Player Matchup

Set
Set
Gold IV
 
Set
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Yemoja
Yemoja
Silver IV
FranAerone
Yemoja
Silver IV
Level 53
God Stats
0W - 1L
1,227 SR
Queue Stats
6W - 5L
1,445 MMR
Party 4
Achilles
Achilles
Silver III
PowerDamavik
Achilles
Silver III
Level 47
God Stats
1W - 1L
1,698 SR
Queue Stats
6W - 5L
1,445 MMR
Party 4
Jing Wei
Jing Wei
Silver II
TheRebornTrash
Jing Wei
Silver II
Level 100
God Stats
0W - 2L
1,334 SR
Queue Stats
6W - 8L
1,459 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,452 SR
1,470 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,589 SR
1,460 MMR
Cerberus
Cerberus
Silver II
H3v1A
Cerberus
Silver II
Level 65
God Stats
1W - 1L
1,543 SR
Queue Stats
54W - 78L
1,454 MMR
Solo
Pele
Pele
Gold I
MattiasOMGawd
Pele
Gold I
Level 85
God Stats
9W - 5L
1,666 SR
Queue Stats
132W - 132L
1,588 MMR
Party 1
Hera
Hera
Gold IV
Shameshaman
Hera
Gold IV
Level 106
God Stats
2W - 5L
1,373 SR
Queue Stats
89W - 88L
1,371 MMR
Party 1
Shiva
Shiva
Silver II
Wooobs
Shiva
Silver II
Level 78
God Stats
3W - 1L
1,768 SR
Queue Stats
37W - 32L
1,466 MMR
Party 2
Heimdallr
Heimdallr
Gold II
zhoporval
Heimdallr
Gold II
Level 154
God Stats
91W - 89L
1,596 SR
Queue Stats
1,125W - 1,143L
1,422 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
4 / 6 / 1
9,699
510
5,580
16,123
6,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
 
Zeus
14
2 / 7 / 1
8,911
469
4,405
11,968
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
FranAerone
Yemoja
14
0 / 4 / 4
8,470
446
5,795
16,343
13,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
PowerDamavik
Achilles
15
1 / 4 / 0
8,592
452
7,735
14,963
16,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
15
3 / 4 / 1
9,404
495
13,386
17,811
5,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bans
PersephoneUllrAthenaGilgameshSol

VS

Bans
CliodhnaThothHorusAgniKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
H3v1A
Cerberus
13
0 / 0 / 9
8,957
471
6,651
16,054
14,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 4 / 5
12,434
654
14,718
18,562
8,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 2 / 4
11,158
587
14,471
4,863
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Wooobs
Shiva
18
5 / 0 / 7
11,275
593
10,567
13,168
14,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
zhoporval
Heimdallr
17
5 / 4 / 4
10,698
563
15,163
18,321
7,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
10
Kills
25
25
Deaths
10
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
6
1
0.75
L
Zeus
 
Zeus
2
7
1
0.36
L
Yemoja
FranAerone
Yemoja
0
4
4
0.5
W
Cerberus
H3v1A
Cerberus
0
0
9
4.5
W
9
4
5
2.88
L
Achilles
PowerDamavik
Achilles
1
4
0
0.25
W
6
2
4
4
L
Jing Wei
3
4
1
0.88
W
Shiva
Wooobs
Shiva
5
0
7
8.5
W
Heimdallr
zhoporval
Heimdallr
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,901
Damage
61,570
77,208
Taken
70,968
46,309
Mitigated
46,575
18,564
Healing
29,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,580
2,231
0
1,478
16,123
6,813
0
3,956
12,090
0
62,987
L
Zeus
 
Zeus
4,405
261
0
766
11,968
3,444
0
6,761
5,161
52,701
0
L
Yemoja
FranAerone
Yemoja
5,795
2,183
3,866
4,021
16,343
13,879
293
3,944
12,255
26,775
0
W
Cerberus
H3v1A
Cerberus
6,651
576
0
4,330
16,054
14,387
0
3,120
12,934
25,059
0
W
14,718
3,472
0
10,956
18,562
8,175
0
2,887
15,675
0
105,103
L
Achilles
PowerDamavik
Achilles
7,735
1,692
0
3,313
14,963
16,379
0
3,080
11,320
7,962
37,691
W
14,471
3,053
0
1,131
4,863
1,666
1,649
1,592
3,271
72,326
0
L
Jing Wei
13,386
11,129
0
5,120
17,811
5,794
714
3,381
14,383
0
67,053
W
Shiva
Wooobs
Shiva
10,567
2,662
393
4,398
13,168
14,973
1,237
1,775
11,393
0
67,165
W
Heimdallr
zhoporval
Heimdallr
15,163
6,899
0
8,492
18,321
7,374
3,322
2,527
15,794
0
74,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,076
Gold Earned
54,522
482
Minions Killed
569
0
Camps Cleared
0
1,791,720
Distance Traveled
1,916,384
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,699
510
97
5
0
396,526
3
L
Zeus
8,911
469
105
6
0
309,568
7
L
Yemoja
8,470
446
28
1
0
354,641
4
W
Cerberus
8,957
471
32
2
0
354,981
1
W
Pele
12,434
654
164
9
0
435,197
0
L
Achilles
8,592
452
111
6
0
348,411
5
W
Hera
11,158
587
143
8
0
379,058
3
L
Jing Wei
9,404
495
141
7
0
382,574
2
W
Shiva
11,275
593
118
6
0
394,983
2
W
Heimdallr
10,698
563
112
6
0
352,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role