Player Matchup

Zeus
Zeus
Falc_72
Zeus
Level 47
God Stats
4W - 6L
1,500 SR
Queue Stats
77W - 79L
1,530 Elo+
Party 3
Fenrir
Fenrir
Infam3
Fenrir
Level 143
God Stats
17W - 28L
1,514 SR
Queue Stats
424W - 449L
1,492 Elo+
Solo
Ganesha
Ganesha
JoshuHigashikata
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,418 Elo+
Party 1
Awilix
Awilix
Sirchachat
Awilix
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 56L
1,509 Elo+
Party 1
Ullr
Ullr
Ũllr
Ullr
Level 14
God Stats
24W - 12L
1,716 SR
Queue Stats
24W - 12L
1,661 Elo+
Party 3
Team Averages
Level 59
1,546 SR
1,522 Elo+

VS

Team Averages
Level 102
1,472 SR
1,527 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
BigMassiveSpear
Freya
Level 129
God Stats
118W - 114L
1,396 SR
Queue Stats
988W - 1,137L
1,445 Elo+
Solo
Serqet
Serqet
CtrlFR3AK
Serqet
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
221W - 180L
1,580 Elo+
Party 2
Nu Wa
Nu Wa
HotdogDaniel
Nu Wa
Level 28
God Stats
5W - 9L
1,608 SR
Queue Stats
89W - 65L
1,552 Elo+
Party 2
Ymir
Ymir
drwrench
Ymir
Level 109
God Stats
27W - 27L
1,357 SR
Queue Stats
228W - 187L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Falc_72
Zeus
17
0 / 3 / 10
9,810
755
11,442
8,110
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Infam3
Fenrir
17
2 / 5 / 9
9,953
766
8,692
16,710
7,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 3 / 9
10,299
792
2,332
12,433
11,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
Sirchachat
Awilix
18
7 / 3 / 8
10,683
822
5,436
10,351
5,661
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
Ũllr
Ullr
20
14 / 0 / 6
12,755
981
22,013
9,804
4,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 1 / 5
9,075
698
9,185
5,074
2,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
2 / 4 / 3
9,113
701
6,357
14,842
5,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
CtrlFR3AK
Serqet
16
4 / 8 / 2
9,694
746
7,825
12,622
6,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 4 / 5
10,551
812
14,965
9,152
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
16
0 / 6 / 1
9,149
704
4,531
16,306
16,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
23
Kills
14
14
Deaths
23
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
5
4.5
L
2
4
3
0.88
L
Serqet
CtrlFR3AK
Serqet
4
8
2
0.63
W
Zeus
Falc_72
Zeus
0
3
10
1.67
L
6
4
5
2.13
W
Fenrir
Infam3
Fenrir
2
5
9
1.3
W
0
3
9
1.5
W
Awilix
Sirchachat
Awilix
7
3
8
3.67
L
Ymir
0
6
1
0.08
W
Ullr
Ũllr
Ullr
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,915
Damage
42,863
57,408
Taken
57,996
31,493
Mitigated
34,050
6,445
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,185
3,835
0
1,445
5,074
2,105
52
897
4,177
0
30,957
L
6,357
1,302
0
2,961
14,842
5,735
62
3,416
11,426
25,827
0
L
Serqet
CtrlFR3AK
Serqet
7,825
1,240
0
463
12,622
6,487
0
3,755
8,867
0
12,094
W
Zeus
Falc_72
Zeus
11,442
299
0
0
8,110
2,521
970
4,846
2,513
43,994
0
L
14,965
4,256
0
250
9,152
2,995
114
2,617
6,535
46,380
0
W
Fenrir
Infam3
Fenrir
8,692
1,550
0
2,275
16,710
7,594
885
6,518
9,689
0
27,949
W
2,332
74
115
2,032
12,433
11,607
771
5,104
6,927
21,756
0
W
Awilix
Sirchachat
Awilix
5,436
1,623
0
1,081
10,351
5,661
1,247
4,073
5,498
0
21,739
L
Ymir
4,531
290
0
1,317
16,306
16,728
0
3,089
13,217
24,028
0
W
Ullr
Ũllr
Ullr
22,013
7,791
0
942
9,804
4,110
3,104
4,389
5,140
0
73,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,500
Gold Earned
47,582
285
Minions Killed
239
0
Camps Cleared
0
1,469,213
Distance Traveled
1,201,673
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,075
698
44
3
0
192,862
1
L
Freya
9,113
701
49
4
0
257,505
2
L
Serqet
9,694
746
25
2
0
260,026
2
W
Zeus
9,810
755
75
6
0
262,646
0
L
Nu Wa
10,551
812
80
6
0
255,524
2
W
Fenrir
9,953
766
38
3
0
297,171
4
W
Ganesha
10,299
792
8
1
0
274,739
0
W
Awilix
10,683
822
47
4
0
321,659
2
L
Ymir
9,149
704
41
3
0
235,756
2
W
Ullr
12,755
981
117
9
0
312,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role