Player Matchup

Scylla
Scylla
 
Scylla
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Bolomyt
Ares
Level 20
God Stats
10W - 7L
1,716 SR
Queue Stats
12W - 10L
1,544 Elo+
Party 2
Bacchus
Bacchus
NocteLux
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,430 Elo+
Party 2
Kumbhakarna
Kumbhakarna
UporotuyMops
Kumbhakarna
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,506 Elo+
Party 2
Sol
Sol
ViSombra
Sol
Level 45
God Stats
7W - 6L
1,655 SR
Queue Stats
7W - 7L
1,568 Elo+
Party 2
Team Averages
Level 52
1,574 SR
1,510 Elo+

VS

Team Averages
Level 49
1,609 SR
1,469 Elo+
Zhong Kui
Zhong Kui
Dohodyga
Zhong Kui
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 85L
1,295 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gruvarbetaren
Ah Muzen Cab
Level 41
God Stats
3W - 1L
1,676 SR
Queue Stats
104W - 83L
1,450 Elo+
Party 1
Ares
Ares
LillLillFrank
Ares
Level 11
God Stats
4W - 2L
1,828 SR
Queue Stats
8W - 14L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
Reticulum7568
Kukulkan
Level 63
God Stats
388W - 320L
1,542 SR
Queue Stats
675W - 670L
1,514 Elo+
Party 1
Set
Set
svampbob2
Set
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 66L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 6 / 1
9,921
992
9,624
16,816
5,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Bolomyt
Ares
15
0 / 10 / 5
9,748
975
8,603
25,569
26,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
NocteLux
Bacchus
15
1 / 9 / 3
9,345
935
6,867
24,844
34,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
UporotuyMops
Kumbhakarna
15
1 / 12 / 4
9,398
940
6,308
36,821
24,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 3 / 4
9,130
913
10,680
15,508
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

50

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dohodyga
Zhong Kui
17
4 / 2 / 22
10,355
1,036
21,938
9,215
8,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
Gruvarbetaren
Ah Muzen Cab
19
18 / 0 / 17
13,633
1,363
37,679
8,044
5,784
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 0 / 31
12,102
1,210
12,729
13,390
19,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
Reticulum7568
Kukulkan
18
5 / 1 / 29
11,212
1,121
25,085
4,016
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 2 / 26
11,800
1,180
14,521
12,482
21,672
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
165
5
Kills
40
40
Deaths
5
17
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
6
1
0.58
L
Ares
Bolomyt
Ares
0
10
5
0.25
W
Zhong Kui
Dohodyga
Zhong Kui
4
2
22
7.5
W
Ah Muzen Cab
Gruvarbetaren
Ah Muzen Cab
18
0
17
26.5
W
4
0
31
19.5
L
Bacchus
NocteLux
Bacchus
1
9
3
0.28
W
Kukulkan
Reticulum7568
Kukulkan
5
1
29
19.5
L
Kumbhakarna
UporotuyMops
Kumbhakarna
1
12
4
0.25
L
0
3
4
0.67
W
9
2
26
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,082
Damage
111,952
119,558
Taken
47,147
96,207
Mitigated
57,758
7,308
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,624
1,088
0
0
16,816
5,678
0
9,125
7,691
32,621
0
L
Ares
Bolomyt
Ares
8,603
348
0
995
25,569
26,372
0
12,046
13,523
14,269
0
W
Zhong Kui
Dohodyga
Zhong Kui
21,938
1,606
0
581
9,215
8,326
0
8,186
861
31,495
0
W
Ah Muzen Cab
Gruvarbetaren
Ah Muzen Cab
37,679
16,243
0
2,820
8,044
5,784
0
7,110
872
0
67,764
W
12,729
915
0
1,366
13,390
19,963
0
12,468
714
17,030
0
L
Bacchus
NocteLux
Bacchus
6,867
468
0
535
24,844
34,459
0
12,248
12,596
16,540
0
W
Kukulkan
Reticulum7568
Kukulkan
25,085
1,805
0
276
4,016
2,013
0
3,481
535
44,642
0
L
Kumbhakarna
UporotuyMops
Kumbhakarna
6,308
805
0
3,346
36,821
24,779
0
20,108
16,713
14,425
0
L
10,680
3,163
0
2,432
15,508
4,919
0
6,225
9,283
35,738
0
W
14,521
6,249
0
786
12,482
21,672
0
10,018
2,083
0
22,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,542
Gold Earned
59,102
164
Minions Killed
175
2
Camps Cleared
6
889,875
Distance Traveled
912,545
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,921
992
66
7
2
173,953
0
L
Ares
9,748
975
2
0
0
183,956
1
W
Zhong Kui
10,355
1,036
27
3
0
135,109
0
W
Ah Muzen Cab
13,633
1,363
69
7
2
221,805
0
W
Ares
12,102
1,210
5
1
1
189,305
0
L
Bacchus
9,345
935
20
2
0
179,492
0
W
Kukulkan
11,212
1,121
60
6
0
173,503
0
L
Kumbhakarna
9,398
940
16
2
0
170,882
0
L
Sol
9,130
913
60
6
0
181,592
0
W
Set
11,800
1,180
14
1
3
192,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role