Player Matchup

Baron Samedi
Baron Samedi
HumanBLu3
Baron Samedi
Level 68
God Stats
4W - 4L
1,656 SR
Queue Stats
345W - 101L
1,678 Elo+
Party 1
Heimdallr
Heimdallr
SesameSprinkles6
Heimdallr
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 28L
1,674 Elo+
Party 1
Yu Huang
Yu Huang
TroubleTongue437
Yu Huang
Level 121
God Stats
10W - 5L
1,611 SR
Queue Stats
360W - 109L
1,674 Elo+
Party 1
Team Averages
Level 97
1,589 SR
1,675 Elo+

VS

Team Averages
Level 141
1,634 SR
1,571 Elo+
Da Ji
Da Ji
Astoriaあ
Da Ji
Level 117
God Stats
52W - 42L
1,659 SR
Queue Stats
116W - 95L
1,547 Elo+
Solo
Zeus
Zeus
KORPS
Zeus
Level 158
God Stats
9W - 4L
1,612 SR
Queue Stats
147W - 107L
1,619 Elo+
Solo
Athena
Athena
hihiholly
Athena
Level 149
God Stats
6W - 5L
1,630 SR
Queue Stats
140W - 151L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HumanBLu3
Baron Samedi
11
2 / 6 / 2
7,334
733
4,376
9,880
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
11
4 / 5 / 0
7,755
776
4,400
8,846
2,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 6
7,207
721
6,537
7,620
2,698
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
4 / 3 / 9
7,654
765
6,111
9,610
6,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
KORPS
Zeus
13
8 / 2 / 6
8,551
855
13,274
6,322
1,868
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
hihiholly
Athena
13
3 / 1 / 11
8,446
845
3,956
9,106
7,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
15
15
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
4
3
9
2.83
L
Baron Samedi
HumanBLu3
Baron Samedi
2
6
2
0.5
W
Zeus
KORPS
Zeus
8
2
6
5.5
L
Heimdallr
4
5
0
0.8
L
0
4
6
0.75
W
Athena
hihiholly
Athena
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,313
Damage
23,341
26,346
Taken
25,038
13,269
Mitigated
15,913
3,284
Healing
3,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
6,111
944
296
278
9,610
6,317
276
4,891
4,719
0
15,717
L
Baron Samedi
HumanBLu3
Baron Samedi
4,376
542
92
1,773
9,880
7,958
0
6,175
3,705
13,506
0
W
Zeus
KORPS
Zeus
13,274
1,296
0
250
6,322
1,868
246
3,766
2,556
32,651
0
L
Heimdallr
4,400
1,232
0
650
8,846
2,613
0
5,749
3,097
0
16,459
L
6,537
586
150
619
7,620
2,698
0
5,514
2,106
19,844
0
W
Athena
hihiholly
Athena
3,956
473
0
3,141
9,106
7,728
223
2,834
6,272
21,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,296
Gold Earned
24,651
86
Minions Killed
112
2
Camps Cleared
7
488,869
Distance Traveled
569,671
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,654
765
23
2
2
200,861
2
L
Baron Samedi
7,334
733
20
2
1
158,821
1
W
Zeus
8,551
855
46
5
1
168,803
2
L
Heimdallr
7,755
776
34
3
1
171,082
2
L
Yu Huang
7,207
721
32
3
0
158,966
0
W
Athena
8,446
845
43
4
4
200,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role