Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DeadLeyend
Scylla
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 63L
1,553 Elo+
Solo
Olorun
Olorun
Dohpie
Olorun
Level 102
God Stats
10W - 5L
1,709 SR
Queue Stats
223W - 213L
1,616 Elo+
Solo
Bellona
Bellona
captndan
Bellona
Level 73
God Stats
2W - 3L
1,441 SR
Queue Stats
228W - 203L
1,598 Elo+
Solo
Cerberus
Cerberus
troye2167
Cerberus
Level 149
God Stats
0W - 4L
1,350 SR
Queue Stats
158W - 143L
1,593 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,572 Elo+

VS

Team Averages
Level 106
1,556 SR
1,569 Elo+
Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BUcak3Stain
Merlin
Level 57
God Stats
3W - 0L
1,896 SR
Queue Stats
73W - 54L
1,591 Elo+
Solo
Izanami
Izanami
LA-Saboteur81
Izanami
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
255W - 261L
1,581 Elo+
Solo
King Arthur
King Arthur
SkiVvAlker
King Arthur
Level 159
God Stats
4W - 6L
1,431 SR
Queue Stats
253W - 261L
1,602 Elo+
Solo
Terra
Terra
Sxlano_
Terra
Level 60
God Stats
4W - 3L
1,452 SR
Queue Stats
33W - 35L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 3 / 1
7,341
489
4,539
10,481
4,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
DeadLeyend
Scylla
13
1 / 3 / 2
7,556
504
1,928
7,161
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Dohpie
Olorun
13
1 / 4 / 2
8,153
544
9,306
10,693
4,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
captndan
Bellona
15
2 / 1 / 0
9,016
601
8,050
12,491
13,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
troye2167
Cerberus
11
0 / 3 / 3
7,058
471
4,343
12,645
10,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 2 / 6
8,523
568
7,512
8,364
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
15
5 / 1 / 4
9,282
619
8,548
6,952
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
15
2 / 2 / 2
8,636
576
6,483
10,677
3,278
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SkiVvAlker
King Arthur
15
1 / 2 / 0
8,748
583
7,693
12,671
13,323
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Sxlano_
Terra
12
2 / 0 / 6
8,120
541
4,212
9,322
5,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
13
14
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
1
1.17
W
Mercury
 
Mercury
3
2
6
3
W
Merlin
5
1
4
7
L
Scylla
DeadLeyend
Scylla
1
3
2
0.67
L
Olorun
Dohpie
Olorun
1
4
2
0.5
W
Izanami
2
2
2
1.5
W
King Arthur
SkiVvAlker
King Arthur
1
2
0
0.5
W
Terra
Sxlano_
Terra
2
0
6
5
L
Bellona
captndan
Bellona
2
1
0
2
L
Cerberus
troye2167
Cerberus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,166
Damage
34,448
53,471
Taken
47,986
34,781
Mitigated
27,267
17,515
Healing
14,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,539
1,114
0
2,442
10,481
4,116
0
1,761
8,720
0
40,274
W
Mercury
 
Mercury
7,512
3,605
0
369
8,364
2,708
108
1,354
7,010
0
59,031
W
Merlin
8,548
976
0
1,234
6,952
2,488
0
2,694
4,258
67,439
0
L
Scylla
DeadLeyend
Scylla
1,928
248
0
2,148
7,161
2,410
0
3,403
3,758
54,518
0
L
Olorun
Dohpie
Olorun
9,306
5,532
194
4,275
10,693
4,165
0
698
9,995
68,339
0
W
Izanami
6,483
4,410
0
3,633
10,677
3,278
0
7,816
2,861
0
65,918
W
King Arthur
SkiVvAlker
King Arthur
7,693
897
0
1,500
12,671
13,323
40
0
12,671
0
58,109
W
Terra
Sxlano_
Terra
4,212
1,027
3,616
3,757
9,322
5,470
33
3,713
5,609
11,036
3,230
L
Bellona
captndan
Bellona
8,050
2,905
0
4,776
12,491
13,736
0
358
12,133
0
69,572
L
Cerberus
troye2167
Cerberus
4,343
210
346
3,334
12,645
10,354
0
5,944
6,701
22,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,124
Gold Earned
43,309
490
Minions Killed
506
0
Camps Cleared
0
1,439,072
Distance Traveled
1,496,552
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,341
489
65
4
0
316,014
4
W
Mercury
8,523
568
95
6
0
346,857
3
W
Merlin
9,282
619
128
9
0
301,019
1
L
Scylla
7,556
504
103
7
0
289,847
4
L
Olorun
8,153
544
109
7
0
249,310
8
W
Izanami
8,636
576
130
9
0
269,334
8
W
King Arthur
8,748
583
130
9
0
278,535
6
W
Terra
8,120
541
23
2
0
300,807
2
L
Bellona
9,016
601
162
11
0
303,804
4
L
Cerberus
7,058
471
51
3
0
280,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role