Player Matchup

Ullr
Ullr
 
Ullr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ArG Lucio
Neith
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,706 Elo+
Party 2
Tyr
Tyr
Bc Winny
Tyr
Level 160
God Stats
1W - 2L
1,234 SR
Queue Stats
316W - 294L
1,555 Elo+
Party 2
Thoth
Thoth
SAVOIEM
Thoth
Level 129
God Stats
2W - 2L
1,322 SR
Queue Stats
183W - 170L
1,571 Elo+
Solo
Ah Puch
Ah Puch
UggiSan
Ah Puch
Level 129
God Stats
2W - 4L
1,523 SR
Queue Stats
204W - 199L
1,600 Elo+
Solo
Team Averages
Level 140
1,416 SR
1,586 Elo+

VS

Team Averages
Level 131
1,603 SR
1,616 Elo+
Ah Muzen Cab
Ah Muzen Cab
JheezusChrist96
Ah Muzen Cab
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 301L
1,585 Elo+
Solo
Nox
Nox
JoeyThePanda
Nox
Level 114
God Stats
3W - 1L
1,650 SR
Queue Stats
229W - 144L
1,636 Elo+
Party 1
Cabrakan
Cabrakan
TheBlueAkashi
Cabrakan
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,644 Elo+
Party 1
Bellona
Bellona
hairyleonidas
Bellona
Level 144
God Stats
10W - 11L
1,746 SR
Queue Stats
245W - 205L
1,566 Elo+
Solo
Fenrir
Fenrir
zCrystallize-
Fenrir
Level 160
God Stats
6W - 6L
1,619 SR
Queue Stats
393W - 268L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 4 / 9
8,790
488
11,777
12,665
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
ArG Lucio
Neith
15
2 / 4 / 1
8,564
476
4,825
9,731
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
1 / 5 / 1
8,566
476
10,678
17,877
14,787
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
SAVOIEM
Thoth
12
5 / 4 / 3
8,393
466
9,369
6,634
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
UggiSan
Ah Puch
13
4 / 3 / 4
8,405
467
9,111
14,093
12,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JheezusChrist96
Ah Muzen Cab
18
2 / 2 / 3
10,715
595
8,678
12,770
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 6 / 6
9,800
544
10,338
10,996
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
TheBlueAkashi
Cabrakan
13
3 / 5 / 4
8,914
495
6,123
15,460
13,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
17
3 / 1 / 3
10,548
586
9,831
15,164
13,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

19
9 / 1 / 4
11,508
639
14,443
14,966
9,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
15
Kills
20
20
Deaths
15
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
4
9
1.88
L
Neith
ArG Lucio
Neith
2
4
1
0.63
L
1
5
1
0.3
W
Ah Muzen Cab
JheezusChrist96
Ah Muzen Cab
2
2
3
1.75
W
3
6
6
1
L
Thoth
SAVOIEM
Thoth
5
4
3
1.63
W
Cabrakan
TheBlueAkashi
Cabrakan
3
5
4
1
L
Ah Puch
UggiSan
Ah Puch
4
3
4
2
W
Bellona
3
1
3
4.5
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,760
Damage
49,413
61,000
Taken
69,356
38,233
Mitigated
46,131
18,886
Healing
23,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
11,777
5,342
0
2,358
12,665
4,670
0
4,153
8,512
0
51,754
L
Neith
ArG Lucio
Neith
4,825
1,620
0
3,311
9,731
4,025
584
663
9,068
0
54,294
L
10,678
1,559
0
5,021
17,877
14,787
0
3,163
14,714
3,848
50,618
W
Ah Muzen Cab
JheezusChrist96
Ah Muzen Cab
8,678
4,202
0
7,843
12,770
4,895
1,196
1,479
11,291
0
92,693
W
10,338
890
0
871
10,996
3,927
529
4,131
6,587
63,082
0
L
Thoth
SAVOIEM
Thoth
9,369
377
0
822
6,634
1,895
0
1,277
5,357
43,572
0
W
Cabrakan
TheBlueAkashi
Cabrakan
6,123
581
184
1,737
15,460
13,557
350
6,482
8,817
24,661
0
L
Ah Puch
UggiSan
Ah Puch
9,111
978
424
6,950
14,093
12,856
0
7,205
6,888
35,029
0
W
Bellona
9,831
4,453
0
7,107
15,164
13,870
966
2,816
12,229
0
67,467
W
14,443
4,329
0
6,014
14,966
9,882
637
3,642
11,062
0
92,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,718
Gold Earned
51,485
459
Minions Killed
609
0
Camps Cleared
0
1,632,462
Distance Traveled
1,783,878
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,790
488
84
5
0
329,136
2
L
Neith
8,564
476
120
7
0
329,296
3
L
Tyr
8,566
476
120
7
0
362,426
0
W
Ah Muzen Cab
10,715
595
169
9
0
333,485
1
W
Nox
9,800
544
118
7
0
345,694
3
L
Thoth
8,393
466
82
5
0
285,864
5
W
Cabrakan
8,914
495
51
3
0
332,262
8
L
Ah Puch
8,405
467
53
3
0
325,740
5
W
Bellona
10,548
586
135
8
0
364,966
6
W
Fenrir
11,508
639
136
8
0
407,471
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role