Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bastet
Bastet
MolotovDelChino
Bastet
Level 58
God Stats
13W - 10L
1,547 SR
Queue Stats
282W - 278L
1,457 Elo+
Party 4
Geb
Geb
PimpASimp
Geb
Level 26
God Stats
5W - 4L
1,605 SR
Queue Stats
48W - 68L
1,294 Elo+
Party 1
Scylla
Scylla
iraqnroll
Scylla
Level 67
God Stats
0W - 4L
1,231 SR
Queue Stats
7W - 23L
1,320 Elo+
Party 1
Hachiman
Hachiman
stefy69
Hachiman
Level 36
God Stats
1W - 4L
1,215 SR
Queue Stats
21W - 18L
1,641 Elo+
Solo
Team Averages
Level 47
1,420 SR
1,442 Elo+

VS

Team Averages
Level 66
1,430 SR
1,486 Elo+
Ravana
Ravana
 
Ravana
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Benglynstone97
Neith
Level 158
God Stats
1W - 1L
1,211 SR
Queue Stats
94W - 95L
1,554 Elo+
Party 3
Sol
Sol
Sithrasquee
Sol
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
124W - 127L
1,465 Elo+
Party 2
Bellona
Bellona
ftwcharlie
Bellona
Level 28
God Stats
5W - 11L
1,437 SR
Queue Stats
18W - 26L
1,422 Elo+
Party 2
Hel
Hel
lordscottviii
Hel
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 1 / 0
5,713
571
1,038
5,663
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 1 / 0
3,469
347
167
867
153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,610
461
1,886
8,474
4,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
iraqnroll
Scylla
8
0 / 3 / 0
4,873
487
823
2,835
461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
stefy69
Hachiman
8
0 / 3 / 0
4,407
441
2,658
6,309
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
4 / 0 / 1
7,175
718
2,448
3,734
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 0 / 4
5,663
566
6,366
6,055
1,730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 3
6,371
637
1,700
2,058
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
ftwcharlie
Bellona
10
0 / 0 / 1
6,078
608
0
4,099
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
4 / 0 / 0
6,068
607
2,716
3,756
2,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Ravana
 
Ravana
4
0
1
4.5
W
0
0
4
2
L
0
1
0
0
L
0
1
0
0
W
1
0
3
2.5
W
Bellona
ftwcharlie
Bellona
0
0
1
0.5
L
Scylla
iraqnroll
Scylla
0
3
0
0
W
4
0
0
4
L
Hachiman
stefy69
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,572
Damage
13,230
24,148
Taken
19,702
8,436
Mitigated
9,583
7,206
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,038
398
0
3,313
5,663
2,022
0
980
4,683
0
38,555
W
Ravana
 
Ravana
2,448
468
0
645
3,734
1,622
0
55
3,679
0
45,344
W
6,366
2,710
0
2,091
6,055
1,730
0
887
5,035
0
36,236
L
167
95
0
251
867
153
0
148
719
0
363
L
1,886
101
0
2,013
8,474
4,211
0
1,948
6,526
9,289
0
W
1,700
580
0
498
2,058
566
1,916
100
1,958
28,685
0
W
Bellona
ftwcharlie
Bellona
0
0
0
1,880
4,099
3,083
646
768
3,331
0
28,410
L
Scylla
iraqnroll
Scylla
823
0
0
340
2,835
461
0
0
2,835
18,828
0
W
2,716
524
1,300
2,465
3,756
2,582
0
899
2,714
12,895
0
L
Hachiman
stefy69
Hachiman
2,658
1,123
0
1,289
6,309
1,589
0
1,340
4,969
0
19,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,072
Gold Earned
31,355
170
Minions Killed
349
0
Camps Cleared
0
812,178
Distance Traveled
1,016,151
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,713
571
80
8
0
191,818
3
W
Ravana
7,175
718
92
9
0
226,303
2
W
Neith
5,663
566
71
7
0
196,474
1
L
Bastet
3,469
347
0
0
0
37,177
0
L
Geb
4,610
461
15
2
0
216,559
3
W
Sol
6,371
637
69
7
0
212,280
2
W
Bellona
6,078
608
93
9
0
189,595
0
L
Scylla
4,873
487
37
4
0
196,136
2
W
Hel
6,068
607
24
2
0
191,499
0
L
Hachiman
4,407
441
38
4
0
170,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role