Player Matchup

Scylla
Scylla
Cola8
Scylla
Level 101
God Stats
22W - 12L
1,509 SR
Queue Stats
312W - 328L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
ItachiUchichi
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,205 Elo+
Party 3
Serqet
Serqet
Voideris
Serqet
Level 149
God Stats
3W - 2L
1,495 SR
Queue Stats
151W - 136L
1,578 Elo+
Solo
Erlang Shen
Erlang Shen
austea
Erlang Shen
Level 80
God Stats
14W - 11L
1,450 SR
Queue Stats
305W - 316L
1,448 Elo+
Party 1
Rama
Rama
iPwnCabbage
Rama
Level 82
God Stats
6W - 3L
1,321 SR
Queue Stats
55W - 48L
1,516 Elo+
Party 3
Team Averages
Level 84
1,455 SR
1,439 Elo+

VS

Team Averages
Level 61
1,509 SR
1,515 Elo+
Nemesis
Nemesis
KJealousy
Nemesis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 39L
1,667 Elo+
Solo
Cernunnos
Cernunnos
Skiny59
Cernunnos
Level 89
God Stats
1W - 3L
1,530 SR
Queue Stats
9W - 10L
1,473 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Spank59
Kumbhakarna
Level 44
God Stats
2W - 2L
1,350 SR
Queue Stats
9W - 9L
1,473 Elo+
Party 2
Ra
Ra
marmota93
Ra
Level 42
God Stats
1W - 5L
1,637 SR
Queue Stats
32W - 43L
1,470 Elo+
Solo
Artio
Artio
thomasb14111
Artio
Level 69
God Stats
1W - 2L
1,529 SR
Queue Stats
42W - 39L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cola8
Scylla
13
8 / 1 / 1
8,073
673
8,033
5,546
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
9
0 / 1 / 8
6,243
520
3,231
9,032
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
Voideris
Serqet
13
8 / 1 / 2
7,832
653
7,225
6,562
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
austea
Erlang Shen
12
1 / 2 / 3
7,035
586
5,254
9,764
6,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 2 / 3
7,183
599
6,515
6,807
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KJealousy
Nemesis
9
1 / 4 / 2
5,808
484
2,778
6,727
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Skiny59
Cernunnos
10
2 / 3 / 2
5,905
492
6,554
9,159
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Spank59
Kumbhakarna
9
2 / 2 / 1
6,105
509
2,867
9,797
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 7 / 1
6,619
552
3,421
7,860
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,694
475
3,920
9,793
6,727
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
7
7
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cola8
Scylla
8
1
1
8.5
W
Cthulhu
0
1
8
4
L
Nemesis
KJealousy
Nemesis
1
4
2
0.5
L
Cernunnos
Skiny59
Cernunnos
2
3
2
1
L
Kumbhakarna
Spank59
Kumbhakarna
2
2
1
1.25
W
Serqet
Voideris
Serqet
8
1
2
9
W
Erlang Shen
austea
Erlang Shen
1
2
3
1.25
W
2
2
3
1.75
L
2
7
1
0.36
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,258
Damage
19,540
37,711
Taken
43,336
17,998
Mitigated
20,833
13,621
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cola8
Scylla
8,033
1,198
0
1,828
5,546
1,788
689
1,951
3,595
45,690
0
W
Cthulhu
3,231
447
101
945
9,032
5,861
0
2,207
6,825
9,449
0
L
Nemesis
KJealousy
Nemesis
2,778
1,458
0
140
6,727
2,829
0
578
5,890
0
23,526
L
Cernunnos
Skiny59
Cernunnos
6,554
2,377
0
3,036
9,159
2,541
0
2,885
6,200
0
28,457
L
Kumbhakarna
Spank59
Kumbhakarna
2,867
454
0
1,129
9,797
6,175
0
3,280
6,331
13,495
0
W
Serqet
Voideris
Serqet
7,225
1,649
0
3,521
6,562
2,199
0
1,382
5,180
0
40,432
W
Erlang Shen
austea
Erlang Shen
5,254
2,984
0
4,277
9,764
6,277
502
3,351
6,413
0
42,603
W
6,515
5,420
0
2,949
6,807
1,873
210
1,317
5,490
0
48,053
L
3,421
375
0
1,013
7,860
2,561
217
4,487
3,184
33,685
0
L
3,920
1,105
0
3,703
9,793
6,727
0
34
9,759
27,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,366
Gold Earned
30,131
339
Minions Killed
224
0
Camps Cleared
0
1,214,595
Distance Traveled
1,207,360
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,073
673
72
6
0
227,236
5
W
Cthulhu
6,243
520
9
1
0
259,252
1
L
Nemesis
5,808
484
50
4
0
246,021
1
L
Cernunnos
5,905
492
48
4
0
236,635
2
L
Kumbhakarna
6,105
509
23
2
0
262,999
2
W
Serqet
7,832
653
76
6
0
277,293
3
W
Erlang Shen
7,035
586
78
7
0
234,667
2
W
Rama
7,183
599
104
9
0
216,147
3
L
Ra
6,619
552
61
5
0
241,994
4
L
Artio
5,694
475
42
4
0
219,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role