Player Matchup

Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
NekomataCoffee
Chang'e
Level 109
God Stats
6W - 2L
1,630 SR
Queue Stats
71W - 67L
1,450 Elo+
Party 1
Shiva
Shiva
aluwatunde
Shiva
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 7L
1,734 Elo+
Party 1
Team Averages
Level 97
1,543 SR
1,561 Elo+

VS

Team Averages
Level 91
1,559 SR
1,429 Elo+
Khepri
Khepri
BermudaChomper
Khepri
Level 23
God Stats
2W - 1L
1,600 SR
Queue Stats
16W - 16L
1,440 Elo+
Party 2
Mercury
Mercury
Neymune
Mercury
Level 124
God Stats
1W - 5L
1,397 SR
Queue Stats
101W - 134L
1,334 Elo+
Solo
Sol
Sol
RollingCoal338
Sol
Level 127
God Stats
20W - 6L
1,681 SR
Queue Stats
261W - 248L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
5 / 0 / 4
7,661
766
7,972
6,015
2,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 7
7,176
718
3,096
3,496
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
12
3 / 0 / 7
7,428
743
3,973
8,665
5,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
5,659
566
1,667
8,592
3,526
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Neymune
Mercury
9
0 / 3 / 0
5,733
573
957
4,527
1,154
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 1 / 0
6,109
611
4,951
4,222
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
0
4
7
L
0
6
0
0
W
2
0
7
5.5
L
Mercury
Neymune
Mercury
0
3
0
0
L
0
1
0
0
W
Shiva
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,041
Damage
7,575
18,176
Taken
17,341
9,333
Mitigated
6,150
7,492
Healing
1,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,972
2,920
0
1,209
6,015
2,944
511
2,586
3,429
0
30,983
L
1,667
239
0
165
8,592
3,526
0
2,049
6,363
4,763
0
W
3,096
567
1,670
1,506
3,496
1,189
512
1,494
2,002
19,898
0
L
Mercury
Neymune
Mercury
957
389
0
38
4,527
1,154
0
918
3,465
0
6,752
L
4,951
1,425
0
1,377
4,222
1,470
0
328
3,773
26,844
2,539
W
Shiva
3,973
407
298
2,809
8,665
5,200
264
2,958
5,707
530
10,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,265
Gold Earned
17,501
98
Minions Killed
74
7
Camps Cleared
2
613,664
Distance Traveled
489,196
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,661
766
51
5
5
208,640
3
L
Khepri
5,659
566
8
1
0
151,440
0
W
Chang'e
7,176
718
36
4
2
206,416
5
L
Mercury
5,733
573
10
1
0
161,971
0
L
Sol
6,109
611
56
6
2
175,785
1
W
Shiva
7,428
743
11
1
0
198,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role