3,972
8,912
3,745
0
2,211
6,572
0
28,797
W
Zeus
6,683
647
0
730
3,957
1,011
0
894
3,063
46,260
0
L
Cernunnos
MxS Frogki
Cernunnos
2,205
823
0
2,363
7,335
2,227
0
690
6,645
0
40,161
L
Horus
4,298
2,160
586
4,607
12,407
8,304
0
3,684
8,723
0
19,279
W
Bellona
ScoobyXIIXI
Bellona
7,141
2,004
0
3,438
8,160
5,217
0
3,578
4,093
0
37,765
W
4,420
1,756
0
1,362
5,896
4,141
0
918
4,978
18,333
2,388
L
Cthulhu
byBraTher
Cthulhu
5,560
411
130
2,284
8,099
5,300
0
0
8,099
29,414
0
L
Ravana
xSejix
Ravana
4,631
1,656
219
833
9,179
3,142
0
1,947
7,232
0
27,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
27,971
357
Minions Killed
275
0
Camps Cleared
0
1,110,540
Distance Traveled
1,059,592
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,532
594
92
8
0
197,451
4
L
Janus
4,964
451
44
4
0
199,054
3
W
Guan Yu
6,916
629
65
6
0
238,245
1
W
Zeus
7,095
645
86
8
0
219,026
3
L
Cernunnos
6,261
569
89
8
0
202,519
3
L
Horus
5,920
538
28
3
0
236,316
1
W
Bellona
7,506
682
84
8
0
246,198
4
W
Atlas
6,327
575
30
3
0
209,620
6
L
Cthulhu
5,645
513
63
6
0
222,422
2
L
Ravana
5,181
471
51
5
0
199,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role