Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
R0DxDragonSlayer
Ullr
Level 65
God Stats
0W - 1L
1,138 SR
Queue Stats
6W - 14L
1,275 Elo+
Solo
Set
Set
awesomezaxmans
Set
Level 49
God Stats
0W - 5L
1,221 SR
Queue Stats
2W - 15L
1,166 Elo+
Solo
Team Averages
Level 77
1,286 SR
1,314 Elo+

VS

Team Averages
Level 52
1,535 SR
1,260 Elo+
Skadi
Skadi
Shelbs1299
Skadi
Level 46
God Stats
34W - 75L
1,366 SR
Queue Stats
37W - 86L
1,193 Elo+
Party 1
Atlas
Atlas
sijah12
Atlas
Level 66
God Stats
12W - 4L
1,562 SR
Queue Stats
45W - 95L
1,189 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
unkind548show
Morgan Le Fay
Level 43
God Stats
10W - 6L
1,677 SR
Queue Stats
155W - 170L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 3 / 0
5,823
582
4,590
8,538
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
0 / 2 / 0
5,843
584
2,640
5,602
1,645
Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,800
580
2,674
5,335
1,544
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
2 / 0 / 5
7,293
729
4,932
3,643
1,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
sijah12
Atlas
10
1 / 0 / 5
6,601
660
3,595
6,491
5,355
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
unkind548show
Morgan Le Fay
12
4 / 0 / 3
7,525
753
8,044
3,886
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
0
0
L
0
2
0
0
W
Skadi
2
0
5
4.5
L
0
2
0
0
W
Atlas
sijah12
Atlas
1
0
5
3.5
W
Morgan Le Fay
unkind548show
Morgan Le Fay
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,904
Damage
16,571
19,475
Taken
14,020
8,716
Mitigated
8,140
753
Healing
1,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,590
119
168
85
8,538
5,527
0
4,909
3,282
14,036
593
L
2,640
688
0
500
5,602
1,645
0
3,261
2,197
0
17,863
W
Skadi
4,932
2,621
279
692
3,643
1,277
605
1,474
2,169
0
24,296
L
2,674
736
0
0
5,335
1,544
0
3,259
1,924
0
15,624
W
Atlas
sijah12
Atlas
3,595
936
164
293
6,491
5,355
167
1,874
4,617
9,596
0
W
Morgan Le Fay
unkind548show
Morgan Le Fay
8,044
1,379
0
10
3,886
1,508
395
1,238
2,648
22,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,466
Gold Earned
21,419
76
Minions Killed
98
4
Camps Cleared
2
531,229
Distance Traveled
576,190
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,823
582
25
3
2
166,632
1
L
Ullr
5,843
584
27
3
0
177,132
4
W
Skadi
7,293
729
43
4
0
191,089
3
L
Set
5,800
580
24
2
2
187,465
1
W
Atlas
6,601
660
9
1
0
198,429
2
W
Morgan Le Fay
7,525
753
46
5
2
186,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role