Player Matchup

Izanami
Izanami
JCamp74
Izanami
Level 29
God Stats
2W - 2L
1,271 SR
Queue Stats
11W - 24L
1,231 Elo+
Party 3
Mercury
Mercury
Joiboi8322
Mercury
Level 41
God Stats
1W - 4L
1,166 SR
Queue Stats
81W - 81L
1,322 Elo+
Party 2
He Bo
He Bo
STONE COLD518
He Bo
Level 66
God Stats
1W - 3L
1,156 SR
Queue Stats
147W - 145L
1,346 Elo+
Party 2
Mulan
Mulan
SwanOSmall
Mulan
Level 23
God Stats
6W - 6L
1,422 SR
Queue Stats
12W - 23L
1,268 Elo+
Party 3
Olorun
Olorun
xtraTurns_dp36
Olorun
Level 107
God Stats
3W - 5L
1,293 SR
Queue Stats
46W - 60L
1,240 Elo+
Party 3
Team Averages
Level 53
1,262 SR
1,281 Elo+

VS

Team Averages
Level 55
1,302 SR
1,142 Elo+
Baron Samedi
Baron Samedi
Hasshiblocke_069
Baron Samedi
Level 14
God Stats
0W - 4L
1,155 SR
Queue Stats
0W - 5L
1,099 Elo+
Party 1
Terra
Terra
JORGE1189
Terra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 164L
1,445 Elo+
Solo
Hou Yi
Hou Yi
Pijss-MH
Hou Yi
Level 28
God Stats
0W - 6L
1,123 SR
Queue Stats
46W - 81L
1,056 Elo+
Party 1
Bellona
Bellona
Pijvv-SH
Bellona
Level 18
God Stats
0W - 4L
1,231 SR
Queue Stats
22W - 51L
1,056 Elo+
Party 1
Set
Set
ez_kill069
Set
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,056 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JCamp74
Izanami
18
8 / 0 / 6
11,380
542
13,521
8,670
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Joiboi8322
Mercury
19
4 / 1 / 4
12,003
572
7,575
19,350
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
9 / 1 / 4
11,730
559
14,517
10,809
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
18
1 / 0 / 1
11,742
559
3,391
8,082
6,735
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 0 / 7
14,145
674
10,612
8,730
4,007
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hasshiblocke_069
Baron Samedi
13
0 / 9 / 1
8,118
387
3,609
13,410
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
JORGE1189
Terra
9
0 / 2 / 1
6,775
323
901
12,593
5,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Pijss-MH
Hou Yi
16
2 / 8 / 0
9,988
476
7,163
15,758
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Pijvv-SH
Bellona
15
0 / 3 / 1
8,717
415
4,278
11,226
8,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 5 / 1
8,873
423
7,787
15,156
7,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
27
Kills
2
2
Deaths
27
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Hasshiblocke_069
Baron Samedi
0
9
1
0.06
W
Izanami
JCamp74
Izanami
8
0
6
11
L
Terra
JORGE1189
Terra
0
2
1
0.25
W
Mercury
Joiboi8322
Mercury
4
1
4
6
L
Hou Yi
Pijss-MH
Hou Yi
2
8
0
0.25
L
Bellona
Pijvv-SH
Bellona
0
3
1
0.17
W
9
1
4
11
W
Mulan
1
0
1
1.5
L
0
5
1
0.1
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,616
Damage
23,738
55,641
Taken
68,143
23,441
Mitigated
32,932
26,116
Healing
9,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Hasshiblocke_069
Baron Samedi
3,609
236
79
970
13,410
6,397
0
7,252
6,012
47,364
0
W
Izanami
JCamp74
Izanami
13,521
8,922
0
3,104
8,670
2,869
3,274
778
7,892
0
65,621
L
Terra
JORGE1189
Terra
901
260
107
2,549
12,593
5,815
0
4,391
8,170
8,390
0
W
Mercury
Joiboi8322
Mercury
7,575
5,722
44
8,420
19,350
6,613
1,282
488
17,513
0
108,829
L
Hou Yi
Pijss-MH
Hou Yi
7,163
1,785
0
1,731
15,758
4,522
958
5,987
9,771
0
56,869
L
Bellona
Pijvv-SH
Bellona
4,278
630
0
1,735
11,226
8,851
215
2,862
8,305
0
46,039
W
14,517
315
0
3,658
10,809
3,217
1,299
1,393
8,702
62,457
0
W
Mulan
3,391
178
0
3,091
8,082
6,735
315
0
8,082
0
65,345
L
7,787
2,436
0
2,617
15,156
7,347
0
4,366
10,756
0
71,892
W
10,612
4,994
724
7,075
8,730
4,007
6,152
1,851
6,879
119,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,000
Gold Earned
42,471
715
Minions Killed
411
0
Camps Cleared
0
2,098,391
Distance Traveled
1,648,328
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,118
387
73
3
0
312,302
0
W
Izanami
11,380
542
101
5
0
424,048
3
L
Terra
6,775
323
21
1
0
231,766
2
W
Mercury
12,003
572
146
7
0
478,017
0
L
Hou Yi
9,988
476
98
5
0
326,552
1
L
Bellona
8,717
415
101
5
0
375,392
0
W
He Bo
11,730
559
101
5
0
383,740
3
W
Mulan
11,742
559
148
7
0
397,932
0
L
Set
8,873
423
118
6
0
402,316
1
W
Olorun
14,145
674
219
10
0
414,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role