Player Matchup

Cabrakan
Cabrakan
Masters
BeeeGarber
Cabrakan
Masters
Level 99
God Stats
25W - 18L
1,716 SR
Queue Stats
300W - 206L
2,972 MMR
Party 1
Shiva
Shiva
Diamond V
Fox Sin9400
Shiva
Diamond V
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 62L
2,188 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
STỐRM
Ah Muzen Cab
Masters
Level 108
God Stats
21W - 7L
1,936 SR
Queue Stats
321W - 220L
2,770 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,717 SR
2,643 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,653 SR
1,913 MMR
Atlas
Atlas
Platinum III
 
Atlas
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond III
Generalzackeous
Neith
Diamond III
Level 158
God Stats
65W - 44L
1,684 SR
Queue Stats
252W - 263L
2,308 MMR
Party 2
Zeus
Zeus
Platinum IV
OneEvilSaint
Zeus
Platinum IV
Level 113
God Stats
1W - 1L
1,776 SR
Queue Stats
26W - 38L
1,930 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BeeeGarber
Cabrakan
15
6 / 2 / 9
11,230
802
7,269
15,995
21,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 5 / 10
10,826
773
15,808
13,867
13,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
STỐRM
Ah Muzen Cab
16
6 / 2 / 8
11,017
787
15,580
9,054
3,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
FenrirPoseidonThothVamanaBastet

VS

Bans
CliodhnaOdinMorgan Le FayGilgameshScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 5 / 4
10,432
745
9,139
18,189
19,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 4 / 5
11,103
793
10,565
13,221
5,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 8 / 3
8,786
628
6,198
10,835
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
17
Kills
9
9
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
5
4
1
W
Cabrakan
BeeeGarber
Cabrakan
6
2
9
5.25
W
5
5
10
2
L
4
4
5
1.63
L
2
8
3
0.44
W
Ah Muzen Cab
STỐRM
Ah Muzen Cab
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,657
Damage
25,902
38,916
Taken
42,245
38,684
Mitigated
28,230
12,469
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,139
2,970
827
3,109
18,189
19,495
0
1,751
16,111
22,826
0
W
Cabrakan
BeeeGarber
Cabrakan
7,269
867
0
5,708
15,995
21,373
396
5,799
9,272
23,610
0
W
15,808
4,198
102
3,630
13,867
13,645
511
5,302
8,303
87
35,193
L
10,565
3,874
0
1,997
13,221
5,110
0
2,026
10,804
0
51,710
L
6,198
952
0
406
10,835
3,625
0
3,731
6,911
23,757
0
W
Ah Muzen Cab
STỐRM
Ah Muzen Cab
15,580
5,280
0
3,029
9,054
3,666
2,118
4,861
4,193
0
73,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,073
Gold Earned
30,321
168
Minions Killed
174
9
Camps Cleared
3
784,099
Distance Traveled
669,747
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,432
745
33
2
2
228,686
7
W
Cabrakan
11,230
802
25
2
1
248,228
2
W
Shiva
10,826
773
50
4
2
267,926
1
L
Neith
11,103
793
108
8
1
244,134
1
L
Zeus
8,786
628
33
2
0
196,927
3
W
Ah Muzen Cab
11,017
787
93
7
6
267,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role