Player Matchup

Achilles
Achilles
Skord901
Achilles
Level 49
God Stats
4W - 4L
1,527 SR
Queue Stats
38W - 37L
1,584 Elo+
Solo
Hun Batz
Hun Batz
SugarrDunkington
Hun Batz
Level 27
God Stats
2W - 0L
1,857 SR
Queue Stats
82W - 47L
1,629 Elo+
Party 3
Kukulkan
Kukulkan
ToasterTime
Kukulkan
Level 41
God Stats
5W - 2L
1,886 SR
Queue Stats
156W - 94L
1,660 Elo+
Party 3
Anhur
Anhur
Tøkie
Anhur
Level 100
God Stats
6W - 0L
2,007 SR
Queue Stats
202W - 159L
1,661 Elo+
Party 1
Cabrakan
Cabrakan
oorieel
Cabrakan
Level 28
God Stats
2W - 1L
1,647 SR
Queue Stats
127W - 119L
1,550 Elo+
Party 1
Team Averages
Level 49
1,785 SR
1,617 Elo+

VS

Team Averages
Level 60
1,387 SR
1,503 Elo+
Nemesis
Nemesis
BigDaddyDylan123
Nemesis
Level 36
God Stats
15W - 14L
1,513 SR
Queue Stats
80W - 73L
1,488 Elo+
Party 4
Gilgamesh
Gilgamesh
CrypticWix
Gilgamesh
Level 103
God Stats
5W - 4L
1,373 SR
Queue Stats
304W - 284L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
KD0G22
Cthulhu
Level 33
God Stats
1W - 3L
1,454 SR
Queue Stats
31W - 36L
1,332 Elo+
Solo
Jing Wei
Jing Wei
NotanEgirI
Jing Wei
Level 23
God Stats
4W - 3L
1,337 SR
Queue Stats
83W - 41L
1,715 Elo+
Party 2
Janus
Janus
killthing123
Janus
Level 104
God Stats
0W - 2L
1,258 SR
Queue Stats
108W - 102L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Skord901
Achilles
15
2 / 1 / 4
8,747
583
7,442
12,052
8,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 0 / 7
9,160
611
9,501
10,260
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
ToasterTime
Kukulkan
16
5 / 2 / 4
9,336
622
10,719
7,097
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anhur
Tøkie
Anhur
17
7 / 1 / 1
10,599
707
11,843
9,256
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
oorieel
Cabrakan
13
1 / 2 / 14
8,345
556
4,993
10,416
11,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
7,976
532
4,950
12,010
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
CrypticWix
Gilgamesh
14
1 / 2 / 1
7,970
531
6,003
11,051
9,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
KD0G22
Cthulhu
11
1 / 6 / 2
7,128
475
5,673
15,438
10,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
NotanEgirI
Jing Wei
14
1 / 3 / 1
8,186
546
5,296
10,472
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 7 / 1
6,717
448
2,781
9,131
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
22
Kills
6
6
Deaths
22
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Gilgamesh
CrypticWix
Gilgamesh
1
2
1
0.75
L
Cthulhu
KD0G22
Cthulhu
1
6
2
0.33
L
Jing Wei
NotanEgirI
Jing Wei
1
3
1
0.5
W
Achilles
Skord901
Achilles
2
1
4
4
W
7
0
7
10.5
W
Kukulkan
ToasterTime
Kukulkan
5
2
4
3.5
W
Anhur
Tøkie
Anhur
7
1
1
7.5
L
0
7
1
0.07
W
Cabrakan
oorieel
Cabrakan
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,498
Damage
24,703
49,081
Taken
58,102
30,523
Mitigated
30,104
17,846
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,950
1,444
0
2,007
12,010
4,144
0
2,625
9,385
0
44,795
L
Gilgamesh
CrypticWix
Gilgamesh
6,003
1,232
0
3,718
11,051
9,861
0
612
10,439
0
45,583
L
Cthulhu
KD0G22
Cthulhu
5,673
391
169
2,823
15,438
10,654
0
6,420
9,018
23,959
0
L
Jing Wei
NotanEgirI
Jing Wei
5,296
4,030
0
2,536
10,472
2,314
504
494
9,978
0
57,818
W
Achilles
Skord901
Achilles
7,442
1,535
0
4,821
12,052
8,791
0
1,335
10,677
0
52,051
W
9,501
2,346
0
4,218
10,260
4,036
506
1,391
8,835
0
60,304
W
Kukulkan
ToasterTime
Kukulkan
10,719
1,035
0
1,164
7,097
2,890
781
1,501
5,540
78,303
0
W
Anhur
Tøkie
Anhur
11,843
5,781
0
5,871
9,256
3,323
462
993
8,263
0
85,691
L
2,781
76
0
610
9,131
3,131
0
5,013
4,118
44,427
0
W
Cabrakan
oorieel
Cabrakan
4,993
691
0
1,772
10,416
11,483
0
3,046
7,312
20,350
3,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,187
Gold Earned
37,977
563
Minions Killed
439
0
Camps Cleared
0
1,521,035
Distance Traveled
1,474,620
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,976
532
72
5
0
329,533
1
L
Gilgamesh
7,970
531
102
7
0
282,508
3
L
Cthulhu
7,128
475
44
3
0
291,468
3
L
Jing Wei
8,186
546
127
8
0
298,317
6
W
Achilles
8,747
583
112
7
0
325,102
6
W
Hun Batz
9,160
611
110
7
0
335,187
1
W
Kukulkan
9,336
622
151
10
0
293,628
4
W
Anhur
10,599
707
162
11
0
282,615
5
L
Janus
6,717
448
94
6
0
272,794
1
W
Cabrakan
8,345
556
28
2
0
284,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role