Player Matchup

Pele
Pele
AlexKyC
Pele
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,435 Elo+
Solo
Eset
Eset
CaptainCrumpet3
Eset
Level 109
God Stats
1W - 0L
1,296 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Inboundheart
Kuzenbo
Level 54
God Stats
39W - 42L
1,482 SR
Queue Stats
584W - 631L
1,400 Elo+
Solo
Yu Huang
Yu Huang
Swordhawk7
Yu Huang
Level 42
God Stats
7W - 3L
1,841 SR
Queue Stats
65W - 40L
1,614 Elo+
Party 2
Hachiman
Hachiman
jingwack
Hachiman
Level 158
God Stats
2W - 1L
1,681 SR
Queue Stats
50W - 27L
1,733 Elo+
Party 2
Team Averages
Level 98
1,560 SR
1,536 Elo+

VS

Team Averages
Level 59
1,521 SR
1,530 Elo+
Ra
Ra
Drestroz
Ra
Level 63
God Stats
6W - 8L
1,531 SR
Queue Stats
220W - 219L
1,456 Elo+
Solo
Jing Wei
Jing Wei
Ohkuram
Jing Wei
Level 69
God Stats
9W - 5L
1,836 SR
Queue Stats
200W - 83L
1,563 Elo+
Party 1
Mercury
Mercury
X_thanker
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,677 Elo+
Party 1
Atlas
Atlas
XxMarc27xX
Atlas
Level 84
God Stats
3W - 2L
1,266 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Mulan
Mulan
altrich
Mulan
Level 63
God Stats
39W - 37L
1,471 SR
Queue Stats
134W - 128L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AlexKyC
Pele
19
11 / 1 / 19
14,055
1,278
24,177
17,151
12,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 3 / 26
13,956
1,269
14,543
11,690
12,803
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kuzenbo
Inboundheart
Kuzenbo
19
1 / 4 / 26
12,313
1,119
10,653
17,224
32,042
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Yu Huang
Swordhawk7
Yu Huang
18
9 / 3 / 17
13,011
1,183
16,388
10,815
6,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
jingwack
Hachiman
19
12 / 3 / 20
14,318
1,302
30,982
13,308
7,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
10,514
956
9,294
16,411
7,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Ohkuram
Jing Wei
17
5 / 5 / 7
12,505
1,137
19,687
22,989
9,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
X_thanker
Mercury
16
3 / 8 / 7
11,237
1,022
12,266
18,512
7,474
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
16
0 / 5 / 11
11,494
1,045
10,275
21,323
29,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
altrich
Mulan
16
5 / 13 / 3
11,418
1,038
10,274
24,154
15,537
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
46
39
Kills
14
14
Deaths
40
108
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Pele
AlexKyC
Pele
11
1
19
20.5
W
6
3
26
6.33
L
1
9
4
0.33
W
Kuzenbo
Inboundheart
Kuzenbo
1
4
26
3.5
L
Jing Wei
Ohkuram
Jing Wei
5
5
7
1.7
W
Yu Huang
Swordhawk7
Yu Huang
9
3
17
5.83
L
Mercury
X_thanker
Mercury
3
8
7
0.81
L
Atlas
0
5
11
1.1
L
Mulan
altrich
Mulan
5
13
3
0.5
W
Hachiman
jingwack
Hachiman
12
3
20
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,743
Damage
61,796
70,188
Taken
103,389
70,784
Mitigated
68,825
15,054
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
AlexKyC
Pele
24,177
7,454
0
8,164
17,151
12,066
0
4,587
12,564
0
63,277
W
14,543
1,465
1,204
2,065
11,690
12,803
0
3,550
8,140
25,680
0
L
9,294
1,021
665
2,846
16,411
7,162
0
6,406
9,726
35,879
0
W
Kuzenbo
Inboundheart
Kuzenbo
10,653
2,512
0
1,970
17,224
32,042
0
4,423
12,788
21,815
0
L
Jing Wei
Ohkuram
Jing Wei
19,687
18,107
0
4,838
22,989
9,542
0
8,539
14,275
0
45,681
W
Yu Huang
Swordhawk7
Yu Huang
16,388
2,050
0
0
10,815
6,757
0
1,904
8,911
30,280
0
L
Mercury
X_thanker
Mercury
12,266
4,197
161
379
18,512
7,474
0
7,533
10,894
0
22,563
L
Atlas
10,275
3,874
0
1,746
21,323
29,110
0
8,068
12,887
23,712
0
L
Mulan
altrich
Mulan
10,274
1,437
0
469
24,154
15,537
0
11,038
12,967
0
19,749
W
Hachiman
jingwack
Hachiman
30,982
21,813
0
1,651
13,308
7,116
0
5,105
8,203
0
52,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,653
Gold Earned
57,168
228
Minions Killed
167
10
Camps Cleared
5
1,016,401
Distance Traveled
981,296
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,055
1,278
105
10
3
230,298
0
W
Eset
13,956
1,269
24
2
0
206,038
0
L
Ra
10,514
956
59
5
0
147,022
0
W
Kuzenbo
12,313
1,119
13
1
2
197,827
0
L
Jing Wei
12,505
1,137
59
5
4
211,466
1
W
Yu Huang
13,011
1,183
38
3
1
197,131
0
L
Mercury
11,237
1,022
15
1
1
246,574
1
L
Atlas
11,494
1,045
21
2
0
196,358
0
L
Mulan
11,418
1,038
13
1
0
179,876
0
W
Hachiman
14,318
1,302
48
4
4
185,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role