Player Matchup

King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Silver I
GemStone01
Freya
Silver I
Level 106
God Stats
28W - 23L
1,549 SR
Queue Stats
339W - 339L
1,100 MMR
Party 2
Agni
Agni
Gold III
Mo0ks
Agni
Gold III
Level 87
God Stats
39W - 35L
1,652 SR
Queue Stats
217W - 219L
1,077 MMR
Solo
Ares
Ares
Gold V
RomchaStar
Ares
Gold V
Level 86
God Stats
32W - 15L
1,694 SR
Queue Stats
98W - 100L
1,141 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Улыбнуло
Ao Kuang
Silver I
Level 146
God Stats
17W - 16L
1,563 SR
Queue Stats
152W - 146L
1,183 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,592 SR
1,200 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,511 SR
1,223 MMR
Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
Ciqrus
Thanatos
Silver III
Level 106
God Stats
0W - 1L
1,316 SR
Queue Stats
59W - 76L
1,278 MMR
Party 3
Artio
Artio
Silver III
DiSenpai
Artio
Silver III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,052 MMR
Party 1
Poseidon
Poseidon
Silver III
Girqo
Poseidon
Silver III
Level 116
God Stats
5W - 8L
1,500 SR
Queue Stats
231W - 239L
924 MMR
Party 3
Cernunnos
Cernunnos
Bronze IV
itsOldyman
Cernunnos
Bronze IV
Level 67
God Stats
0W - 1L
1,737 SR
Queue Stats
6W - 11L
1,361 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 2 / 7
10,778
599
12,304
16,028
12,892
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
18
7 / 2 / 2
12,264
681
8,801
16,493
7,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
Mo0ks
Agni
19
8 / 0 / 9
12,021
668
14,191
8,959
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
3 / 1 / 10
10,496
583
6,080
16,360
17,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
10 / 1 / 5
11,152
620
7,520
13,031
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
CliodhnaBastetArachne

VS

Bans
ThothShivaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 5 / 1
7,047
392
4,717
6,995
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Ciqrus
Thanatos
12
1 / 8 / 2
7,881
438
4,132
12,620
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
DiSenpai
Artio
14
2 / 5 / 0
8,805
489
7,783
19,901
18,013
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
Girqo
Poseidon
13
1 / 7 / 1
8,406
467
5,751
9,634
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
itsOldyman
Cernunnos
13
1 / 5 / 1
7,890
438
5,004
11,211
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
30
Kills
6
6
Deaths
30
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
7
2.75
L
Kukulkan
 
Kukulkan
1
5
1
0.3
L
Thanatos
Ciqrus
Thanatos
1
8
2
0.25
L
Artio
DiSenpai
Artio
2
5
0
0.4
W
Freya
7
2
2
4
L
Poseidon
Girqo
Poseidon
1
7
1
0.21
W
Agni
Mo0ks
Agni
8
0
9
12.5
W
3
1
10
8
L
Cernunnos
itsOldyman
Cernunnos
1
5
1
0.3
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,896
Damage
27,387
70,871
Taken
60,361
45,903
Mitigated
31,115
32,703
Healing
12,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,304
2,061
0
6,505
16,028
12,892
654
7,262
8,766
0
57,399
L
Kukulkan
 
Kukulkan
4,717
242
0
437
6,995
1,944
0
6,080
915
28,198
0
L
Thanatos
Ciqrus
Thanatos
4,132
1,056
0
3,937
12,620
4,591
0
8,027
4,593
0
32,313
L
Artio
DiSenpai
Artio
7,783
742
104
5,986
19,901
18,013
0
5,447
14,454
48,487
0
W
Freya
8,801
3,598
0
7,611
16,493
7,295
4,586
2,261
14,196
84,118
10,417
L
Poseidon
Girqo
Poseidon
5,751
334
0
450
9,634
2,991
0
8,849
785
46,311
0
W
Agni
Mo0ks
Agni
14,191
412
262
5,508
8,959
3,490
2,367
1,687
7,084
94,211
0
W
6,080
44
0
6,017
16,360
17,459
253
3,522
12,700
27,403
0
L
Cernunnos
itsOldyman
Cernunnos
5,004
1,658
0
2,064
11,211
3,576
0
7,797
3,414
0
42,385
W
7,520
1,341
0
6,800
13,031
4,767
2,274
3,385
9,518
66,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,711
Gold Earned
40,029
540
Minions Killed
389
0
Camps Cleared
0
1,804,415
Distance Traveled
1,520,385
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,778
599
100
6
0
343,118
6
L
Kukulkan
7,047
392
54
3
0
296,761
3
L
Thanatos
7,881
438
59
3
0
316,814
7
L
Artio
8,805
489
100
6
0
291,913
7
W
Freya
12,264
681
152
8
0
362,545
0
L
Poseidon
8,406
467
102
6
0
301,835
2
W
Agni
12,021
668
160
9
0
374,951
9
W
Ares
10,496
583
26
1
0
334,728
4
L
Cernunnos
7,890
438
74
4
0
313,062
6
W
Ao Kuang
11,152
620
102
6
0
389,073
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role