Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Demonjii91
Cernunnos
Level 54
God Stats
1W - 1L
1,823 SR
Queue Stats
2W - 7L
1,305 Elo+
Party 4
Cu Chulainn
Cu Chulainn
DrWhoWhat2022
Cu Chulainn
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,387 Elo+
Party 4
Hades
Hades
Dustinishere0I2
Hades
Level 67
God Stats
0W - 2L
1,635 SR
Queue Stats
10W - 8L
1,276 Elo+
Solo
Yemoja
Yemoja
KotiC1217
Yemoja
Level 38
God Stats
43W - 49L
1,521 SR
Queue Stats
487W - 532L
1,299 Elo+
Party 3
Team Averages
Level 61
1,596 SR
1,353 Elo+

VS

Team Averages
Level 64
1,435 SR
1,383 Elo+
Loki
Loki
Barto Senpai
Loki
Level 64
God Stats
7W - 5L
1,219 SR
Queue Stats
451W - 518L
1,294 Elo+
Party 2
Sol
Sol
ChoppyPotato
Sol
Level 64
God Stats
4W - 2L
1,619 SR
Queue Stats
31W - 31L
1,412 Elo+
Party 1
King Arthur
King Arthur
FancyShan76
King Arthur
Level 64
God Stats
2W - 3L
1,480 SR
Queue Stats
43W - 58L
1,366 Elo+
Party 1
Freya
Freya
Fats Belvedere
Freya
Level 65
God Stats
5W - 12L
1,324 SR
Queue Stats
505W - 595L
1,393 Elo+
Party 2
Horus
Horus
LavOctopus
Horus
Level 65
God Stats
42W - 22L
1,534 SR
Queue Stats
102W - 78L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 2 / 0
5,294
481
2,735
6,653
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Demonjii91
Cernunnos
8
0 / 6 / 2
4,671
425
3,888
8,582
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
DrWhoWhat2022
Cu Chulainn
9
1 / 2 / 0
5,548
504
4,601
7,896
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 0
7,071
643
6,210
5,593
3,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
KotiC1217
Yemoja
8
0 / 3 / 2
5,107
464
3,211
8,420
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,936
540
2,688
6,224
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
11 / 1 / 1
7,726
702
13,959
8,980
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
FancyShan76
King Arthur
11
2 / 1 / 0
6,251
568
4,074
8,342
4,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 0
5,860
533
1,042
6,368
2,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
11
1 / 1 / 11
6,955
632
3,820
8,340
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
14
14
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
0
0
W
0
1
1
0.5
W
11
1
1
11.5
L
Cernunnos
Demonjii91
Cernunnos
0
6
2
0.17
L
Cu Chulainn
DrWhoWhat2022
Cu Chulainn
1
2
0
0.5
L
5
1
0
5
W
King Arthur
FancyShan76
King Arthur
2
1
0
2
W
0
2
0
0
L
Yemoja
KotiC1217
Yemoja
0
3
2
0.33
W
Horus
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,645
Damage
25,583
37,144
Taken
38,254
14,692
Mitigated
18,124
13,385
Healing
19,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,735
558
0
2,360
6,653
2,029
0
1,679
4,974
0
28,119
W
2,688
662
0
2,819
6,224
1,900
0
896
5,328
0
30,040
W
13,959
8,134
246
5,470
8,980
3,214
2,793
2,717
6,263
44,989
0
L
Cernunnos
Demonjii91
Cernunnos
3,888
1,453
0
1,312
8,582
2,325
296
4,942
3,640
0
18,110
L
Cu Chulainn
DrWhoWhat2022
Cu Chulainn
4,601
991
0
3,109
7,896
2,643
0
0
7,896
0
24,871
L
6,210
462
426
3,001
5,593
3,449
853
2,311
3,282
36,007
0
W
King Arthur
FancyShan76
King Arthur
4,074
1,016
0
2,852
8,342
4,197
330
1,233
7,109
0
29,157
W
1,042
252
0
2,932
6,368
2,106
322
2,347
4,021
26,799
3,904
L
Yemoja
KotiC1217
Yemoja
3,211
742
683
2,494
8,420
4,246
350
5,955
2,465
12,293
0
W
Horus
3,820
2,034
980
3,824
8,340
6,707
34
2,228
6,112
0
18,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,691
Gold Earned
32,728
239
Minions Killed
295
0
Camps Cleared
0
984,168
Distance Traveled
1,060,754
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,294
481
63
6
0
204,326
2
W
Loki
5,936
540
60
5
0
243,087
2
W
Sol
7,726
702
87
8
0
178,564
1
L
Cernunnos
4,671
425
31
3
0
185,549
1
L
Cu Chulainn
5,548
504
55
5
0
229,246
3
L
Hades
7,071
643
75
7
0
206,917
2
W
King Arthur
6,251
568
63
6
0
218,766
2
W
Freya
5,860
533
68
6
0
197,476
3
L
Yemoja
5,107
464
15
1
0
158,130
0
W
Horus
6,955
632
17
2
0
222,861
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role