Player Matchup

Hachiman
Hachiman
Bronze IV
 
Hachiman
Bronze IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
Darvodo
Bellona
Gold IV
Level 124
God Stats
20W - 8L
1,819 SR
Queue Stats
313W - 321L
1,331 MMR
Solo
Bacchus
Bacchus
Gold V
LokiSons
Bacchus
Gold V
Level 159
God Stats
10W - 12L
1,524 SR
Queue Stats
292W - 292L
1,256 MMR
Solo
Thanatos
Thanatos
Silver V
NxTCoMic
Thanatos
Silver V
Level 61
God Stats
1W - 5L
1,555 SR
Queue Stats
3W - 9L
1,323 MMR
Solo
He Bo
He Bo
Gold V
VitserkLothbrok
He Bo
Gold V
Level 61
God Stats
2W - 1L
1,813 SR
Queue Stats
58W - 70L
1,297 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,642 SR
1,342 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,524 SR
1,418 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
 
Ra
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Silver I
GoodTimeAnt
Hercules
Silver I
Level 74
God Stats
14W - 15L
1,404 SR
Queue Stats
476W - 478L
1,247 MMR
Solo
Bakasura
Bakasura
Gold V
MrDUFYGY
Bakasura
Gold V
Level 123
God Stats
10W - 8L
1,718 SR
Queue Stats
204W - 214L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
4
0 / 1 / 0
2,848
570
1,119
1,970
292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Darvodo
Bellona
6
0 / 0 / 0
3,445
689
1,620
2,878
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
LokiSons
Bacchus
4
0 / 1 / 0
3,161
632
698
3,647
1,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
NxTCoMic
Thanatos
7
1 / 0 / 0
3,702
740
323
1,754
613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,439
688
493
2,254
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ShivaCliodhnaChiron

VS

Bans
PoseidonAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 0 / 1
3,674
735
1,123
1,827
453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ra
 
Ra
7
1 / 0 / 0
3,550
710
615
1,486
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
 
Sobek
5
0 / 1 / 0
3,138
628
1,420
3,108
1,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
GoodTimeAnt
Hercules
5
1 / 0 / 1
3,531
706
1,498
2,541
870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
MrDUFYGY
Bakasura
1
0 / 0 / 0
2,406
481
0
0
0

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
1
0
0
L
Medusa
 
Medusa
1
0
1
1.5
L
Ra
 
Ra
1
0
0
1
L
Sobek
 
Sobek
0
1
0
0
W
Bellona
Darvodo
Bellona
0
0
0
0
L
Hercules
GoodTimeAnt
Hercules
1
0
1
1.5
W
Bacchus
LokiSons
Bacchus
0
1
0
0
L
Bakasura
MrDUFYGY
Bakasura
0
0
0
0
W
Thanatos
NxTCoMic
Thanatos
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,253
Damage
4,656
12,503
Taken
8,962
4,557
Mitigated
3,627
5,944
Healing
3,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
1,119
548
0
948
1,970
292
0
0
1,970
0
8,933
L
Medusa
 
Medusa
1,123
803
0
1,141
1,827
453
0
247
1,580
0
15,075
L
Ra
 
Ra
615
119
0
325
1,486
388
0
493
993
16,351
0
L
Sobek
 
Sobek
1,420
238
0
1,550
3,108
1,916
0
0
3,108
8,594
0
W
Bellona
Darvodo
Bellona
1,620
714
0
1,473
2,878
1,462
0
1,132
1,548
0
13,265
L
Hercules
GoodTimeAnt
Hercules
1,498
509
0
933
2,541
870
0
451
2,090
0
5,458
W
Bacchus
LokiSons
Bacchus
698
35
0
687
3,647
1,701
0
0
3,647
6,827
0
L
Bakasura
MrDUFYGY
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
NxTCoMic
Thanatos
323
0
0
2,096
1,754
613
0
64
1,664
0
17,087
W
493
87
0
740
2,254
489
0
615
1,639
17,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,595
Gold Earned
16,299
139
Minions Killed
97
0
Camps Cleared
0
504,119
Distance Traveled
376,864
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
2,848
570
15
3
0
100,641
0
L
Medusa
3,674
735
34
7
0
88,083
0
L
Ra
3,550
710
29
6
0
94,513
0
L
Sobek
3,138
628
19
4
0
91,802
1
W
Bellona
3,445
689
30
6
0
109,198
1
L
Hercules
3,531
706
15
3
0
102,466
2
W
Bacchus
3,161
632
14
3
0
97,761
1
L
Bakasura
2,406
481
0
0
0
0
0
W
Thanatos
3,702
740
45
9
0
113,907
0
W
He Bo
3,439
688
35
7
0
82,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role