Player Matchup

Horus
Horus
Gold I
DAH Greenzz
Horus
Gold I
Level 105
God Stats
1W - 3L
1,337 SR
Queue Stats
47W - 38L
1,743 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
PiffMasterRob
Gilgamesh
Gold IV
Level 101
God Stats
27W - 17L
1,653 SR
Queue Stats
355W - 350L
1,209 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
t bugie
Baron Samedi
Silver IV
Level 86
God Stats
28W - 16L
1,646 SR
Queue Stats
669W - 562L
814 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,545 SR
1,255 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,598 SR
1,231 MMR
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver III
M4NG0JUIC3
Sobek
Silver III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 339L
1,009 MMR
Solo
Tiamat
Tiamat
Bronze III
runniiin
Tiamat
Bronze III
Level 55
God Stats
1W - 2L
1,793 SR
Queue Stats
5W - 13L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
8,455
769
7,848
12,070
10,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
PiffMasterRob
Gilgamesh
13
4 / 0 / 7
8,816
801
5,302
8,192
7,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
t bugie
Baron Samedi
13
4 / 0 / 6
8,265
751
6,987
3,764
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneBastetShivaThothAtlas

VS

Bans
CthulhuAresCliodhnaXing TianNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 3 / 0
6,158
560
3,260
4,896
1,441
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
9
0 / 5 / 0
6,721
611
3,130
15,417
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
runniiin
Tiamat
10
0 / 3 / 0
6,509
592
3,809
4,646
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
3
0
0
W
3
0
8
7
L
Sobek
0
5
0
0
W
Gilgamesh
PiffMasterRob
Gilgamesh
4
0
7
7.5
L
Tiamat
runniiin
Tiamat
0
3
0
0
W
Baron Samedi
t bugie
Baron Samedi
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,137
Damage
10,199
24,026
Taken
24,959
20,229
Mitigated
12,124
12,336
Healing
5,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,260
1,041
0
470
4,896
1,441
0
1,310
3,586
0
9,528
W
7,848
3,434
1,578
4,506
12,070
10,396
182
3,209
8,581
0
24,305
L
Sobek
3,130
180
186
4,762
15,417
9,193
0
5,377
10,040
10,768
0
W
Gilgamesh
PiffMasterRob
Gilgamesh
5,302
1,097
949
2,289
8,192
7,414
857
2,594
5,357
0
27,406
L
Tiamat
runniiin
Tiamat
3,809
604
0
310
4,646
1,490
0
406
4,240
19,439
0
W
Baron Samedi
t bugie
Baron Samedi
6,987
1,337
1,961
1,053
3,764
2,419
465
1,515
2,193
26,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,536
Gold Earned
19,388
105
Minions Killed
73
8
Camps Cleared
1
644,421
Distance Traveled
564,863
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,158
560
10
1
0
185,178
3
W
Horus
8,455
769
23
2
1
216,373
4
L
Sobek
6,721
611
14
1
1
211,694
4
W
Gilgamesh
8,816
801
47
4
7
242,507
1
L
Tiamat
6,509
592
49
4
0
167,991
0
W
Baron Samedi
8,265
751
35
3
0
185,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role