Player Matchup

Tyr
Tyr
KSI Salt CSR
Tyr
Level 153
God Stats
9W - 2L
1,827 SR
Queue Stats
445W - 391L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
RaVe Trippy
Baron Samedi
Level 146
God Stats
81W - 52L
1,623 SR
Queue Stats
1,453W - 1,121L
1,540 Elo+
Party 1
Cerberus
Cerberus
THELOSTRUINS
Cerberus
Level 82
God Stats
39W - 36L
1,575 SR
Queue Stats
336W - 293L
1,529 Elo+
Party 1
Team Averages
Level 127
1,675 SR
1,554 Elo+

VS

Team Averages
Level 106
1,482 SR
1,413 Elo+
Shiva
Shiva
NintenV2
Shiva
Level 140
God Stats
2W - 7L
1,457 SR
Queue Stats
44W - 48L
1,503 Elo+
Party 2
Mercury
Mercury
StolenHarbor
Mercury
Level 112
God Stats
5W - 8L
1,443 SR
Queue Stats
226W - 350L
1,324 Elo+
Solo
Kukulkan
Kukulkan
SycoMonkey10
Kukulkan
Level 66
God Stats
5W - 3L
1,545 SR
Queue Stats
40W - 45L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 16
22,379
678
55,993
79,191
83,736
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
RaVe Trippy
Baron Samedi
20
14 / 9 / 15
23,276
705
38,389
44,271
26,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
THELOSTRUINS
Cerberus
20
8 / 4 / 21
23,567
714
22,208
74,704
104,764
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
NintenV2
Shiva
20
9 / 7 / 9
23,121
701
58,733
63,882
96,610
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
StolenHarbor
Mercury
20
5 / 10 / 6
20,351
617
19,145
36,262
32,416
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
SycoMonkey10
Kukulkan
20
8 / 15 / 6
22,539
683
70,369
37,413
16,443
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
43
32
Kills
22
22
Deaths
32
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
9
16
2
L
Shiva
NintenV2
Shiva
9
7
9
1.93
W
Baron Samedi
RaVe Trippy
Baron Samedi
14
9
15
2.39
L
Mercury
StolenHarbor
Mercury
5
10
6
0.8
L
Kukulkan
SycoMonkey10
Kukulkan
8
15
6
0.73
W
Cerberus
THELOSTRUINS
Cerberus
8
4
21
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,590
Damage
148,247
198,166
Taken
137,557
215,406
Mitigated
145,469
98,273
Healing
16,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
55,993
10,682
0
34,294
79,191
83,736
1,037
26,071
52,915
973
113,744
L
Shiva
NintenV2
Shiva
58,733
8,878
2,236
3,945
63,882
96,610
354
24,589
35,951
11,077
119,633
W
Baron Samedi
RaVe Trippy
Baron Samedi
38,389
2,215
11,347
16,166
44,271
26,906
2,592
15,518
28,753
105,850
0
L
Mercury
StolenHarbor
Mercury
19,145
6,746
638
4,079
36,262
32,416
2,514
14,826
20,486
454
70,581
L
Kukulkan
SycoMonkey10
Kukulkan
70,369
4,298
0
5,475
37,413
16,443
431
20,993
15,299
158,635
0
W
Cerberus
THELOSTRUINS
Cerberus
22,208
892
2,299
34,167
74,704
104,764
500
33,770
40,934
95,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,222
Gold Earned
66,011
356
Minions Killed
316
11
Camps Cleared
10
1,750,790
Distance Traveled
1,761,348
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
22,379
678
99
3
6
598,736
0
L
Shiva
23,121
701
101
3
3
587,982
2
W
Baron Samedi
23,276
705
130
4
2
510,756
2
L
Mercury
20,351
617
61
2
2
677,162
5
L
Kukulkan
22,539
683
154
5
5
496,204
5
W
Cerberus
23,567
714
127
4
3
641,298
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role