Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
EzekielDaBear
Ah Puch
Level 98
God Stats
4W - 3L
1,486 SR
Queue Stats
95W - 92L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
Stoneszy
Baron Samedi
Level 97
God Stats
39W - 34L
1,462 SR
Queue Stats
174W - 202L
1,357 Elo+
Party 3
Danzaburou
Danzaburou
texasmade78753
Danzaburou
Level 74
God Stats
7W - 7L
1,501 SR
Queue Stats
19W - 17L
1,511 Elo+
Solo
Team Averages
Level 117
1,490 SR
1,450 Elo+

VS

Team Averages
Level 70
1,404 SR
1,412 Elo+
Osiris
Osiris
HotPepperoniStic
Osiris
Level 32
God Stats
0W - 2L
1,273 SR
Queue Stats
11W - 17L
1,427 Elo+
Solo
Skadi
Skadi
RRG_Th3Fi3nd
Skadi
Level 79
God Stats
3W - 8L
1,278 SR
Queue Stats
118W - 125L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
TrubiskysBiscuit
Sylvanus
Level 47
God Stats
12W - 6L
1,678 SR
Queue Stats
17W - 17L
1,508 Elo+
Party 1
Bastet
Bastet
bros5516
Bastet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 232L
1,294 Elo+
Party 2
Sol
Sol
kingbowser324
Sol
Level 89
God Stats
10W - 28L
1,289 SR
Queue Stats
186W - 229L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 2 / 1
7,866
656
8,293
11,004
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
 
Loki
9
2 / 1 / 3
5,852
488
3,906
5,717
1,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
11
2 / 1 / 1
6,568
547
3,146
4,768
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Stoneszy
Baron Samedi
10
2 / 0 / 7
6,242
520
6,114
11,380
4,488
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
texasmade78753
Danzaburou
10
2 / 2 / 5
6,550
546
6,546
6,528
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
4,060
338
1,043
1,921
867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 4
5,087
424
3,245
8,815
2,107
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 3 / 2
5,684
474
2,875
10,141
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
bros5516
Bastet
12
4 / 0 / 0
7,024
585
5,902
8,577
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 1
5,581
465
3,924
8,821
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
6
6
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
1
2.75
W
Loki
 
Loki
2
1
3
3.5
W
Ah Puch
2
1
1
2.5
L
0
2
0
0
L
0
4
4
0.5
W
Baron Samedi
Stoneszy
Baron Samedi
2
0
7
5.5
L
2
3
2
1
L
Bastet
bros5516
Bastet
4
0
0
4
L
0
4
1
0.13
W
Danzaburou
texasmade78753
Danzaburou
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,005
Damage
16,989
39,397
Taken
38,275
12,953
Mitigated
14,002
16,064
Healing
14,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,293
3,794
0
7,559
11,004
3,286
2,268
1,089
9,915
49,706
0
W
Loki
 
Loki
3,906
55
0
567
5,717
1,562
98
1,599
4,118
0
24,587
W
Ah Puch
3,146
100
0
1,490
4,768
1,426
874
2,076
2,692
23,746
0
L
1,043
418
0
319
1,921
867
0
1,136
785
0
4,250
L
3,245
1,157
378
2,127
8,815
2,107
0
2,989
5,826
0
18,794
W
Baron Samedi
Stoneszy
Baron Samedi
6,114
583
498
3,549
11,380
4,488
550
1,295
10,085
24,654
0
L
2,875
822
1,129
2,528
10,141
5,648
0
4,412
5,729
13,367
0
L
Bastet
bros5516
Bastet
5,902
1,936
0
5,266
8,577
2,867
182
4,382
4,195
0
30,153
L
3,924
373
0
2,713
8,821
2,513
0
4,634
4,187
28,513
0
W
Danzaburou
texasmade78753
Danzaburou
6,546
1,573
0
2,401
6,528
2,191
322
740
5,788
0
30,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,078
Gold Earned
27,436
298
Minions Killed
203
0
Camps Cleared
0
1,098,724
Distance Traveled
893,606
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,866
656
110
9
0
206,185
0
W
Loki
5,852
488
36
3
0
278,030
2
W
Ah Puch
6,568
547
62
5
0
196,707
0
L
Osiris
4,060
338
9
1
0
53,600
0
L
Skadi
5,087
424
32
3
0
193,936
4
W
Baron Samedi
6,242
520
36
3
0
202,788
1
L
Sylvanus
5,684
474
25
2
0
208,029
2
L
Bastet
7,024
585
68
6
0
242,692
0
L
Sol
5,581
465
69
6
0
195,349
1
W
Danzaburou
6,550
546
54
5
0
215,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role