Player Matchup

Athena
Athena
DoingYoureMum
Athena
Level 29
God Stats
21W - 19L
1,736 SR
Queue Stats
72W - 68L
1,567 Elo+
Party 1
Charybdis
Charybdis
DragonDDragon
Charybdis
Level 117
God Stats
0W - 3L
1,491 SR
Queue Stats
71W - 84L
1,537 Elo+
Solo
Kukulkan
Kukulkan
Highcaliberone
Kukulkan
Level 124
God Stats
21W - 19L
1,798 SR
Queue Stats
197W - 198L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
IllianTear
Erlang Shen
Level 91
God Stats
7W - 2L
1,616 SR
Queue Stats
184W - 177L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Lob3r
Danzaburou
Level 139
God Stats
0W - 1L
1,717 SR
Queue Stats
73W - 64L
1,563 Elo+
Party 1
Team Averages
Level 100
1,672 SR
1,543 Elo+

VS

Team Averages
Level 87
1,620 SR
1,564 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
CurrentlyTurnt_
Horus
Level 125
God Stats
12W - 6L
1,784 SR
Queue Stats
464W - 419L
1,640 Elo+
Party 2
Ullr
Ullr
GreyFaiden
Ullr
Level 151
God Stats
53W - 45L
1,733 SR
Queue Stats
487W - 386L
1,658 Elo+
Party 2
Da Ji
Da Ji
SlattyAtty
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
Vofaexe
Fenrir
Level 65
God Stats
17W - 12L
1,581 SR
Queue Stats
444W - 421L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,934
424
3,309
8,332
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
DragonDDragon
Charybdis
13
1 / 3 / 0
7,620
544
6,476
7,979
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
12
1 / 1 / 0
7,095
507
3,971
5,268
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
IllianTear
Erlang Shen
11
0 / 5 / 1
6,283
449
5,401
12,158
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Lob3r
Danzaburou
10
2 / 4 / 0
6,571
469
7,368
9,694
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 1 / 1
8,744
625
6,860
5,782
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 1 / 6
7,034
502
4,378
11,226
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 0 / 1
8,609
615
10,266
10,269
3,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
11
2 / 1 / 4
7,079
506
3,500
8,563
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Vofaexe
Fenrir
14
1 / 1 / 0
7,870
562
2,865
9,757
4,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
13
14
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
1
4.5
W
0
1
6
3
L
0
1
2
1
L
Charybdis
DragonDDragon
Charybdis
1
3
0
0.33
W
6
0
1
6.5
L
Kukulkan
1
1
0
1
L
Erlang Shen
IllianTear
Erlang Shen
0
5
1
0.1
L
Danzaburou
Lob3r
Danzaburou
2
4
0
0.5
W
Da Ji
2
1
4
4
W
Fenrir
Vofaexe
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,525
Damage
27,869
43,431
Taken
45,597
16,948
Mitigated
19,764
8,834
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,860
910
0
1,932
5,782
2,032
0
961
4,821
56,466
0
W
4,378
1,725
1,579
3,810
11,226
7,374
9
3,338
6,763
0
17,352
L
3,309
1,012
0
612
8,332
4,119
0
869
7,463
11,907
0
L
Charybdis
DragonDDragon
Charybdis
6,476
3,059
0
1,833
7,979
3,262
856
728
7,251
0
52,077
W
10,266
4,848
0
2,227
10,269
3,493
0
2,605
7,664
0
64,818
L
Kukulkan
3,971
697
0
1,958
5,268
1,662
0
1,559
3,709
44,269
0
L
Erlang Shen
IllianTear
Erlang Shen
5,401
2,591
0
1,610
12,158
4,661
0
3,487
8,671
0
37,128
L
Danzaburou
Lob3r
Danzaburou
7,368
3,089
0
2,821
9,694
3,244
0
217
9,477
0
37,733
W
Da Ji
3,500
641
0
1,697
8,563
2,821
0
376
8,187
0
39,054
W
Fenrir
Vofaexe
Fenrir
2,865
636
0
2,648
9,757
4,044
1,154
0
9,757
0
47,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,503
Gold Earned
39,336
372
Minions Killed
450
0
Camps Cleared
0
1,314,580
Distance Traveled
1,432,175
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,744
625
114
8
0
293,365
1
W
Horus
7,034
502
27
2
0
285,296
4
L
Athena
5,934
424
28
2
0
283,348
4
L
Charybdis
7,620
544
113
8
0
237,781
4
W
Ullr
8,609
615
129
9
0
255,290
0
L
Kukulkan
7,095
507
108
8
0
272,772
6
L
Erlang Shen
6,283
449
59
4
0
270,885
3
L
Danzaburou
6,571
469
64
5
0
249,794
1
W
Da Ji
7,079
506
74
5
0
318,904
3
W
Fenrir
7,870
562
106
8
0
279,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role