Player Matchup

Danzaburou
Danzaburou
Bartatoni
Danzaburou
Level 35
God Stats
9W - 3L
1,712 SR
Queue Stats
32W - 32L
1,445 Elo+
Party 2
Izanami
Izanami
Carrie___Potter
Izanami
Level 34
God Stats
2W - 0L
1,814 SR
Queue Stats
46W - 43L
1,490 Elo+
Party 3
Sylvanus
Sylvanus
Giroudje
Sylvanus
Level 120
God Stats
10W - 5L
1,743 SR
Queue Stats
152W - 116L
1,565 Elo+
Party 2
Ymir
Ymir
SVWpatzeSVW
Ymir
Level 155
God Stats
5W - 0L
1,669 SR
Queue Stats
356W - 324L
1,564 Elo+
Party 3
Bellona
Bellona
The-Ephixa
Bellona
Level 138
God Stats
2W - 1L
1,491 SR
Queue Stats
176W - 144L
1,549 Elo+
Party 2
Team Averages
Level 96
1,686 SR
1,523 Elo+

VS

Team Averages
Level 106
1,569 SR
1,523 Elo+
Ymir
Ymir
Niforse
Ymir
Level 156
God Stats
2W - 8L
1,386 SR
Queue Stats
416W - 412L
1,586 Elo+
Party 1
Merlin
Merlin
Ruko2235
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
Xevareth
Danzaburou
Level 119
God Stats
3W - 2L
1,879 SR
Queue Stats
102W - 96L
1,523 Elo+
Party 1
Cliodhna
Cliodhna
andymfc1997
Cliodhna
Level 109
God Stats
2W - 4L
1,579 SR
Queue Stats
128W - 138L
1,420 Elo+
Solo
Sylvanus
Sylvanus
kanibalgoblin
Sylvanus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bartatoni
Danzaburou
13
1 / 1 / 6
8,314
594
6,260
7,898
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 0 / 7
9,427
673
8,410
8,749
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Giroudje
Sylvanus
12
5 / 1 / 10
7,775
555
7,848
10,839
10,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 1 / 6
9,249
661
6,321
10,745
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
The-Ephixa
Bellona
15
4 / 0 / 1
9,611
687
8,167
9,205
8,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Niforse
Ymir
11
0 / 4 / 3
6,791
485
7,552
10,282
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
Ruko2235
Merlin
11
1 / 4 / 1
6,975
498
6,174
7,279
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Xevareth
Danzaburou
11
0 / 4 / 1
6,447
461
6,255
10,358
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
andymfc1997
Cliodhna
13
0 / 3 / 0
7,372
527
4,709
11,398
5,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
kanibalgoblin
Sylvanus
10
2 / 6 / 1
6,696
478
3,016
10,478
7,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
21
Kills
3
3
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bartatoni
Danzaburou
1
1
6
4
W
4
0
7
7.5
W
Sylvanus
Giroudje
Sylvanus
5
1
10
10
L
Ymir
Niforse
Ymir
0
4
3
0.38
L
Merlin
Ruko2235
Merlin
1
4
1
0.38
W
7
1
6
10
W
Bellona
The-Ephixa
Bellona
4
0
1
4.5
L
Danzaburou
Xevareth
Danzaburou
0
4
1
0.13
L
Cliodhna
andymfc1997
Cliodhna
0
3
0
0
L
Sylvanus
kanibalgoblin
Sylvanus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,006
Damage
27,706
47,436
Taken
49,795
29,402
Mitigated
21,689
23,954
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bartatoni
Danzaburou
6,260
3,747
0
3,659
7,898
2,569
530
912
6,986
0
49,204
W
8,410
5,828
0
4,811
8,749
3,339
3,432
3,283
5,466
0
70,979
W
Sylvanus
Giroudje
Sylvanus
7,848
2,826
2,180
4,515
10,839
10,788
322
5,383
4,870
22,986
11,088
L
Ymir
Niforse
Ymir
7,552
1,118
0
2,693
10,282
4,091
0
2,823
7,459
48,515
0
L
Merlin
Ruko2235
Merlin
6,174
381
0
480
7,279
2,117
0
1,706
5,573
41,039
0
W
6,321
539
0
4,245
10,745
4,556
0
6,721
4,024
60,049
0
W
Bellona
The-Ephixa
Bellona
8,167
2,236
0
4,544
9,205
8,150
0
443
8,762
0
68,508
L
Danzaburou
Xevareth
Danzaburou
6,255
1,190
0
1,946
10,358
3,060
0
2,803
7,555
0
46,168
L
Cliodhna
andymfc1997
Cliodhna
4,709
712
0
3,597
11,398
5,380
0
236
11,162
0
51,800
L
Sylvanus
kanibalgoblin
Sylvanus
3,016
1,035
290
1,132
10,478
7,041
0
4,858
5,620
9,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,376
Gold Earned
34,281
532
Minions Killed
413
0
Camps Cleared
0
1,396,477
Distance Traveled
1,348,085
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,314
594
96
7
0
270,481
2
W
Izanami
9,427
673
156
11
0
282,231
3
W
Sylvanus
7,775
555
40
3
0
262,083
4
L
Ymir
6,791
485
91
7
0
272,168
3
L
Merlin
6,975
498
94
7
0
272,351
3
W
Ymir
9,249
661
101
7
0
278,347
3
W
Bellona
9,611
687
139
10
0
303,335
4
L
Danzaburou
6,447
461
80
6
0
262,707
1
L
Cliodhna
7,372
527
124
9
0
291,845
4
L
Sylvanus
6,696
478
24
2
0
249,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role