Player Matchup

Bellona
Bellona
BeniChock
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,067 Elo+
Party 2
Heimdallr
Heimdallr
Janus2696
Heimdallr
Level 26
God Stats
0W - 2L
1,223 SR
Queue Stats
6W - 15L
1,348 Elo+
Party 3
Nu Wa
Nu Wa
K5NNY022
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 81L
1,403 Elo+
Party 3
Vulcan
Vulcan
Marlichepapy
Vulcan
Level 27
God Stats
1W - 1L
1,398 SR
Queue Stats
3W - 11L
1,156 Elo+
Party 2
Cthulhu
Cthulhu
redleo1999
Cthulhu
Level 46
God Stats
0W - 2L
1,515 SR
Queue Stats
20W - 32L
1,367 Elo+
Party 3
Team Averages
Level 29
1,427 SR
1,268 Elo+

VS

Team Averages
Level 52
1,439 SR
1,256 Elo+
Anubis
Anubis
ArFgErT
Anubis
Level 160
God Stats
4W - 1L
1,744 SR
Queue Stats
120W - 111L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
ParanoyaPopa
Baron Samedi
Level 22
God Stats
17W - 52L
1,252 SR
Queue Stats
28W - 89L
1,192 Elo+
Party 1
Nemesis
Nemesis
gush1n1
Nemesis
Level 27
God Stats
2W - 2L
1,478 SR
Queue Stats
28W - 88L
1,194 Elo+
Party 1
Anhur
Anhur
УБИЙЦА8929
Anhur
Level 25
God Stats
5W - 5L
1,428 SR
Queue Stats
25W - 80L
1,221 Elo+
Party 1
Jormungandr
Jormungandr
Убийца322
Jormungandr
Level 27
God Stats
2W - 4L
1,294 SR
Queue Stats
17W - 61L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeniChock
Bellona
12
0 / 2 / 2
7,020
702
4,593
9,303
6,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Janus2696
Heimdallr
13
2 / 7 / 1
7,331
733
7,697
10,659
3,436
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
K5NNY022
Nu Wa
13
0 / 4 / 2
6,814
681
5,001
6,835
2,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
12
0 / 6 / 0
6,515
652
7,398
7,450
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
redleo1999
Cthulhu
13
1 / 1 / 1
7,175
718
7,270
10,300
8,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArFgErT
Anubis
15
5 / 1 / 7
8,188
819
9,877
8,545
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
ParanoyaPopa
Baron Samedi
14
4 / 1 / 8
7,658
766
9,089
7,987
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
gush1n1
Nemesis
14
4 / 1 / 8
7,445
745
4,672
7,277
3,724
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
5 / 0 / 5
7,704
770
7,700
7,360
2,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Убийца322
Jormungandr
12
2 / 0 / 9
7,461
746
7,131
9,456
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
3
Kills
20
20
Deaths
3
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anubis
ArFgErT
Anubis
5
1
7
8.5
L
Bellona
BeniChock
Bellona
0
2
2
0.5
L
Heimdallr
Janus2696
Heimdallr
2
7
1
0.36
L
Nu Wa
K5NNY022
Nu Wa
0
4
2
0.25
L
Vulcan
0
6
0
0
W
Baron Samedi
ParanoyaPopa
Baron Samedi
4
1
8
8
W
Nemesis
gush1n1
Nemesis
4
1
8
8
L
Cthulhu
redleo1999
Cthulhu
1
1
1
1.5
W
5
0
5
7.5
W
Jormungandr
Убийца322
Jormungandr
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,959
Damage
38,469
44,547
Taken
40,625
23,722
Mitigated
23,007
4,884
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ArFgErT
Anubis
9,877
808
0
5,402
8,545
4,118
763
3,011
5,467
40,511
0
L
Bellona
BeniChock
Bellona
4,593
1,131
1,058
1,550
9,303
6,957
0
4,718
4,585
0
13,392
L
Heimdallr
Janus2696
Heimdallr
7,697
4,772
0
833
10,659
3,436
0
5,204
5,455
0
17,574
L
Nu Wa
K5NNY022
Nu Wa
5,001
1,445
0
521
6,835
2,147
0
4,349
2,486
16,961
0
L
Vulcan
7,398
3,718
0
0
7,450
2,692
0
5,470
1,980
20,773
0
W
Baron Samedi
ParanoyaPopa
Baron Samedi
9,089
995
1,289
3,679
7,987
3,612
168
4,306
3,548
24,346
0
W
Nemesis
gush1n1
Nemesis
4,672
1,079
301
2,063
7,277
3,724
0
3,384
3,756
0
13,533
L
Cthulhu
redleo1999
Cthulhu
7,270
286
120
802
10,300
8,490
0
6,356
3,944
16,541
0
W
7,700
2,168
46
2,098
7,360
2,373
627
4,203
3,124
0
20,638
W
Jormungandr
Убийца322
Jormungandr
7,131
1,019
0
526
9,456
9,180
0
4,287
5,061
20,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,855
Gold Earned
38,456
138
Minions Killed
187
0
Camps Cleared
0
993,271
Distance Traveled
998,940
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,188
819
73
7
0
167,565
2
L
Bellona
7,020
702
16
2
0
208,238
0
L
Heimdallr
7,331
733
27
3
0
178,263
0
L
Nu Wa
6,814
681
35
4
0
176,843
2
L
Vulcan
6,515
652
36
4
0
204,965
0
W
Baron Samedi
7,658
766
41
4
0
197,513
0
W
Nemesis
7,445
745
20
2
0
237,639
0
L
Cthulhu
7,175
718
24
2
0
224,962
2
W
Anhur
7,704
770
26
3
0
215,236
1
W
Jormungandr
7,461
746
27
3
0
180,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role