Player Matchup

Baron Samedi
Baron Samedi
Gold V
LogitechCookie
Baron Samedi
Gold V
Level 83
God Stats
2W - 2L
1,436 SR
Queue Stats
29W - 22L
1,577 MMR
Party 1
Geb
Geb
Gold V
LogitechPhantom
Geb
Gold V
Level 104
God Stats
13W - 7L
1,804 SR
Queue Stats
28W - 22L
1,563 MMR
Party 1
Bastet
Bastet
Silver I
LogitechVibe
Bastet
Silver I
Level 102
God Stats
2W - 1L
1,317 SR
Queue Stats
29W - 25L
1,438 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 96
1,519 SR
1,526 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,620 SR
1,406 MMR
Morgan Le Fay
Morgan Le Fay
Platinum II
Black Mam8a06
Morgan Le Fay
Platinum II
Level 160
God Stats
17W - 25L
1,508 SR
Queue Stats
263W - 328L
1,911 MMR
Solo
Izanami
Izanami
Silver III
EmoAsylum22
Izanami
Silver III
Level 147
God Stats
11W - 13L
1,569 SR
Queue Stats
193W - 233L
1,067 MMR
Solo
Jormungandr
Jormungandr
Silver II
thekovenant18
Jormungandr
Silver II
Level 156
God Stats
7W - 9L
1,784 SR
Queue Stats
128W - 161L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LogitechCookie
Baron Samedi
15
3 / 1 / 11
10,129
724
18,911
11,645
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 10
10,712
765
8,815
18,767
18,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
14
7 / 3 / 6
9,968
712
11,647
15,063
6,311
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ShivaFenrirAtlasAh Muzen CabZeus

VS

Bans
GilgameshMedusaSolChironPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Black Mam8a06
Morgan Le Fay
14
2 / 3 / 4
9,339
667
11,828
7,945
5,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
EmoAsylum22
Izanami
12
2 / 9 / 3
8,961
640
8,251
13,160
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
thekovenant18
Jormungandr
13
3 / 3 / 4
9,541
682
12,729
23,340
20,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
15
Kills
7
7
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Black Mam8a06
Morgan Le Fay
2
3
4
1.33
L
Izanami
EmoAsylum22
Izanami
2
9
3
0.39
W
Baron Samedi
LogitechCookie
Baron Samedi
3
1
11
8.5
W
5
3
10
3.33
W
Bastet
7
3
6
3.33
L
Jormungandr
thekovenant18
Jormungandr
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,373
Damage
32,808
45,475
Taken
44,445
31,022
Mitigated
31,146
15,520
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Black Mam8a06
Morgan Le Fay
11,828
1,413
0
1,027
7,945
5,328
0
4,339
3,606
31,696
0
L
Izanami
EmoAsylum22
Izanami
8,251
4,218
0
724
13,160
5,408
0
8,848
4,312
0
31,032
W
Baron Samedi
LogitechCookie
Baron Samedi
18,911
2,047
3,912
6,303
11,645
6,230
43
7,555
4,090
45,003
0
W
8,815
1,592
0
2,833
18,767
18,481
204
8,975
9,792
25,639
0
W
Bastet
11,647
4,733
0
2,472
15,063
6,311
0
8,352
6,711
0
25,131
L
Jormungandr
thekovenant18
Jormungandr
12,729
3,556
0
6,758
23,340
20,410
16
14,824
8,516
32,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,809
Gold Earned
27,841
125
Minions Killed
150
4
Camps Cleared
7
800,497
Distance Traveled
665,305
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,339
667
47
3
2
237,493
13
L
Izanami
8,961
640
66
5
4
196,755
2
W
Baron Samedi
10,129
724
71
5
2
250,779
2
W
Geb
10,712
765
29
2
1
275,660
4
W
Bastet
9,968
712
25
2
1
274,058
2
L
Jormungandr
9,541
682
37
3
1
231,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role