Player Matchup

Hou Yi
Hou Yi
Silver III
 
Hou Yi
Silver III
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Bronze V
Azionoo
Poseidon
Bronze V
Level 68
God Stats
1W - 0L
1,344 SR
Queue Stats
1W - 5L
1,311 MMR
Party 1
Nemesis
Nemesis
Bronze V
Kebbing
Nemesis
Bronze V
Level 81
God Stats
3W - 2L
1,720 SR
Queue Stats
231W - 213L
1,454 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Mizitsune
Amaterasu
Bronze III
Level 35
God Stats
1W - 0L
1,700 SR
Queue Stats
15W - 6L
1,438 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 55
1,553 SR
1,441 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,556 SR
1,421 MMR
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Bronze IV
DeathAwaits10011
He Bo
Bronze IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,414 MMR
Solo
Serqet
Serqet
Gold IV
ElPitudo09
Serqet
Gold IV
Level 154
God Stats
1W - 3L
1,604 SR
Queue Stats
415W - 413L
1,431 MMR
Solo
Anhur
Anhur
Silver III
UnLucky29
Anhur
Silver III
Level 158
God Stats
3W - 3L
1,589 SR
Queue Stats
58W - 51L
1,332 MMR
Solo
Mulan
Mulan
Gold III
theziggles
Mulan
Gold III
Level 77
God Stats
15W - 8L
1,586 SR
Queue Stats
135W - 129L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
5 / 0 / 6
10,321
645
8,242
8,838
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
 
Baron Samedi
13
2 / 1 / 7
8,748
547
4,863
12,135
10,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
Azionoo
Poseidon
15
4 / 4 / 3
9,263
579
4,894
9,731
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Kebbing
Nemesis
16
8 / 3 / 5
9,864
617
12,060
11,875
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Mizitsune
Amaterasu
18
7 / 1 / 4
11,318
707
13,009
16,095
14,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ArtioAtlasPersephone

VS

Bans
GilgameshSusanoCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 4 / 7
7,043
440
5,802
11,358
9,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 7 / 2
8,697
544
8,564
11,146
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
ElPitudo09
Serqet
13
2 / 4 / 5
7,968
498
5,118
13,261
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
UnLucky29
Anhur
13
0 / 4 / 0
7,668
479
1,930
9,537
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
12
1 / 7 / 0
7,453
466
8,610
17,084
14,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
26
Kills
9
9
Deaths
26
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
0
6
8
W
Baron Samedi
 
Baron Samedi
2
1
7
5.5
L
Ganesha
 
Ganesha
0
4
7
0.88
W
Poseidon
Azionoo
Poseidon
4
4
3
1.38
L
6
7
2
1
L
Serqet
ElPitudo09
Serqet
2
4
5
1.13
W
Nemesis
Kebbing
Nemesis
8
3
5
3.5
W
Amaterasu
Mizitsune
Amaterasu
7
1
4
9
L
Anhur
UnLucky29
Anhur
0
4
0
0
L
Mulan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,068
Damage
30,024
58,674
Taken
62,386
34,018
Mitigated
34,828
25,269
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,242
4,825
0
5,385
8,838
2,774
90
1,336
7,334
0
67,922
W
Baron Samedi
 
Baron Samedi
4,863
923
62
3,895
12,135
10,389
34
3,292
8,808
31,733
1,085
L
Ganesha
 
Ganesha
5,802
221
0
1,349
11,358
9,538
0
1,887
9,471
23,924
0
W
Poseidon
Azionoo
Poseidon
4,894
409
0
1,518
9,731
2,756
146
5,257
4,177
52,121
0
L
8,564
317
144
2,129
11,146
3,049
0
4,092
7,054
47,127
0
L
Serqet
ElPitudo09
Serqet
5,118
874
0
4,707
13,261
5,062
0
1,796
11,465
0
34,460
W
Nemesis
Kebbing
Nemesis
12,060
6,053
0
5,046
11,875
4,096
0
4,337
6,912
0
74,166
W
Amaterasu
Mizitsune
Amaterasu
13,009
7,757
0
9,363
16,095
14,003
0
1,625
13,966
0
79,084
L
Anhur
UnLucky29
Anhur
1,930
595
0
2,466
9,537
2,611
0
945
8,592
0
56,495
L
Mulan
8,610
1,708
0
3,267
17,084
14,568
0
915
16,169
0
39,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,514
Gold Earned
38,829
524
Minions Killed
377
0
Camps Cleared
0
1,599,605
Distance Traveled
1,464,295
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,321
645
126
8
0
304,152
6
W
Baron Samedi
8,748
547
30
2
0
306,649
4
L
Ganesha
7,043
440
5
0
0
320,059
6
W
Poseidon
9,263
579
102
6
0
303,446
2
L
He Bo
8,697
544
86
5
0
264,251
1
L
Serqet
7,968
498
69
4
0
360,262
2
W
Nemesis
9,864
617
107
7
0
370,889
1
W
Amaterasu
11,318
707
159
10
0
314,469
3
L
Anhur
7,668
479
127
8
0
262,676
6
L
Mulan
7,453
466
90
6
0
257,047
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role