Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LFaraim
Ares
Level 107
God Stats
0W - 1L
1,595 SR
Queue Stats
25W - 27L
1,530 Elo+
Party 1
Chiron
Chiron
RickHarrison270
Chiron
Level 118
God Stats
0W - 2L
1,283 SR
Queue Stats
111W - 114L
1,548 Elo+
Solo
Janus
Janus
Viynain
Janus
Level 143
God Stats
22W - 16L
1,465 SR
Queue Stats
566W - 623L
1,420 Elo+
Solo
Kukulkan
Kukulkan
llTiwoNll
Kukulkan
Level 152
God Stats
2W - 4L
1,751 SR
Queue Stats
313W - 326L
1,590 Elo+
Party 1
Team Averages
Level 123
1,519 SR
1,517 Elo+

VS

Team Averages
Level 122
1,521 SR
1,521 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Panthados
Thoth
Level 154
God Stats
5W - 3L
1,453 SR
Queue Stats
97W - 108L
1,505 Elo+
Solo
Artio
Artio
godsmackSMITE
Artio
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 139L
1,508 Elo+
Solo
Arachne
Arachne
harmlis
Arachne
Level 108
God Stats
24W - 19L
1,652 SR
Queue Stats
898W - 759L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 1 / 2
5,601
1,120
3,306
2,274
1,120
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
LFaraim
Ares
11
0 / 1 / 2
5,651
1,130
3,213
6,064
4,061
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 1 / 3
5,870
1,174
5,892
2,201
722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Viynain
Janus
11
3 / 1 / 0
6,640
1,328
4,997
2,670
1,138
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
llTiwoNll
Kukulkan
9
0 / 0 / 0
3,564
713
0
0
0
Team 1 Tickets

379

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 1 / 4
5,895
1,179
2,573
4,955
2,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
 
Hachiman
11
0 / 0 / 4
5,779
1,156
1,115
2,559
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Panthados
Thoth
11
3 / 1 / 1
6,376
1,275
4,555
2,459
880
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 2
6,509
1,302
1,232
6,479
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
harmlis
Arachne
10
0 / 1 / 3
5,650
1,130
2,698
4,284
1,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
3
Kills
4
4
Deaths
3
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
2
1
W
Hercules
 
Hercules
0
1
4
2
W
Hachiman
 
Hachiman
0
0
4
2
L
Ares
LFaraim
Ares
0
1
2
1
W
Thoth
Panthados
Thoth
3
1
1
3.5
L
0
1
3
1.5
L
Janus
Viynain
Janus
3
1
0
3
W
1
0
2
2
W
Arachne
harmlis
Arachne
0
1
3
1.5
L
Kukulkan
llTiwoNll
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,408
Damage
12,173
13,209
Taken
20,736
7,041
Mitigated
9,627
1,156
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,306
715
0
35
2,274
1,120
0
729
1,545
0
11,356
W
Hercules
 
Hercules
2,573
665
0
1,552
4,955
2,489
0
2,326
2,629
0
13,246
W
Hachiman
 
Hachiman
1,115
276
0
463
2,559
760
0
1,330
1,229
0
11,388
L
Ares
LFaraim
Ares
3,213
41
0
427
6,064
4,061
0
2,758
3,306
5,368
0
W
Thoth
Panthados
Thoth
4,555
69
0
220
2,459
880
0
496
1,963
9,951
0
L
5,892
990
265
429
2,201
722
0
1,174
1,027
0
15,316
L
Janus
Viynain
Janus
4,997
96
0
0
2,670
1,138
0
1,126
1,544
23,405
0
W
1,232
104
100
1,953
6,479
3,906
0
1,892
4,587
11,234
0
W
Arachne
harmlis
Arachne
2,698
1,576
0
1,212
4,284
1,592
0
2,166
2,118
0
7,039
L
Kukulkan
llTiwoNll
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,326
Gold Earned
30,209
93
Minions Killed
98
3
Camps Cleared
6
399,449
Distance Traveled
512,340
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,601
1,120
17
3
1
105,225
0
W
Hercules
5,895
1,179
32
6
0
97,945
1
W
Hachiman
5,779
1,156
25
5
2
98,475
0
L
Ares
5,651
1,130
3
1
1
104,787
2
W
Thoth
6,376
1,275
17
3
0
94,571
0
L
Chiron
5,870
1,174
31
6
1
83,861
0
L
Janus
6,640
1,328
42
8
0
105,576
1
W
Artio
6,509
1,302
13
3
2
106,336
0
W
Arachne
5,650
1,130
11
2
2
115,013
0
L
Kukulkan
3,564
713
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role