Player Matchup

Hercules
Hercules
ImbraceTheBeard
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
PanditaPro98
Sobek
Level 48
God Stats
1W - 3L
1,343 SR
Queue Stats
33W - 35L
1,486 Elo+
Solo
Ravana
Ravana
SDarkVoidS
Ravana
Level 68
God Stats
10W - 14L
1,766 SR
Queue Stats
272W - 254L
1,489 Elo+
Solo
He Bo
He Bo
SlayerSandro
He Bo
Level 118
God Stats
1W - 1L
1,566 SR
Queue Stats
20W - 25L
1,449 Elo+
Solo
Chiron
Chiron
assassin nopal
Chiron
Level 160
God Stats
22W - 21L
1,207 SR
Queue Stats
801W - 923L
1,445 Elo+
Solo
Team Averages
Level 79
1,476 SR
1,474 Elo+

VS

Team Averages
Level 85
1,523 SR
1,510 Elo+
Shiva
Shiva
CristianSlim
Shiva
Level 160
God Stats
58W - 60L
1,476 SR
Queue Stats
251W - 277L
1,463 Elo+
Solo
Izanami
Izanami
HighLife
Izanami
Level 87
God Stats
4W - 4L
1,321 SR
Queue Stats
97W - 79L
1,540 Elo+
Party 1
Cerberus
Cerberus
battleyaksmacks
Cerberus
Level 25
God Stats
26W - 20L
1,544 SR
Queue Stats
32W - 25L
1,551 Elo+
Party 1
Ra
Ra
chocolateraptor7
Ra
Level 109
God Stats
12W - 8L
1,606 SR
Queue Stats
18W - 24L
1,427 Elo+
Solo
Jormungandr
Jormungandr
omgpennyagain
Jormungandr
Level 45
God Stats
24W - 22L
1,668 SR
Queue Stats
69W - 49L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
0 / 4 / 6
9,596
640
8,743
17,082
17,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 5 / 7
9,276
618
8,531
22,736
27,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
SDarkVoidS
Ravana
17
3 / 4 / 4
10,974
732
16,048
17,383
6,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 5 / 2
10,610
707
10,470
14,454
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 3
10,528
702
21,847
17,163
6,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 6
11,283
752
14,913
17,781
12,156
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
HighLife
Izanami
18
6 / 1 / 9
11,240
749
17,719
15,334
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
16
0 / 4 / 15
10,584
706
7,360
20,579
16,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 4 / 7
11,586
772
13,432
12,302
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
omgpennyagain
Jormungandr
18
5 / 2 / 11
11,251
750
20,449
17,245
15,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
11
Kills
21
21
Deaths
11
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Izanami
HighLife
Izanami
6
1
9
10.5
L
Hercules
0
4
6
0.75
L
0
5
7
0.7
L
Ravana
SDarkVoidS
Ravana
3
4
4
1.25
L
5
5
2
1.2
L
3
3
3
1.5
W
Cerberus
0
4
15
1.88
W
5
4
7
2.13
W
Jormungandr
omgpennyagain
Jormungandr
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,639
Damage
73,873
88,818
Taken
83,241
62,486
Mitigated
54,486
16,171
Healing
35,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,913
3,077
1,063
5,877
17,781
12,156
789
2,990
14,410
8,490
37,254
W
Izanami
HighLife
Izanami
17,719
11,468
0
6,404
15,334
5,863
4,293
3,895
11,304
0
42,649
L
Hercules
8,743
1,539
0
4,023
17,082
17,803
276
9,563
7,363
0
17,601
L
8,531
384
35
2,489
22,736
27,307
216
10,770
11,680
19,320
0
L
Ravana
SDarkVoidS
Ravana
16,048
5,240
0
1,793
17,383
6,395
0
7,964
9,190
0
35,949
L
10,470
320
335
1,684
14,454
4,877
165
5,151
9,183
43,629
0
L
21,847
4,657
986
4,826
17,163
6,104
682
8,593
8,310
0
54,866
W
Cerberus
7,360
317
1,636
6,543
20,579
16,312
295
3,859
16,233
11,639
0
W
13,432
1,291
4,154
4,697
12,302
4,870
1,057
2,632
9,532
53,088
0
W
Jormungandr
omgpennyagain
Jormungandr
20,449
4,690
750
4,374
17,245
15,285
776
4,827
11,983
47,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,984
Gold Earned
55,944
228
Minions Killed
266
0
Camps Cleared
0
1,557,172
Distance Traveled
1,571,260
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,283
752
52
3
0
339,043
0
W
Izanami
11,240
749
51
3
0
305,259
4
L
Hercules
9,596
640
26
2
0
330,280
0
L
Sobek
9,276
618
16
1
0
299,616
1
L
Ravana
10,974
732
47
3
0
337,701
0
L
He Bo
10,610
707
61
4
0
267,966
3
L
Chiron
10,528
702
78
5
0
321,609
1
W
Cerberus
10,584
706
18
1
0
311,775
0
W
Ra
11,586
772
86
6
0
299,802
5
W
Jormungandr
11,251
750
59
4
0
315,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role