Player Matchup

Shiva
Shiva
DonMakaveli31
Shiva
Level 99
God Stats
5W - 1L
1,571 SR
Queue Stats
29W - 27L
1,578 Elo+
Party 1
Scylla
Scylla
IAmStuckDad
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,646 Elo+
Party 2
Athena
Athena
Parish_crooks88
Athena
Level 97
God Stats
11W - 8L
1,553 SR
Queue Stats
55W - 55L
1,538 Elo+
Party 1
King Arthur
King Arthur
Ullr ULT is OP
King Arthur
Level 59
God Stats
7W - 3L
1,798 SR
Queue Stats
52W - 22L
1,652 Elo+
Party 2
Neith
Neith
WardOrReport
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 29L
1,663 Elo+
Party 2
Team Averages
Level 61
1,584 SR
1,615 Elo+

VS

Team Averages
Level 82
1,469 SR
1,545 Elo+
Sol
Sol
Divine_Nosferatu
Sol
Level 127
God Stats
5W - 5L
1,487 SR
Queue Stats
237W - 182L
1,565 Elo+
Party 4
Mulan
Mulan
MoISt_Malice
Mulan
Level 116
God Stats
1W - 1L
1,232 SR
Queue Stats
173W - 119L
1,611 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Raven_of_dawn1
Morgan Le Fay
Level 55
God Stats
3W - 8L
1,248 SR
Queue Stats
10W - 15L
1,395 Elo+
Party 3
Thanatos
Thanatos
Russkiy-s-ak
Thanatos
Level 89
God Stats
11W - 9L
1,514 SR
Queue Stats
250W - 237L
1,571 Elo+
Party 3
Chaac
Chaac
erraticgrayp
Chaac
Level 24
God Stats
14W - 10L
1,865 SR
Queue Stats
186W - 119L
1,581 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
9,517
560
6,918
15,622
7,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
16
10 / 2 / 2
10,149
597
9,484
7,540
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 2 / 9
9,431
555
5,036
15,971
13,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Ullr ULT is OP
King Arthur
17
5 / 0 / 2
10,686
629
15,529
16,444
15,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 1 / 9
11,469
675
15,204
11,017
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 1
8,248
485
9,625
17,750
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 1
8,456
497
7,635
14,992
16,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Raven_of_dawn1
Morgan Le Fay
15
2 / 5 / 1
8,796
517
8,246
10,736
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Russkiy-s-ak
Thanatos
12
3 / 7 / 3
8,015
471
5,032
12,757
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 3
7,282
428
5,416
14,435
9,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
31
Kills
7
7
Deaths
31
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
2
2
6
2.5
W
Scylla
10
2
2
5.5
L
1
5
1
0.3
W
6
2
9
5.25
L
Morgan Le Fay
Raven_of_dawn1
Morgan Le Fay
2
5
1
0.5
L
Thanatos
Russkiy-s-ak
Thanatos
3
7
3
0.64
W
King Arthur
Ullr ULT is OP
King Arthur
5
0
2
6
W
8
1
9
12.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,171
Damage
35,954
66,594
Taken
70,670
43,016
Mitigated
38,943
16,338
Healing
23,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,625
3,365
0
7,404
17,750
4,142
1,049
1,888
15,824
62,809
0
W
6,918
1,998
147
2,153
15,622
7,022
0
2,261
13,223
0
81,578
W
Scylla
9,484
732
0
750
7,540
2,512
420
3,200
4,244
56,964
0
L
7,635
1,886
0
5,255
14,992
16,867
0
83
14,909
0
53,670
W
5,036
1,795
0
2,281
15,971
13,893
29
4,479
11,145
19,528
0
L
Morgan Le Fay
Raven_of_dawn1
Morgan Le Fay
8,246
598
0
1,397
10,736
3,483
0
2,258
8,364
52,195
0
L
Thanatos
Russkiy-s-ak
Thanatos
5,032
753
0
5,330
12,757
4,885
0
3,355
9,274
0
33,315
W
King Arthur
Ullr ULT is OP
King Arthur
15,529
2,258
0
5,793
16,444
15,360
5
696
14,985
0
77,177
W
15,204
4,968
0
5,214
11,017
4,229
0
7,235
3,740
0
90,347
L
5,416
918
253
4,151
14,435
9,566
67
6,423
7,779
0
25,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,252
Gold Earned
40,797
542
Minions Killed
429
0
Camps Cleared
0
1,755,962
Distance Traveled
1,538,812
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,248
485
114
7
0
281,260
4
W
Shiva
9,517
560
115
7
0
364,972
5
W
Scylla
10,149
597
107
6
0
307,477
4
L
Mulan
8,456
497
130
8
0
326,883
2
W
Athena
9,431
555
25
1
0
389,965
6
L
Morgan Le Fay
8,796
517
96
6
0
297,330
6
L
Thanatos
8,015
471
59
3
0
325,265
1
W
King Arthur
10,686
629
140
8
0
358,653
5
W
Neith
11,469
675
155
9
0
334,895
2
L
Chaac
7,282
428
30
2
0
308,074
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role