Player Matchup

Cthulhu
Cthulhu
Vaniik
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,444 Elo+
Party 2
Anubis
Anubis
killant
Anubis
Level 67
God Stats
3W - 1L
1,559 SR
Queue Stats
3W - 3L
1,342 Elo+
Party 2
Neith
Neith
littlebadfox
Neith
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 15L
1,332 Elo+
Party 2
Team Averages
Level 60
1,520 SR
1,373 Elo+

VS

Team Averages
Level 58
1,669 SR
1,196 Elo+
Morgan Le Fay
Morgan Le Fay
RePharez
Morgan Le Fay
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,172 Elo+
Solo
Ymir
Ymir
Xichang
Ymir
Level 18
God Stats
2W - 5L
1,491 SR
Queue Stats
31W - 99L
1,162 Elo+
Party 1
Anhur
Anhur
pashaknf
Anhur
Level 59
God Stats
5W - 3L
2,016 SR
Queue Stats
50W - 128L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Vaniik
Cthulhu
12
2 / 3 / 15
8,620
784
7,399
10,364
8,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
killant
Anubis
15
9 / 2 / 9
9,848
895
13,271
9,294
3,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
8 / 3 / 8
9,635
876
12,553
8,904
3,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RePharez
Morgan Le Fay
14
5 / 6 / 3
8,955
814
9,950
9,786
2,801
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Xichang
Ymir
11
1 / 6 / 5
7,882
717
2,443
14,622
12,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
pashaknf
Anhur
11
2 / 7 / 2
7,403
673
7,619
12,028
3,422
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
19
Kills
8
8
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
RePharez
Morgan Le Fay
5
6
3
1.08
W
Cthulhu
Vaniik
Cthulhu
2
3
15
3.17
L
Ymir
Xichang
Ymir
1
6
5
0.58
W
Anubis
killant
Anubis
9
2
9
6.75
W
8
3
8
4
L
Anhur
pashaknf
Anhur
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,223
Damage
20,012
28,562
Taken
36,436
15,268
Mitigated
19,054
5,781
Healing
2,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
RePharez
Morgan Le Fay
9,950
1,022
0
784
9,786
2,801
0
6,676
2,951
30,692
0
W
Cthulhu
Vaniik
Cthulhu
7,399
482
0
779
10,364
8,069
0
3,254
7,110
15,573
0
L
Ymir
Xichang
Ymir
2,443
640
0
643
14,622
12,831
0
6,805
7,571
9,609
0
W
Anubis
killant
Anubis
13,271
506
400
2,939
9,294
3,962
502
4,874
4,420
32,336
0
W
12,553
4,899
0
1,663
8,904
3,237
774
4,962
3,942
0
32,663
L
Anhur
pashaknf
Anhur
7,619
4,238
0
1,027
12,028
3,422
72
6,663
5,075
0
17,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,103
Gold Earned
24,240
97
Minions Killed
86
5
Camps Cleared
5
583,750
Distance Traveled
528,497
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,955
814
47
4
3
193,349
1
W
Cthulhu
8,620
784
14
1
0
208,719
2
L
Ymir
7,882
717
14
1
0
164,939
0
W
Anubis
9,848
895
40
4
4
189,285
4
W
Neith
9,635
876
43
4
1
185,746
1
L
Anhur
7,403
673
25
2
2
170,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role