Player Matchup

Zhong Kui
Zhong Kui
Edyqnk
Zhong Kui
Level 157
God Stats
5W - 2L
1,787 SR
Queue Stats
195W - 168L
1,521 Elo+
Party 1
Vamana
Vamana
Kotabuki
Vamana
Level 106
God Stats
6W - 3L
1,722 SR
Queue Stats
467W - 493L
1,502 Elo+
Solo
Cerberus
Cerberus
La_MiErDiS
Cerberus
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 204L
1,486 Elo+
Solo
Camazotz
Camazotz
Morathys
Camazotz
Level 149
God Stats
3W - 8L
1,283 SR
Queue Stats
339W - 306L
1,543 Elo+
Party 1
Merlin
Merlin
Pladur
Merlin
Level 109
God Stats
2W - 3L
1,703 SR
Queue Stats
716W - 614L
1,574 Elo+
Party 1
Team Averages
Level 134
1,599 SR
1,525 Elo+

VS

Team Averages
Level 128
1,371 SR
1,530 Elo+
Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HappyHemke
Danzaburou
Level 102
God Stats
1W - 1L
1,199 SR
Queue Stats
104W - 113L
1,509 Elo+
Party 2
Fafnir
Fafnir
JimmyBacon-
Fafnir
Level 158
God Stats
4W - 5L
1,207 SR
Queue Stats
336W - 314L
1,586 Elo+
Party 2
Vamana
Vamana
Kesslar89
Vamana
Level 141
God Stats
2W - 3L
1,450 SR
Queue Stats
144W - 130L
1,584 Elo+
Party 2
Sobek
Sobek
honeyclover
Sobek
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Edyqnk
Zhong Kui
18
7 / 9 / 5
12,364
773
21,739
18,677
11,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Kotabuki
Vamana
18
2 / 6 / 11
11,138
696
19,320
27,665
33,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cerberus
La_MiErDiS
Cerberus
18
2 / 6 / 12
11,100
694
16,418
28,211
32,423
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Morathys
Camazotz
17
0 / 4 / 13
9,737
609
12,129
19,795
8,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Pladur
Merlin
17
7 / 6 / 9
11,119
695
27,913
12,172
5,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
1 / 3 / 25
12,156
760
14,557
16,874
23,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
HappyHemke
Danzaburou
19
5 / 5 / 17
12,784
799
18,565
18,718
11,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
20
6 / 2 / 19
13,252
828
13,853
19,382
28,428
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Kesslar89
Vamana
19
9 / 3 / 10
12,582
786
18,698
22,453
18,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 5 / 15
12,835
802
21,123
36,910
33,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
117
18
Kills
31
31
Deaths
18
50
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
3
25
4.5
L
Zhong Kui
Edyqnk
Zhong Kui
7
9
5
1.06
W
Danzaburou
HappyHemke
Danzaburou
5
5
17
2.7
W
Fafnir
6
2
19
7.75
W
Vamana
Kesslar89
Vamana
9
3
10
4.67
L
Vamana
Kotabuki
Vamana
2
6
11
1.25
L
Cerberus
La_MiErDiS
Cerberus
2
6
12
1.33
L
Camazotz
Morathys
Camazotz
0
4
13
1.63
L
Merlin
Pladur
Merlin
7
6
9
1.92
W
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,519
Damage
86,796
106,520
Taken
114,337
91,605
Mitigated
114,394
42,944
Healing
55,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
14,557
558
2,154
3,124
16,874
23,621
506
9,082
7,792
28,988
0
L
Zhong Kui
Edyqnk
Zhong Kui
21,739
2,191
1,061
4,140
18,677
11,900
800
9,989
8,688
40,035
0
W
Danzaburou
HappyHemke
Danzaburou
18,565
6,167
338
6,128
18,718
11,244
1,399
12,292
6,426
0
37,560
W
Fafnir
13,853
5,414
3,849
8,188
19,382
28,428
1,394
10,590
8,792
26,984
0
W
Vamana
Kesslar89
Vamana
18,698
8,323
3,272
9,064
22,453
18,049
1,218
12,505
9,948
206
33,635
L
Vamana
Kotabuki
Vamana
19,320
6,564
1,360
10,435
27,665
33,247
0
13,366
14,299
0
38,908
L
Cerberus
La_MiErDiS
Cerberus
16,418
891
1,359
12,489
28,211
32,423
0
9,344
18,867
32,770
0
L
Camazotz
Morathys
Camazotz
12,129
2,935
1,550
8,487
19,795
8,878
368
10,228
9,567
0
19,462
L
Merlin
Pladur
Merlin
27,913
910
683
1,380
12,172
5,157
315
6,747
5,425
42,628
0
W
21,123
3,086
2,431
17,376
36,910
33,052
0
21,601
15,309
37,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,458
Gold Earned
63,609
206
Minions Killed
153
0
Camps Cleared
0
1,469,614
Distance Traveled
1,628,592
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,156
760
0
0
0
328,552
1
L
Zhong Kui
12,364
773
54
3
0
251,955
4
W
Danzaburou
12,784
799
56
4
0
278,541
1
W
Fafnir
13,252
828
43
3
0
313,582
0
W
Vamana
12,582
786
32
2
0
363,035
0
L
Vamana
11,138
696
38
2
0
304,469
1
L
Cerberus
11,100
694
73
5
0
296,178
0
L
Camazotz
9,737
609
10
1
0
324,944
0
L
Merlin
11,119
695
31
2
0
292,068
0
W
Sobek
12,835
802
22
1
0
344,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role