Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AngelEmpress
Nu Wa
Level 67
God Stats
7W - 12L
1,513 SR
Queue Stats
24W - 30L
1,283 Elo+
Party 1
Geb
Geb
FondMedusa7274
Geb
Level 17
God Stats
5W - 8L
1,306 SR
Queue Stats
11W - 19L
1,293 Elo+
Solo
Team Averages
Level 110
1,464 SR
1,415 Elo+

VS

Team Averages
Level 108
1,499 SR
1,478 Elo+
Ganesha
Ganesha
DjRiKaSHEA
Ganesha
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 54L
1,425 Elo+
Solo
Kukulkan
Kukulkan
Esau
Kukulkan
Level 127
God Stats
37W - 29L
1,471 SR
Queue Stats
283W - 323L
1,400 Elo+
Solo
Charybdis
Charybdis
IKingsenseii
Charybdis
Level 25
God Stats
4W - 11L
1,409 SR
Queue Stats
24W - 47L
1,437 Elo+
Party 3
Cliodhna
Cliodhna
MovesLikeMike
Cliodhna
Level 126
God Stats
26W - 23L
1,611 SR
Queue Stats
205W - 190L
1,656 Elo+
Solo
Baba Yaga
Baba Yaga
vvv_ZODIAC77_vvv
Baba Yaga
Level 160
God Stats
1W - 2L
1,503 SR
Queue Stats
123W - 139L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
7 / 3 / 2
8,365
837
8,474
8,990
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
 
Charybdis
15
5 / 1 / 2
8,209
821
8,706
8,860
3,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
 
Baron Samedi
14
2 / 2 / 4
7,488
749
7,083
7,166
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 1 / 11
7,716
772
5,692
3,259
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 1 / 4
7,083
708
2,392
5,704
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DjRiKaSHEA
Ganesha
14
0 / 4 / 6
6,855
686
2,423
8,247
7,630
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Esau
Kukulkan
13
1 / 3 / 3
7,317
732
4,635
9,225
4,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
IKingsenseii
Charybdis
13
3 / 2 / 2
7,188
719
4,592
5,503
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
MovesLikeMike
Cliodhna
14
3 / 5 / 4
7,629
763
7,567
11,625
6,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
13
1 / 2 / 6
7,098
710
3,930
4,899
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
15
Kills
8
8
Deaths
16
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
3
2
2.67
W
Charybdis
 
Charybdis
5
1
2
6
W
Baron Samedi
 
Baron Samedi
2
2
4
2
W
1
1
11
6.5
L
Ganesha
DjRiKaSHEA
Ganesha
0
4
6
0.75
L
Kukulkan
Esau
Kukulkan
1
3
3
0.83
W
0
1
4
2
L
Charybdis
IKingsenseii
Charybdis
3
2
2
2
L
Cliodhna
MovesLikeMike
Cliodhna
3
5
4
1
L
Baba Yaga
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,347
Damage
23,147
33,979
Taken
39,499
17,827
Mitigated
22,871
9,244
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,474
1,807
0
811
8,990
6,469
24
1,838
7,152
0
16,675
W
Charybdis
 
Charybdis
8,706
6,020
0
2,967
8,860
3,263
976
2,622
6,238
0
30,284
W
Baron Samedi
 
Baron Samedi
7,083
230
1,224
2,854
7,166
3,111
126
2,701
4,465
25,926
0
W
5,692
1,120
128
226
3,259
1,121
0
2,003
1,256
21,340
0
L
Ganesha
DjRiKaSHEA
Ganesha
2,423
92
369
401
8,247
7,630
0
3,427
4,820
11,776
0
L
Kukulkan
Esau
Kukulkan
4,635
277
397
1,742
9,225
4,165
0
3,255
5,970
22,383
0
W
2,392
50
0
1,034
5,704
3,863
324
1,824
3,880
9,422
0
L
Charybdis
IKingsenseii
Charybdis
4,592
1,592
0
1,175
5,503
1,890
0
1,773
3,730
0
18,961
L
Cliodhna
MovesLikeMike
Cliodhna
7,567
709
0
878
11,625
6,913
0
3,856
7,769
0
25,270
L
Baba Yaga
3,930
76
0
1,202
4,899
2,273
0
2,856
2,043
18,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,861
Gold Earned
36,087
181
Minions Killed
172
0
Camps Cleared
0
974,125
Distance Traveled
949,712
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,365
837
28
3
0
190,336
2
W
Charybdis
8,209
821
64
6
0
190,793
1
W
Baron Samedi
7,488
749
44
4
0
198,887
2
W
Nu Wa
7,716
772
41
4
0
171,042
0
L
Ganesha
6,855
686
9
1
0
211,330
2
L
Kukulkan
7,317
732
48
5
0
187,681
2
W
Geb
7,083
708
4
0
0
223,067
0
L
Charybdis
7,188
719
34
3
0
185,197
0
L
Cliodhna
7,629
763
45
5
0
199,404
4
L
Baba Yaga
7,098
710
36
4
0
166,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role