Player Matchup

Izanami
Izanami
JANI-777
Izanami
Level 15
God Stats
5W - 25L
1,047 SR
Queue Stats
8W - 41L
1,040 Elo+
Party 1
Chang'e
Chang'e
a k u m a lll
Chang'e
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 69L
1,124 Elo+
Party 1
Horus
Horus
qXCiarenXp
Horus
Level 51
God Stats
1W - 4L
1,102 SR
Queue Stats
23W - 75L
1,113 Elo+
Party 1
Team Averages
Level 45
1,216 SR
1,092 Elo+

VS

Team Averages
Level 50
1,462 SR
1,180 Elo+
Cu Chulainn
Cu Chulainn
Ethanroooooooney
Cu Chulainn
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 70L
1,091 Elo+
Party 2
Vulcan
Vulcan
Svenoo97
Vulcan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,199 Elo+
Solo
Mercury
Mercury
garyw1989
Mercury
Level 34
God Stats
3W - 11L
1,386 SR
Queue Stats
25W - 77L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JANI-777
Izanami
16
3 / 0 / 7
11,229
702
11,153
11,106
5,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
17
6 / 1 / 5
11,863
741
18,799
17,137
7,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
16
3 / 2 / 8
10,737
671
11,486
20,683
23,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ethanroooooooney
Cu Chulainn
13
1 / 6 / 2
9,682
605
8,712
24,274
10,994
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Svenoo97
Vulcan
15
0 / 1 / 1
9,748
609
18,119
8,972
3,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
garyw1989
Mercury
16
2 / 5 / 1
10,412
651
10,012
16,494
5,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Ethanroooooooney
Cu Chulainn
1
6
2
0.33
W
Izanami
JANI-777
Izanami
3
0
7
6.5
L
Vulcan
Svenoo97
Vulcan
0
1
1
0.5
W
Chang'e
6
1
5
8.5
L
Mercury
garyw1989
Mercury
2
5
1
0.5
W
Horus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,438
Damage
36,843
48,926
Taken
49,740
37,014
Mitigated
20,539
30,512
Healing
3,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Ethanroooooooney
Cu Chulainn
8,712
2,400
118
871
24,274
10,994
0
7,522
14,743
3,312
24,665
W
Izanami
JANI-777
Izanami
11,153
5,807
63
2,548
11,106
5,828
1,696
4,034
6,999
0
43,729
L
Vulcan
Svenoo97
Vulcan
18,119
5,972
512
1,529
8,972
3,693
0
4,370
4,209
60,884
0
W
Chang'e
18,799
1,390
7,225
8,721
17,137
7,436
943
7,168
9,766
60,962
0
L
Mercury
garyw1989
Mercury
10,012
238
139
552
16,494
5,852
0
7,169
8,447
0
43,975
W
Horus
11,486
4,920
5,062
6,893
20,683
23,750
372
8,767
9,959
0
18,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
29,842
191
Minions Killed
172
5
Camps Cleared
10
958,256
Distance Traveled
962,168
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,682
605
34
2
2
292,408
0
W
Izanami
11,229
702
99
6
1
302,858
0
L
Vulcan
9,748
609
71
4
4
328,379
5
W
Chang'e
11,863
741
85
5
3
329,883
3
L
Mercury
10,412
651
67
4
4
341,381
0
W
Horus
10,737
671
7
0
1
325,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role