Player Matchup

Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
MAJ0R PANYE
Persephone
Level 158
God Stats
5W - 10L
1,503 SR
Queue Stats
978W - 983L
1,536 Elo+
Solo
Skadi
Skadi
Oracale
Skadi
Level 17
God Stats
1W - 3L
1,747 SR
Queue Stats
35W - 61L
1,622 Elo+
Solo
Ra
Ra
vule63
Ra
Level 128
God Stats
2W - 3L
1,275 SR
Queue Stats
266W - 270L
1,530 Elo+
Solo
Team Averages
Level 106
1,505 SR
1,538 Elo+

VS

Team Averages
Level 83
1,454 SR
1,473 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AtaAnton
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,492 Elo+
Solo
Janus
Janus
Criesoga
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,496 Elo+
Solo
Thor
Thor
b0bbe
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 66L
1,531 Elo+
Solo
Anhur
Anhur
wiches
Anhur
Level 131
God Stats
1W - 1L
1,271 SR
Queue Stats
34W - 38L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 4 / 14
12,307
769
13,249
25,118
33,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
 
Bakasura
18
6 / 5 / 5
11,074
692
8,920
17,368
13,699
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
MAJ0R PANYE
Persephone
17
5 / 6 / 9
11,767
735
23,748
13,662
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Oracale
Skadi
17
1 / 7 / 14
10,338
646
9,239
17,909
5,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
18
4 / 5 / 11
10,960
685
12,096
15,238
4,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
1 / 3 / 15
10,508
657
10,181
21,190
19,093
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
AtaAnton
Izanami
19
6 / 6 / 14
11,729
733
13,819
16,426
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Criesoga
Janus
20
8 / 3 / 13
12,921
808
26,000
12,206
4,834
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
b0bbe
Thor
18
2 / 4 / 19
10,919
682
14,650
15,759
7,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
wiches
Anhur
20
10 / 4 / 14
12,648
791
12,605
14,221
5,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
102
20
Kills
27
27
Deaths
20
53
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
4
14
2.75
L
Bakasura
 
Bakasura
6
5
5
1.7
W
Sylvanus
 
Sylvanus
1
3
15
2.83
W
Izanami
AtaAnton
Izanami
6
6
14
2.17
W
Janus
Criesoga
Janus
8
3
13
4.83
L
Persephone
MAJ0R PANYE
Persephone
5
6
9
1.58
L
Skadi
Oracale
Skadi
1
7
14
1.14
W
Thor
b0bbe
Thor
2
4
19
2.88
L
Ra
4
5
11
1.9
W
Anhur
wiches
Anhur
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,252
Damage
77,255
89,295
Taken
79,802
62,176
Mitigated
42,702
36,323
Healing
36,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,249
1,294
1,593
8,631
25,118
33,535
537
8,024
16,795
0
28,010
L
Bakasura
 
Bakasura
8,920
4,565
1,513
4,070
17,368
13,699
81
6,005
11,243
0
8,638
W
Sylvanus
 
Sylvanus
10,181
1,595
9,812
9,000
21,190
19,093
261
9,531
10,086
18,325
0
W
Izanami
AtaAnton
Izanami
13,819
7,340
1,576
3,124
16,426
5,774
1,578
5,975
9,627
0
34,325
W
Janus
Criesoga
Janus
26,000
1,623
3,204
3,745
12,206
4,834
1,124
6,967
5,035
57,607
0
L
Persephone
MAJ0R PANYE
Persephone
23,748
220
756
2,568
13,662
4,465
272
6,639
6,881
41,792
0
L
Skadi
Oracale
Skadi
9,239
3,561
371
1,554
17,909
5,926
1,154
7,750
9,915
0
25,777
W
Thor
b0bbe
Thor
14,650
1,041
1,564
2,937
15,759
7,545
733
6,788
8,362
0
20,123
L
Ra
12,096
277
8,499
6,768
15,238
4,551
547
7,761
7,477
27,233
0
W
Anhur
wiches
Anhur
12,605
3,851
537
1,204
14,221
5,456
1,385
5,575
7,532
0
35,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,446
Gold Earned
58,725
180
Minions Killed
170
0
Camps Cleared
0
1,455,575
Distance Traveled
1,464,568
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,307
769
23
1
0
315,297
6
L
Bakasura
11,074
692
31
2
0
307,643
0
W
Sylvanus
10,508
657
18
1
0
294,173
1
W
Izanami
11,729
733
31
2
0
271,306
0
W
Janus
12,921
808
58
4
0
310,248
1
L
Persephone
11,767
735
58
4
0
271,118
0
L
Skadi
10,338
646
33
2
0
265,866
0
W
Thor
10,919
682
10
1
0
314,794
0
L
Ra
10,960
685
35
2
0
295,651
5
W
Anhur
12,648
791
53
3
0
274,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role