Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BooKitty1014
Medusa
Level 89
God Stats
38W - 28L
1,584 SR
Queue Stats
182W - 159L
1,507 Elo+
Party 2
He Bo
He Bo
HUNTERxROGUE
He Bo
Level 109
God Stats
4W - 6L
1,525 SR
Queue Stats
128W - 151L
1,503 Elo+
Party 1
King Arthur
King Arthur
KingAleki12
King Arthur
Level 65
God Stats
12W - 13L
1,468 SR
Queue Stats
50W - 66L
1,470 Elo+
Party 1
Fenrir
Fenrir
gooeymagoo
Fenrir
Level 142
God Stats
1W - 4L
1,141 SR
Queue Stats
182W - 170L
1,527 Elo+
Party 2
Team Averages
Level 113
1,444 SR
1,501 Elo+

VS

Team Averages
Level 128
1,479 SR
1,493 Elo+
Izanami
Izanami
Bunny feng3641
Izanami
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,502 Elo+
Solo
Hou Yi
Hou Yi
Gaboo2257
Hou Yi
Level 148
God Stats
8W - 13L
1,425 SR
Queue Stats
199W - 193L
1,558 Elo+
Solo
Khepri
Khepri
PrimateBooty
Khepri
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 22L
1,453 Elo+
Solo
Bacchus
Bacchus
ThatKidTray707
Bacchus
Level 158
God Stats
5W - 3L
1,471 SR
Queue Stats
491W - 515L
1,491 Elo+
Solo
Fenrir
Fenrir
paladintmplr
Fenrir
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
156W - 157L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 1 / 0
5,315
532
3,156
4,900
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
9
0 / 2 / 1
5,047
505
2,888
5,304
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 2
6,810
681
3,906
5,139
1,566
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
KingAleki12
King Arthur
10
0 / 4 / 0
5,482
548
3,414
8,676
4,740
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
gooeymagoo
Fenrir
11
4 / 1 / 1
6,440
644
3,445
7,277
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,802
680
5,878
6,308
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
Gaboo2257
Hou Yi
10
2 / 1 / 1
5,809
581
4,110
4,770
1,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
9
0 / 0 / 2
5,103
510
1,339
3,380
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 0
5,310
531
4,106
7,137
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
8
1 / 3 / 0
5,035
504
2,078
5,269
1,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
9
Kills
7
8
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
0
1
W
Medusa
0
2
1
0.25
L
3
1
1
3.5
L
Hou Yi
Gaboo2257
Hou Yi
2
1
1
2.5
W
4
0
2
5
W
King Arthur
KingAleki12
King Arthur
0
4
0
0
L
Khepri
0
0
2
1
L
1
4
0
0.25
W
Fenrir
gooeymagoo
Fenrir
4
1
1
4.5
L
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,809
Damage
17,511
31,296
Taken
26,864
12,581
Mitigated
10,141
11,967
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,156
241
644
2,913
4,900
2,290
116
775
4,085
21,292
0
W
Medusa
2,888
1,292
0
1,516
5,304
1,574
135
971
4,289
0
30,638
L
5,878
4,367
0
2,919
6,308
1,967
0
272
6,036
0
46,132
L
Hou Yi
Gaboo2257
Hou Yi
4,110
1,760
0
1,682
4,770
1,465
98
1,622
3,148
0
35,899
W
3,906
224
0
2,578
5,139
1,566
0
2,685
2,090
33,058
0
W
King Arthur
KingAleki12
King Arthur
3,414
900
0
1,250
8,676
4,740
0
160
8,516
2,316
29,739
L
Khepri
1,339
0
172
1,114
3,380
1,623
0
1,147
2,233
12,492
0
L
4,106
183
0
1,100
7,137
3,569
0
3,945
3,192
19,565
0
W
Fenrir
gooeymagoo
Fenrir
3,445
654
0
3,066
7,277
2,411
0
372
6,871
0
31,255
L
Fenrir
2,078
339
0
352
5,269
1,517
0
348
4,921
0
20,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,094
Gold Earned
28,059
330
Minions Killed
282
0
Camps Cleared
0
1,060,362
Distance Traveled
880,361
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,315
532
54
5
0
201,024
3
W
Medusa
5,047
505
54
5
0
206,801
5
L
Izanami
6,802
680
98
10
0
172,093
4
L
Hou Yi
5,809
581
74
7
0
178,806
1
W
He Bo
6,810
681
76
8
0
213,519
3
W
King Arthur
5,482
548
78
8
0
192,220
3
L
Khepri
5,103
510
25
3
0
211,892
4
L
Bacchus
5,310
531
37
4
0
180,385
7
W
Fenrir
6,440
644
68
7
0
246,798
3
L
Fenrir
5,035
504
48
5
0
137,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role