Player Matchup

Susano
Susano
AQuanch
Susano
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,462 Elo+
Solo
Camazotz
Camazotz
Blackliten
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Discordia
Discordia
Ferril
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,801 Elo+
Solo
Tsukuyomi
Tsukuyomi
Oxythh
Tsukuyomi
Level 86
God Stats
5W - 3L
1,852 SR
Queue Stats
325W - 294L
1,568 Elo+
Solo
Kuzenbo
Kuzenbo
ZeusClapper
Kuzenbo
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 75L
1,482 Elo+
Solo
Team Averages
Level 37
1,570 SR
1,516 Elo+

VS

Team Averages
Level 88
1,512 SR
1,477 Elo+
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Bullycharge
Fafnir
Level 46
God Stats
1W - 0L
1,767 SR
Queue Stats
9W - 1L
1,768 Elo+
Party 1
Chaac
Chaac
PochčijMě
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,513 Elo+
Party 1
Medusa
Medusa
madpezza134
Medusa
Level 63
God Stats
3W - 0L
1,294 SR
Queue Stats
63W - 79L
1,137 Elo+
Solo
Geb
Geb
skvyrtl
Geb
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AQuanch
Susano
16
1 / 7 / 6
9,615
601
9,145
19,293
18,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Camazotz
Blackliten
Camazotz
15
1 / 8 / 4
9,072
567
7,899
21,332
18,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Ferril
Discordia
20
4 / 4 / 7
10,838
677
25,301
11,580
5,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Oxythh
Tsukuyomi
18
4 / 4 / 3
10,559
660
17,487
21,264
11,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
ZeusClapper
Kuzenbo
15
0 / 5 / 7
8,875
555
9,892
19,650
30,998
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
7 / 0 / 16
12,325
770
21,509
15,823
10,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fafnir
20
8 / 2 / 17
12,596
787
19,187
20,001
31,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 3 / 12
12,608
788
16,082
24,146
31,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
18
4 / 1 / 10
11,402
713
12,424
10,438
5,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
17
2 / 5 / 16
10,963
685
14,819
23,319
25,061
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
99
10
Kills
28
28
Deaths
11
27
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
16
15
L
Susano
AQuanch
Susano
1
7
6
0.57
L
Camazotz
Blackliten
Camazotz
1
8
4
0.38
W
Fafnir
8
2
17
8.25
L
Discordia
Ferril
Discordia
4
4
7
1.88
L
Tsukuyomi
Oxythh
Tsukuyomi
4
4
3
1.38
W
7
3
12
4.33
L
Kuzenbo
ZeusClapper
Kuzenbo
0
5
7
0.7
W
Medusa
4
1
10
9
W
Geb
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,724
Damage
84,021
93,119
Taken
93,727
84,805
Mitigated
103,483
24,140
Healing
38,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
21,509
3,756
5,334
6,255
15,823
10,041
932
6,355
9,124
0
32,776
L
Susano
AQuanch
Susano
9,145
948
1,460
2,006
19,293
18,437
0
7,780
11,513
0
17,577
L
Camazotz
Blackliten
Camazotz
7,899
2,278
944
5,019
21,332
18,747
0
5,863
15,469
0
15,436
W
Fafnir
19,187
4,616
3,864
7,064
20,001
31,809
980
6,017
13,622
27,669
0
L
Discordia
Ferril
Discordia
25,301
791
1,764
1,576
11,580
5,406
0
6,493
5,087
50,696
0
L
Tsukuyomi
Oxythh
Tsukuyomi
17,487
3,600
1,664
6,647
21,264
11,217
0
6,444
14,820
0
34,048
W
16,082
2,018
2,371
9,195
24,146
31,424
246
7,299
16,165
0
32,972
L
Kuzenbo
ZeusClapper
Kuzenbo
9,892
3,281
1,843
1,217
19,650
30,998
0
7,426
12,224
17,135
0
W
Medusa
12,424
4,719
1,431
2,678
10,438
5,148
2,297
7,362
3,003
0
43,953
W
Geb
14,819
1,323
116
413
23,319
25,061
172
8,160
13,330
30,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,959
Gold Earned
59,894
143
Minions Killed
184
0
Camps Cleared
0
1,429,606
Distance Traveled
1,606,285
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,325
770
23
1
0
388,824
4
L
Susano
9,615
601
27
2
0
303,407
3
L
Camazotz
9,072
567
13
1
0
260,117
2
W
Fafnir
12,596
787
19
1
0
300,737
0
L
Discordia
10,838
677
43
3
0
299,159
5
L
Tsukuyomi
10,559
660
40
3
0
290,827
4
W
Chaac
12,608
788
38
2
0
317,772
0
L
Kuzenbo
8,875
555
20
1
0
276,096
2
W
Medusa
11,402
713
72
5
0
301,969
0
W
Geb
10,963
685
32
2
0
296,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role