Player Matchup

Anubis
Anubis
Silver II
Dezley
Anubis
Silver II
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 29L
1,163 MMR
Solo
Hou Yi
Hou Yi
Bronze V
GuerreroRubio
Hou Yi
Bronze V
Level 129
God Stats
2W - 2L
1,656 SR
Queue Stats
34W - 41L
1,166 MMR
Solo
Vamana
Vamana
Silver V
Yourshade
Vamana
Silver V
Level 130
God Stats
2W - 5L
1,475 SR
Queue Stats
31W - 78L
1,125 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,544 SR
1,151 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,641 SR
1,143 MMR
Merlin
Merlin
Silver V
EruzzE
Merlin
Silver V
Level 114
God Stats
1W - 4L
1,927 SR
Queue Stats
28W - 36L
1,075 MMR
Party 1
Horus
Horus
Silver I
Glac1al
Horus
Silver I
Level 115
God Stats
12W - 16L
1,632 SR
Queue Stats
327W - 459L
1,211 MMR
Solo
Chaac
Chaac
Bronze IV
Malalaya
Chaac
Bronze IV
Level 160
God Stats
25W - 34L
1,363 SR
Queue Stats
106W - 151L
1,142 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dezley
Anubis
19
6 / 7 / 5
13,757
724
15,362
18,256
7,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
5 / 3 / 8
13,398
705
20,324
16,255
6,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Vamana
Yourshade
Vamana
17
3 / 3 / 7
12,411
653
14,761
21,351
14,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BastetAtlasSkadiThothArtio

VS

Bans
ZeusPoseidonGebTiamatAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EruzzE
Merlin
18
7 / 5 / 3
13,823
728
16,193
16,259
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Glac1al
Horus
15
2 / 4 / 10
11,603
611
13,259
18,766
22,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Malalaya
Chaac
16
4 / 5 / 8
12,310
648
16,907
25,255
35,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
14
Kills
13
13
Deaths
14
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dezley
Anubis
6
7
5
1.21
L
Merlin
EruzzE
Merlin
7
5
3
1.7
L
Horus
Glac1al
Horus
2
4
10
1.75
W
5
3
8
3
L
Chaac
Malalaya
Chaac
4
5
8
1.6
W
Vamana
Yourshade
Vamana
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,447
Damage
46,359
55,862
Taken
60,280
28,397
Mitigated
64,760
21,878
Healing
22,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dezley
Anubis
15,362
981
0
7,691
18,256
7,509
220
5,894
11,929
57,435
0
L
Merlin
EruzzE
Merlin
16,193
1,038
0
3,205
16,259
6,317
1,005
3,587
12,672
77,898
0
L
Horus
Glac1al
Horus
13,259
4,177
5,356
5,599
18,766
22,937
0
6,601
12,165
0
23,524
W
20,324
9,498
0
3,390
16,255
6,495
2,505
4,372
11,329
0
55,331
L
Chaac
Malalaya
Chaac
16,907
2,019
0
7,896
25,255
35,506
80
5,611
19,644
0
35,893
W
Vamana
Yourshade
Vamana
14,761
6,603
0
10,797
21,351
14,393
488
6,384
14,443
0
54,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,566
Gold Earned
37,736
227
Minions Killed
194
10
Camps Cleared
7
942,047
Distance Traveled
977,075
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,757
724
87
5
4
270,998
3
L
Merlin
13,823
728
139
7
4
308,951
5
L
Horus
11,603
611
14
1
2
318,012
5
W
Hou Yi
13,398
705
75
4
2
326,262
2
L
Chaac
12,310
648
41
2
1
350,112
5
W
Vamana
12,411
653
65
3
4
344,787
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role