Player Matchup

Izanami
Izanami
BROTHER KAMM
Izanami
Level 148
God Stats
3W - 8L
1,419 SR
Queue Stats
265W - 280L
1,466 Elo+
Solo
Scylla
Scylla
GrxxveDTG
Scylla
Level 33
God Stats
2W - 3L
1,400 SR
Queue Stats
5W - 11L
1,418 Elo+
Solo
King Arthur
King Arthur
KALATHILARIAN
King Arthur
Level 68
God Stats
16W - 22L
1,181 SR
Queue Stats
163W - 183L
1,395 Elo+
Solo
Vulcan
Vulcan
bashterdNUMBER27
Vulcan
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 77L
1,496 Elo+
Solo
Ravana
Ravana
shrek nasty 42
Ravana
Level 31
God Stats
9W - 14L
1,396 SR
Queue Stats
515W - 503L
1,466 Elo+
Solo
Team Averages
Level 86
1,379 SR
1,448 Elo+

VS

Team Averages
Level 65
1,475 SR
1,435 Elo+
Fenrir
Fenrir
BigByrd07
Fenrir
Level 17
God Stats
8W - 2L
1,500 SR
Queue Stats
35W - 38L
1,340 Elo+
Party 1
Amaterasu
Amaterasu
SimpMelon
Amaterasu
Level 87
God Stats
15W - 10L
1,461 SR
Queue Stats
77W - 62L
1,424 Elo+
Solo
The Morrigan
The Morrigan
WingNuutzz
The Morrigan
Level 117
God Stats
15W - 9L
1,402 SR
Queue Stats
849W - 910L
1,450 Elo+
Party 1
Neith
Neith
Yohne
Neith
Level 49
God Stats
2W - 1L
1,511 SR
Queue Stats
49W - 50L
1,454 Elo+
Solo
Ymir
Ymir
zerocallshadow
Ymir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 31L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BROTHER KAMM
Izanami
13
1 / 5 / 2
8,442
422
3,897
11,664
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
GrxxveDTG
Scylla
13
1 / 8 / 1
8,299
415
3,171
11,952
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
KALATHILARIAN
King Arthur
14
0 / 6 / 2
8,834
442
3,728
19,645
10,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 0
8,641
432
12,496
10,237
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 4 / 0
8,943
447
3,946
8,953
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigByrd07
Fenrir
19
4 / 2 / 4
11,607
580
7,030
14,897
7,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
SimpMelon
Amaterasu
17
8 / 1 / 5
11,075
554
10,591
15,504
13,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
WingNuutzz
The Morrigan
19
9 / 0 / 11
12,579
629
10,397
6,710
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Yohne
Neith
17
4 / 1 / 11
10,642
532
11,293
8,646
3,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 0 / 10
9,550
478
5,191
15,558
13,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
4
Kills
27
27
Deaths
4
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
BROTHER KAMM
Izanami
1
5
2
0.4
W
Fenrir
BigByrd07
Fenrir
4
2
4
3
L
Scylla
GrxxveDTG
Scylla
1
8
1
0.19
L
King Arthur
KALATHILARIAN
King Arthur
0
6
2
0.17
W
Amaterasu
SimpMelon
Amaterasu
8
1
5
10.5
W
The Morrigan
WingNuutzz
The Morrigan
9
0
11
14.5
W
Neith
Yohne
Neith
4
1
11
9.5
L
1
4
0
0.25
L
1
4
0
0.25
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,238
Damage
44,502
62,451
Taken
61,315
25,406
Mitigated
41,926
13,684
Healing
16,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BROTHER KAMM
Izanami
3,897
2,101
0
3,723
11,664
3,408
798
2,242
9,422
0
51,024
W
Fenrir
BigByrd07
Fenrir
7,030
2,021
0
3,646
14,897
7,685
257
1,870
12,190
0
97,570
L
Scylla
GrxxveDTG
Scylla
3,171
103
0
1,372
11,952
3,245
0
3,176
8,776
28,463
0
L
King Arthur
KALATHILARIAN
King Arthur
3,728
528
91
5,305
19,645
10,443
0
3,775
15,870
0
43,330
W
Amaterasu
SimpMelon
Amaterasu
10,591
5,016
0
4,717
15,504
13,923
1,079
3,254
12,250
0
62,310
W
The Morrigan
WingNuutzz
The Morrigan
10,397
1,482
0
1,329
6,710
2,582
803
2,085
4,625
85,631
1,685
W
Neith
Yohne
Neith
11,293
5,520
0
2,737
8,646
3,954
3,753
2,150
6,496
0
84,963
L
12,496
5,584
0
477
10,237
4,372
210
2,169
8,068
55,295
3,285
L
3,946
788
0
2,716
8,953
3,938
0
2,541
6,412
0
47,944
W
5,191
593
458
3,325
15,558
13,782
161
6,176
9,382
21,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,159
Gold Earned
55,453
451
Minions Killed
619
0
Camps Cleared
0
1,680,516
Distance Traveled
2,056,913
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,442
422
95
5
0
294,076
3
W
Fenrir
11,607
580
141
7
0
447,836
9
L
Scylla
8,299
415
60
3
0
341,262
3
L
King Arthur
8,834
442
110
6
0
412,586
2
W
Amaterasu
11,075
554
110
6
0
425,327
0
W
The Morrigan
12,579
629
171
9
0
426,761
6
W
Neith
10,642
532
173
9
0
362,282
6
L
Vulcan
8,641
432
96
5
0
275,942
3
L
Ravana
8,943
447
90
5
0
356,650
2
W
Ymir
9,550
478
24
1
0
394,707
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role