Player Matchup

Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DaShrimpy
Ah Puch
Level 48
God Stats
5W - 6L
1,497 SR
Queue Stats
85W - 95L
1,561 Elo+
Solo
Tyr
Tyr
KUZ3NBO
Tyr
Level 122
God Stats
130W - 93L
1,690 SR
Queue Stats
283W - 223L
1,653 Elo+
Solo
Team Averages
Level 93
1,562 SR
1,571 Elo+

VS

Team Averages
Level 81
1,524 SR
1,571 Elo+
Amaterasu
Amaterasu
Hyuzaken
Amaterasu
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 22L
1,406 Elo+
Solo
Nu Wa
Nu Wa
Ki Blazin 420
Nu Wa
Level 101
God Stats
2W - 3L
1,435 SR
Queue Stats
630W - 377L
1,655 Elo+
Party 1
Khepri
Khepri
R2D2605
Khepri
Level 106
God Stats
12W - 11L
1,636 SR
Queue Stats
562W - 404L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
7 / 0 / 4
8,448
845
7,212
5,533
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
DaShrimpy
Ah Puch
12
2 / 2 / 9
7,554
755
6,446
4,688
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
12
3 / 2 / 7
7,561
756
6,220
7,146
6,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hyuzaken
Amaterasu
10
1 / 4 / 1
6,328
633
3,192
7,546
5,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 2 / 1
7,085
709
5,631
3,280
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
R2D2605
Khepri
9
0 / 6 / 2
6,363
636
2,550
10,827
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
4
4
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
0
4
9
W
Ah Puch
DaShrimpy
Ah Puch
2
2
9
3.25
L
Amaterasu
Hyuzaken
Amaterasu
1
4
1
0.38
W
Tyr
3
2
7
3.25
L
3
2
1
1.75
L
Khepri
R2D2605
Khepri
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,878
Damage
11,373
17,367
Taken
21,653
10,031
Mitigated
12,043
4,717
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,212
3,184
0
1,355
5,533
2,049
1,352
2,979
2,167
0
47,605
W
Ah Puch
DaShrimpy
Ah Puch
6,446
513
23
1,585
4,688
1,471
549
2,464
1,868
21,796
0
L
Amaterasu
Hyuzaken
Amaterasu
3,192
739
118
2,219
7,546
5,099
0
2,481
5,065
0
12,354
W
Tyr
6,220
850
0
1,754
7,146
6,511
508
2,296
4,397
0
13,267
L
5,631
1,633
0
384
3,280
698
0
154
3,126
23,504
0
L
Khepri
R2D2605
Khepri
2,550
619
0
1,195
10,827
6,246
0
3,811
7,016
10,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,563
Gold Earned
19,776
137
Minions Killed
91
9
Camps Cleared
1
535,039
Distance Traveled
529,418
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,448
845
80
8
7
186,494
3
W
Ah Puch
7,554
755
45
5
1
165,551
1
L
Amaterasu
6,328
633
32
3
1
183,028
2
W
Tyr
7,561
756
12
1
1
182,994
0
L
Nu Wa
7,085
709
40
4
0
181,262
0
L
Khepri
6,363
636
19
2
0
165,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role