Player Matchup

Eset
Eset
APJ_Avenger
Eset
Level 68
God Stats
0W - 4L
1,541 SR
Queue Stats
15W - 21L
1,425 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Cachorroveio306
Cu Chulainn
Level 62
God Stats
0W - 2L
1,162 SR
Queue Stats
111W - 129L
1,476 Elo+
Solo
Khepri
Khepri
TeddyBarez
Khepri
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,411 Elo+
Party 2
Mercury
Mercury
WhiskeyWolf22
Mercury
Level 108
God Stats
1W - 6L
1,435 SR
Queue Stats
182W - 197L
1,505 Elo+
Solo
Chiron
Chiron
shandy711
Chiron
Level 23
God Stats
1W - 7L
1,470 SR
Queue Stats
7W - 15L
1,323 Elo+
Party 2
Team Averages
Level 83
1,421 SR
1,428 Elo+

VS

Team Averages
Level 124
1,541 SR
1,374 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FelipeHawk
King Arthur
Level 126
God Stats
18W - 17L
1,582 SR
Queue Stats
93W - 118L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
Ghostlassassin83
Gilgamesh
Level 118
God Stats
4W - 1L
1,465 SR
Queue Stats
24W - 17L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
Sleperd
Baron Samedi
Level 81
God Stats
4W - 2L
1,644 SR
Queue Stats
16W - 13L
1,051 Elo+
Party 1
Zhong Kui
Zhong Kui
martinezpablo956
Zhong Kui
Level 144
God Stats
1W - 0L
1,517 SR
Queue Stats
31W - 28L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,112
701
6,732
10,229
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Cachorroveio306
Cu Chulainn
16
3 / 3 / 2
9,106
700
8,626
16,356
11,342
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
TeddyBarez
Khepri
16
1 / 5 / 6
9,702
746
4,406
13,075
15,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
15
1 / 5 / 4
8,903
685
7,107
9,834
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
shandy711
Chiron
17
2 / 4 / 2
9,604
739
8,073
12,718
4,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
1 / 1 / 11
10,279
791
7,627
10,169
4,621
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
FelipeHawk
King Arthur
17
4 / 2 / 10
10,051
773
8,641
15,957
13,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
16
4 / 4 / 10
9,822
756
12,391
15,738
9,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Sleperd
Baron Samedi
18
5 / 0 / 9
10,571
813
13,077
5,554
3,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
18
6 / 2 / 3
10,767
828
9,318
11,961
8,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
8
Kills
20
21
Deaths
9
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
11
6.5
L
1
4
3
0.63
L
Cu Chulainn
Cachorroveio306
Cu Chulainn
3
3
2
1.33
W
King Arthur
FelipeHawk
King Arthur
4
2
10
4.5
W
Gilgamesh
4
4
10
2.25
W
Baron Samedi
Sleperd
Baron Samedi
5
0
9
9.5
L
Khepri
TeddyBarez
Khepri
1
5
6
0.8
L
Mercury
1
5
4
0.6
W
Zhong Kui
6
2
3
3.75
L
Chiron
shandy711
Chiron
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,944
Damage
51,054
62,212
Taken
59,379
39,116
Mitigated
40,249
7,273
Healing
13,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,627
3,111
0
1,424
10,169
4,621
1,617
1,387
8,708
0
59,094
L
6,732
400
247
921
10,229
3,612
0
2,822
7,316
26,743
0
L
Cu Chulainn
Cachorroveio306
Cu Chulainn
8,626
1,170
0
255
16,356
11,342
0
6,197
9,759
4,791
14,598
W
King Arthur
FelipeHawk
King Arthur
8,641
1,393
0
434
15,957
13,469
486
4,207
11,618
0
28,760
W
Gilgamesh
12,391
3,016
0
2,546
15,738
9,505
2,128
2,956
12,550
0
18,848
W
Baron Samedi
Sleperd
Baron Samedi
13,077
570
2,671
3,270
5,554
3,662
974
854
4,700
29,785
0
L
Khepri
TeddyBarez
Khepri
4,406
469
0
610
13,075
15,270
0
5,668
7,319
20,656
0
L
Mercury
7,107
2,399
0
506
9,834
4,797
0
1,833
7,867
0
24,082
W
Zhong Kui
9,318
1,970
0
2,832
11,961
8,992
2,254
3,026
8,761
33,093
1,835
L
Chiron
shandy711
Chiron
8,073
3,114
1,206
3,528
12,718
4,095
0
5,239
7,389
0
38,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,427
Gold Earned
51,490
208
Minions Killed
261
0
Camps Cleared
0
1,242,925
Distance Traveled
1,370,242
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,279
791
90
7
0
263,494
2
L
Eset
9,112
701
50
4
0
259,174
0
L
Cu Chulainn
9,106
700
37
3
0
281,245
0
W
King Arthur
10,051
773
34
3
0
304,406
7
W
Gilgamesh
9,822
756
19
1
0
287,473
0
W
Baron Samedi
10,571
813
53
4
0
284,434
1
L
Khepri
9,702
746
31
2
0
231,224
3
L
Mercury
8,903
685
39
3
0
239,935
3
W
Zhong Kui
10,767
828
65
5
0
230,435
1
L
Chiron
9,604
739
51
4
0
231,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role