Player Matchup

Gilgamesh
Gilgamesh
Alonwell
Gilgamesh
Level 98
God Stats
4W - 1L
1,795 SR
Queue Stats
120W - 98L
1,446 Elo+
Solo
Bacchus
Bacchus
MekKaiser
Bacchus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,542 Elo+
Solo
Ah Puch
Ah Puch
hanok19
Ah Puch
Level 121
God Stats
20W - 10L
1,633 SR
Queue Stats
1,685W - 1,744L
1,508 Elo+
Solo
Anubis
Anubis
karlomite3000
Anubis
Level 160
God Stats
6W - 8L
1,258 SR
Queue Stats
401W - 424L
1,434 Elo+
Solo
Ra
Ra
mimmimim
Ra
Level 28
God Stats
2W - 0L
1,789 SR
Queue Stats
25W - 23L
1,499 Elo+
Solo
Team Averages
Level 87
1,595 SR
1,486 Elo+

VS

Team Averages
Level 55
1,515 SR
1,448 Elo+
Tyr
Tyr
FEEEDDER
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,246 Elo+
Solo
Cernunnos
Cernunnos
LeandroCarlos1
Cernunnos
Level 154
God Stats
6W - 4L
1,618 SR
Queue Stats
256W - 265L
1,495 Elo+
Solo
Ra
Ra
SnailfromAW
Ra
Level 27
God Stats
5W - 5L
1,530 SR
Queue Stats
261W - 205L
1,661 Elo+
Solo
Izanami
Izanami
bigboabyperrett
Izanami
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 59L
1,394 Elo+
Solo
Loki
Loki
xOGDRIPPINx
Loki
Level 54
God Stats
13W - 10L
1,429 SR
Queue Stats
634W - 674L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alonwell
Gilgamesh
18
4 / 6 / 21
11,267
751
14,801
21,316
30,105
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
MekKaiser
Bacchus
17
4 / 4 / 18
10,698
713
14,106
19,782
36,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
hanok19
Ah Puch
20
7 / 1 / 17
12,739
849
22,315
11,924
6,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
2 / 5 / 12
10,001
667
10,021
11,009
5,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
13 / 3 / 11
13,434
896
16,427
15,910
9,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 10
11,358
757
13,914
26,271
32,863
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Cernunnos
LeandroCarlos1
Cernunnos
18
5 / 6 / 8
10,512
701
16,233
17,474
9,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
8 / 3 / 11
12,313
821
15,814
14,847
17,227
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 6 / 10
9,569
638
9,982
15,933
8,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 7 / 10
9,572
638
7,926
10,842
4,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
68
30
Kills
19
19
Deaths
30
79
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alonwell
Gilgamesh
4
6
21
2.42
L
4
8
10
1.13
L
Cernunnos
LeandroCarlos1
Cernunnos
5
6
8
1.5
W
Bacchus
MekKaiser
Bacchus
4
4
18
3.25
L
8
3
11
4.5
L
1
6
10
1
W
Ah Puch
hanok19
Ah Puch
7
1
17
15.5
W
2
5
12
1.6
W
13
3
11
6.17
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,670
Damage
63,869
79,941
Taken
85,367
88,616
Mitigated
71,940
30,237
Healing
22,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alonwell
Gilgamesh
14,801
3,081
859
1,080
21,316
30,105
129
3,323
17,993
0
19,306
L
13,914
2,294
622
4,331
26,271
32,863
0
20,149
6,122
0
26,619
L
Cernunnos
LeandroCarlos1
Cernunnos
16,233
8,869
1,743
2,817
17,474
9,048
831
12,382
5,092
0
30,826
W
Bacchus
MekKaiser
Bacchus
14,106
1,289
1,379
2,016
19,782
36,703
494
2,608
17,174
22,598
0
L
15,814
1,590
4,876
4,425
14,847
17,227
217
11,859
2,988
40,365
0
L
9,982
6,348
321
2,177
15,933
8,162
749
11,043
4,890
0
21,740
W
Ah Puch
hanok19
Ah Puch
22,315
1,604
1,116
4,555
11,924
6,602
1,486
2,689
9,235
41,150
0
W
10,021
736
489
1,747
11,009
5,662
865
2,809
8,200
25,664
0
W
16,427
1,394
10,032
6,964
15,910
9,544
1,213
4,385
11,525
47,060
0
L
7,926
843
702
651
10,842
4,640
119
7,436
3,406
0
17,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,139
Gold Earned
53,324
174
Minions Killed
177
0
Camps Cleared
0
1,431,123
Distance Traveled
1,202,822
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,267
751
9
1
0
270,952
0
L
Tyr
11,358
757
22
1
0
284,825
0
L
Cernunnos
10,512
701
50
3
0
224,816
1
W
Bacchus
10,698
713
8
1
0
287,076
1
L
Ra
12,313
821
47
3
0
283,443
0
L
Izanami
9,569
638
39
3
0
222,524
0
W
Ah Puch
12,739
849
46
3
0
338,483
0
W
Anubis
10,001
667
30
2
0
225,527
4
W
Ra
13,434
896
81
5
0
309,085
0
L
Loki
9,572
638
19
1
0
187,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role