Player Matchup

Atlas
Atlas
Darksoulsend88
Atlas
Level 140
God Stats
7W - 9L
1,216 SR
Queue Stats
73W - 67L
1,411 Elo+
Party 2
Da Ji
Da Ji
GGBobcho003
Da Ji
Level 45
God Stats
2W - 3L
1,702 SR
Queue Stats
57W - 57L
1,378 Elo+
Party 1
Ullr
Ullr
GehKlo
Ullr
Level 18
God Stats
11W - 20L
1,279 SR
Queue Stats
56W - 48L
1,348 Elo+
Party 2
Tyr
Tyr
RedDevil57
Tyr
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 35L
1,362 Elo+
Party 1
Anubis
Anubis
haixiao666
Anubis
Level 49
God Stats
5W - 11L
1,282 SR
Queue Stats
141W - 168L
1,431 Elo+
Solo
Team Averages
Level 58
1,396 SR
1,386 Elo+

VS

Team Averages
Level 56
1,541 SR
1,423 Elo+
Da Ji
Da Ji
 
Da Ji
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DarkfoxZ21
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,418 Elo+
Party 3
Kuzenbo
Kuzenbo
Grosfurax
Kuzenbo
Level 22
God Stats
1W - 2L
1,690 SR
Queue Stats
21W - 23L
1,405 Elo+
Party 3
Neith
Neith
Vertumne
Neith
Level 63
God Stats
5W - 5L
1,515 SR
Queue Stats
20W - 20L
1,440 Elo+
Party 3
Ra
Ra
zoneonze
Ra
Level 124
God Stats
6W - 5L
1,501 SR
Queue Stats
24W - 38L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 14
10,876
494
12,014
17,360
20,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
14 / 5 / 5
12,485
568
18,745
17,986
7,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
GehKlo
Ullr
19
7 / 2 / 12
11,683
531
18,130
18,578
6,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 3 / 7
11,606
528
15,152
24,167
29,903
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
haixiao666
Anubis
18
8 / 6 / 7
11,699
532
12,761
16,013
7,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
7 / 13 / 3
9,837
447
11,208
22,521
8,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
14
1 / 9 / 1
8,629
392
10,247
21,598
16,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
Grosfurax
Kuzenbo
15
3 / 4 / 8
10,260
466
8,161
21,829
26,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Vertumne
Neith
15
3 / 7 / 3
9,696
441
13,389
17,050
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 6 / 3
10,733
488
13,314
14,818
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
39
Kills
18
18
Deaths
39
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
13
3
0.65
L
Mulan
1
9
1
0.17
W
4
2
14
5.5
W
14
5
5
3.3
W
Ullr
GehKlo
Ullr
7
2
12
6.5
L
Kuzenbo
Grosfurax
Kuzenbo
3
4
8
1.75
W
6
3
7
3.17
L
Neith
Vertumne
Neith
3
7
3
0.64
W
Anubis
haixiao666
Anubis
8
6
7
1.92
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,802
Damage
56,319
94,104
Taken
97,816
72,446
Mitigated
62,673
30,258
Healing
22,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,208
2,258
0
3,944
22,521
8,426
16
3,282
18,982
0
49,750
L
Mulan
10,247
2,837
0
2,341
21,598
16,675
0
2,571
18,951
0
29,451
W
12,014
4,435
700
2,266
17,360
20,637
41
3,574
13,636
36,263
0
W
18,745
3,321
0
5,235
17,986
7,948
139
4,130
13,450
0
88,253
W
Ullr
GehKlo
Ullr
18,130
4,172
0
6,733
18,578
6,514
28
5,485
12,921
0
86,980
L
Kuzenbo
Grosfurax
Kuzenbo
8,161
2,311
609
4,502
21,829
26,646
0
6,621
14,924
19,072
0
W
15,152
2,658
0
7,194
24,167
29,903
2,221
2,152
20,903
0
65,340
L
Neith
Vertumne
Neith
13,389
5,430
0
5,751
17,050
5,658
486
6,711
10,209
0
68,742
W
Anubis
haixiao666
Anubis
12,761
332
0
8,130
16,013
7,444
947
5,414
10,393
67,985
2,252
L
13,314
215
863
4,454
14,818
5,268
132
4,411
10,193
73,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,349
Gold Earned
49,155
515
Minions Killed
406
0
Camps Cleared
0
2,073,291
Distance Traveled
1,900,398
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,837
447
70
3
0
355,558
2
L
Mulan
8,629
392
68
3
0
370,514
0
W
Atlas
10,876
494
41
2
0
379,002
2
W
Da Ji
12,485
568
122
6
0
470,684
2
W
Ullr
11,683
531
114
5
0
416,367
7
L
Kuzenbo
10,260
466
14
1
0
401,098
9
W
Tyr
11,606
528
113
5
0
450,354
6
L
Neith
9,696
441
115
5
0
371,804
2
W
Anubis
11,699
532
125
6
0
356,884
2
L
Ra
10,733
488
139
6
0
401,424
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role