Player Matchup

Danzaburou
Danzaburou
Belthyor
Danzaburou
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,532 Elo+
Solo
Hou Yi
Hou Yi
Garithen
Hou Yi
Level 101
God Stats
92W - 108L
1,527 SR
Queue Stats
483W - 527L
1,521 Elo+
Party 2
Xing Tian
Xing Tian
Leinhark
Xing Tian
Level 67
God Stats
5W - 5L
1,730 SR
Queue Stats
35W - 41L
1,515 Elo+
Party 2
Nox
Nox
NVerezza
Nox
Level 119
God Stats
11W - 12L
1,597 SR
Queue Stats
243W - 218L
1,596 Elo+
Party 2
Thor
Thor
Torres SB
Thor
Level 154
God Stats
76W - 72L
1,588 SR
Queue Stats
415W - 368L
1,562 Elo+
Solo
Team Averages
Level 109
1,589 SR
1,545 Elo+

VS

Team Averages
Level 98
1,461 SR
1,469 Elo+
Rama
Rama
Armorwolf
Rama
Level 126
God Stats
6W - 5L
1,564 SR
Queue Stats
143W - 64L
1,744 Elo+
Solo
Cthulhu
Cthulhu
ItssBebop
Cthulhu
Level 43
God Stats
1W - 2L
1,249 SR
Queue Stats
19W - 57L
1,276 Elo+
Party 1
Aphrodite
Aphrodite
Jinroh858
Aphrodite
Level 136
God Stats
10W - 9L
1,486 SR
Queue Stats
461W - 479L
1,497 Elo+
Solo
Mulan
Mulan
SickShot808
Mulan
Level 160
God Stats
26W - 23L
1,558 SR
Queue Stats
250W - 220L
1,555 Elo+
Solo
Arachne
Arachne
Warn1ngOutOfMind
Arachne
Level 25
God Stats
7W - 19L
1,448 SR
Queue Stats
22W - 65L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Belthyor
Danzaburou
19
6 / 7 / 5
12,634
743
18,328
19,465
10,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hou Yi
Garithen
Hou Yi
20
3 / 5 / 7
12,233
720
15,144
19,161
8,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Leinhark
Xing Tian
18
0 / 5 / 9
11,853
697
10,327
20,251
29,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 4 / 10
13,233
778
12,753
15,310
7,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
20
4 / 4 / 7
12,059
709
13,835
19,324
11,821
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
11 / 5 / 14
14,417
848
31,602
20,771
9,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
ItssBebop
Cthulhu
19
2 / 5 / 6
11,968
704
9,820
17,569
13,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Jinroh858
Aphrodite
19
2 / 2 / 12
11,626
684
8,922
13,906
7,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 13
13,365
786
21,542
26,976
42,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 5 / 6
11,481
675
5,577
11,187
4,669
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
76
19
Kills
25
25
Deaths
19
38
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Rama
11
5
14
3.6
L
Danzaburou
Belthyor
Danzaburou
6
7
5
1.21
L
Hou Yi
Garithen
Hou Yi
3
5
7
1.3
W
Cthulhu
ItssBebop
Cthulhu
2
5
6
1
W
Aphrodite
Jinroh858
Aphrodite
2
2
12
4
L
Xing Tian
Leinhark
Xing Tian
0
5
9
0.9
L
6
4
10
2.75
W
7
2
13
6.75
L
Thor
4
4
7
1.88
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,387
Damage
77,463
93,511
Taken
90,409
67,521
Mitigated
77,382
17,095
Healing
27,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
31,602
22,619
0
6,594
20,771
9,692
3,555
6,113
14,372
0
78,224
L
Danzaburou
Belthyor
Danzaburou
18,328
9,418
0
5,360
19,465
10,234
0
3,092
15,953
0
61,031
L
Hou Yi
Garithen
Hou Yi
15,144
7,166
0
5,293
19,161
8,378
790
4,340
14,394
0
48,377
W
Cthulhu
ItssBebop
Cthulhu
9,820
0
259
483
17,569
13,324
186
2,444
15,035
29,755
0
W
Aphrodite
Jinroh858
Aphrodite
8,922
664
4,844
6,744
13,906
7,531
477
3,618
10,232
33,564
0
L
Xing Tian
Leinhark
Xing Tian
10,327
753
566
2,688
20,251
29,235
0
5,112
14,509
23,700
0
L
12,753
1,551
0
2,688
15,310
7,853
809
2,630
12,186
50,558
0
W
21,542
1,570
0
7,507
26,976
42,166
228
6,073
20,769
0
53,571
L
Thor
13,835
1,671
0
500
19,324
11,821
0
2,250
16,431
0
43,831
W
5,577
3,653
0
1,116
11,187
4,669
0
4,246
6,921
0
19,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,012
Gold Earned
62,857
326
Minions Killed
312
0
Camps Cleared
0
1,629,496
Distance Traveled
1,649,906
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,417
848
109
6
0
326,425
2
L
Danzaburou
12,634
743
88
5
0
291,922
1
L
Hou Yi
12,233
720
61
4
0
314,044
0
W
Cthulhu
11,968
704
58
3
0
329,677
0
W
Aphrodite
11,626
684
57
3
0
296,484
9
L
Xing Tian
11,853
697
34
2
0
333,477
0
L
Nox
13,233
778
86
5
0
332,494
1
W
Mulan
13,365
786
67
4
0
350,513
6
L
Thor
12,059
709
57
3
0
357,559
1
W
Arachne
11,481
675
21
1
0
346,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role