Player Matchup

Serqet
Serqet
 
Serqet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Athena__xoxo
Hera
Level 65
God Stats
5W - 7L
1,570 SR
Queue Stats
146W - 163L
1,534 Elo+
Party 1
Ganesha
Ganesha
OmegaOverkil
Ganesha
Level 44
God Stats
2W - 1L
1,764 SR
Queue Stats
9W - 9L
1,391 Elo+
Party 1
Osiris
Osiris
shiraj15
Osiris
Level 118
God Stats
6W - 7L
1,411 SR
Queue Stats
376W - 398L
1,342 Elo+
Solo
Heimdallr
Heimdallr
svt_oreo
Heimdallr
Level 65
God Stats
3W - 3L
1,473 SR
Queue Stats
34W - 24L
1,452 Elo+
Party 1
Team Averages
Level 79
1,543 SR
1,444 Elo+

VS

Team Averages
Level 55
1,352 SR
1,307 Elo+
Ymir
Ymir
KauaPires11
Ymir
Level 33
God Stats
8W - 7L
1,176 SR
Queue Stats
27W - 38L
1,276 Elo+
Party 2
Gilgamesh
Gilgamesh
Nilson_Dark11
Gilgamesh
Level 62
God Stats
1W - 1L
1,285 SR
Queue Stats
74W - 88L
1,389 Elo+
Party 2
Discordia
Discordia
SoarinZN
Discordia
Level 40
God Stats
8W - 6L
1,518 SR
Queue Stats
32W - 49L
1,416 Elo+
Party 2
Set
Set
m_el_capo
Set
Level 75
God Stats
4W - 8L
1,100 SR
Queue Stats
46W - 48L
1,347 Elo+
Solo
Artemis
Artemis
zxcyyrei
Artemis
Level 63
God Stats
9W - 11L
1,679 SR
Queue Stats
282W - 312L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
4 / 1 / 0
5,193
577
2,635
4,915
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 2
5,193
577
2,091
2,529
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
OmegaOverkil
Ganesha
7
2 / 1 / 1
4,976
553
1,828
4,661
2,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
shiraj15
Osiris
9
2 / 1 / 3
5,573
619
4,259
5,965
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
svt_oreo
Heimdallr
7
1 / 1 / 1
4,415
491
2,830
4,671
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
4,318
480
1,754
5,278
1,546
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Nilson_Dark11
Gilgamesh
9
1 / 1 / 1
5,042
560
2,990
5,449
3,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
SoarinZN
Discordia
5
0 / 1 / 0
3,845
427
145
2,250
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 1
4,792
532
2,100
5,700
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
zxcyyrei
Artemis
5
0 / 5 / 0
3,878
431
1,679
5,427
1,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
3
5
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
0
4
W
1
1
2
2
L
1
2
1
0.75
L
Gilgamesh
Nilson_Dark11
Gilgamesh
1
1
1
1.5
W
Ganesha
OmegaOverkil
Ganesha
2
1
1
2.5
L
Discordia
SoarinZN
Discordia
0
1
0
0
L
1
2
1
0.75
W
Osiris
shiraj15
Osiris
2
1
3
3.5
W
Heimdallr
svt_oreo
Heimdallr
1
1
1
1.5
L
Artemis
zxcyyrei
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,643
Damage
8,668
22,741
Taken
24,104
10,300
Mitigated
8,041
7,117
Healing
3,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,635
531
0
1,407
4,915
1,476
0
277
4,619
0
17,170
W
2,091
594
0
548
2,529
693
423
93
2,384
27,225
0
L
1,754
362
0
412
5,278
1,546
0
1,791
3,487
12,076
0
L
Gilgamesh
Nilson_Dark11
Gilgamesh
2,990
1,009
0
1,186
5,449
3,428
0
0
5,293
0
20,476
W
Ganesha
OmegaOverkil
Ganesha
1,828
621
0
1,514
4,661
2,107
0
1,005
3,656
6,426
0
L
Discordia
SoarinZN
Discordia
145
0
0
375
2,250
528
0
626
1,624
10,094
0
L
2,100
892
0
686
5,700
1,489
0
1,093
4,507
0
23,600
W
Osiris
shiraj15
Osiris
4,259
1,956
0
2,383
5,965
4,612
0
0
5,731
0
22,864
W
Heimdallr
svt_oreo
Heimdallr
2,830
677
0
1,265
4,671
1,412
0
472
4,199
0
19,618
L
Artemis
zxcyyrei
Artemis
1,679
997
0
606
5,427
1,050
0
409
5,018
0
10,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,350
Gold Earned
21,875
187
Minions Killed
157
0
Camps Cleared
0
874,336
Distance Traveled
799,839
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,193
577
43
5
0
192,392
0
W
Hera
5,193
577
57
6
0
178,886
2
L
Ymir
4,318
480
19
2
0
178,974
0
L
Gilgamesh
5,042
560
51
6
0
174,387
3
W
Ganesha
4,976
553
0
0
0
164,876
3
L
Discordia
3,845
427
20
2
0
88,312
0
L
Set
4,792
532
46
5
0
180,080
2
W
Osiris
5,573
619
48
5
0
171,926
3
W
Heimdallr
4,415
491
39
4
0
166,256
2
L
Artemis
3,878
431
21
2
0
178,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role